RPG: The Arks - A welcome?

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MILLIONLIVES
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Re: RtD: The Arks - Zodiac Core and R0 SHOCK'd

Post by MILLIONLIVES »

[][][][] wrote:Units In Party [before turn]
Secondary Statuses [before turn]
[strike]                                [/strike]
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
THREE - WAY BATTLE
Balrog / Kamui Zero

Be Prepared For:
1. Lasers
2. Rockets
3. Flight
FIGHT TO THE LAST
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
ALERT: Signature uncloaked, revealed to be Kamui Zero. Balrog and Kamui Zero is most likely hostile to each other and to the team. Battle data collected from Elite Unit 'Quote' indicates Balrog is of low combat strength. Recommended course of action: Take out Kamui Zero first.

"Well then, you asked for it. But first, this guy needs to go down, and fast."
Fire Mega Thunder Laser at Kamui Zero, then slash with Metal Slayer. Transmit command to Alba Laza and Aila [Focus all fire to Kamui Zero if possible, maintain efficiency of attack].
"D.O.U., take out Balrog, we'll take care of Kamui Zero!"

R1 System Upgrade: TIME REMAINING: 19 turns[/scaps]
Kamui Zero wrote:FIRE!
Kamui Zero fires the Mega Thunder Laser at DOU, but Polarity Shield absorbs it.
DOU attains 500 energy units.
-
Mega Thunder Laser hits. (300 damage + SHOCK)
Then you slash. (25)
Alba Laza's Alpha Strike finished it off.
Aila stands ready to guard.
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):

Known Skills:
Energy units:0
Break mode(fixed, ready): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(Updated): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)

D.O.U.(to internal system): Attempt to fix weapon "Polar Star"
D.O.U.I.S.: .
ONE MORE DETECTED.
D.O.U.: Polarity shield
Internal system:Fix and upgrade Polar Star to Spur, 2 turns left.
Polarity Shield took the Mega Thunder Laser. (see above results)
Lily and Vector Eagle combine attack and smite Balrog. (100 damage + STUN)
VF Type-H slashes. (50- to Balrog)
Balrog can't act due to stun.
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma BlasterStriker, Karma Defense System, Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Misery - Champion
[
Internal Condition: 500
Attempt amount: 20
Conditional recursion: 25
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, finalize combination procedure, reinitiate command procedure use after 'formation 2' towards every selected the subject named after 'Option', finalize conditional recursion, periods

Reiterate Additional commands
Formation 1 option 1, initiate pattern procedure 'Clockwise Star', target Adversary
Formation 1 option 2, initiate pattern procedure 'Clockwise Star', target Adversary
Formation 1 option 3, initiate pattern procedure 'Clockwise Star', target Adversary
Formation 1 option 4, initiate pattern procedure 'Clockwise Star', target Adversary
Periods
Quadruple Clockwise Star hits. (70 damage)
Formation 2 set.
Misery uses Boulder, smack. (20 damage to Rusted Dragon)
---
Kamui Zero - Wrecked wrote:Not giving up.
ACTIVATE ZODIAC CORE
Zodiac Core activated.

Code: Select all

Name: Kamui Zero - Zodiac Core Active
HP: 600
Attack: 30
Defense: 20
Attacks: Mega Thunder Laser|Aimed Thunder|Homing Lasers|Laser Orbs
Kamui Zero fires the Mega Thunder Laser on Balrog, blowing him up. (777 damage. 8D)
Kamui Zero proceeds to use Aimed Thunder on R0 (60 damage + SHOCK/STUN)
---
R0 takes 5 damage from SHOCK
Polarity Shield wears off
---
Holy shit.
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Re: RtD: The Arks - Three Sided Battle

Post by Halico »


Robots in current party(before turn):

Robots in garage(before turn):

Known Skills:
Energy units:500
Break mode(ACTIVATED): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(3 turns left.): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)

D.O.U.(in mind): Just as expected.

D.O.U.: Break mode.
Internal system:Fix and upgrade Polar Star to Spur, 1 turns left.

Double Break Mode(???):Requires 300 energy units.
Whee.

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Re: RtD: The Arks - Zodiac Core and R0 SHOCK'd

Post by Alnylthyria »

Attempt to manifest three spherical minions
Anything that happens, happens. Anything that, in happening, cause something else to happen, causes something else to happen. Anything that, in happening, causes itself to happen again, happens again. It doesn't necessarily do it in chronological order though. -- Douglas Adams

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Re: RtD: The Arks - The Double Cameo

Post by [][][][] »

Units In Party [before turn]
Secondary Statuses [before turn]
[strike]                                [/strike]
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
ZODIAC CORE
Kamui Zero - ZODIAC

Be Prepared For:
1. Lasers
2. Flight
3. Offensive Power
FIGHT TO THE LAST
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
Shock detected. Message may scramble. Inte*bzzt* sitll intcat due to ROM uasge.
ALERT: Broalg destoroyed by Mgea Tudehnr Lsear of Kamui Zeo, Kamui Zero dsplaing masiv energ signature similar to the RAIWATs encountered by deacesed Eltie Uint 'Pheonix Mk. II'.
WARNING: Havy dmge dtctd in extrnal strcture.


"I ca*bzzt* hold out m*bzzt* long*bzzt*... Systems fail*bzzt*...
Att*bzzt* via Meta *bzzt* ayer. Trasimt cmoamand to *bzzt* [Defensve Form*bzzt*]

R1 *bzzt* Upgrade: TIME *bzzt*NING: 18 truns[/scaps]
[strike]                                [/strike]
Wuh-oh, that Shock scrambled data from R0!
There was once something here,
but it's now gone.

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Re: RtD: The Arks - Zodiac Core and R0 SHOCK'd

Post by Scionox »

______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma BlasterStriker, Karma Defense System, Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Misery - Champion
[
Internal Condition: 430
Attempt amount: 20
Conditional recursion: 25
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, finalize combination procedure, reinitiate command procedure use after 'formation 3' towards every selected the subject named after 'Option', finalize conditional recursion, periods

Reiterate Additional commands
Formation 1 option 1, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 1 option 2, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 1 option 3, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 1 option 4, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 2 option 1, initiate pattern procedure 'Instant Sun', target Adversary
Formation 2 option 2, initiate pattern procedure 'Instant Sun', target Adversary
Formation 2 option 3, initiate pattern procedure 'Instant Sun', target Adversary
Formation 2 option 4, initiate pattern procedure 'Instant Sun', target Adversary
Periods
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Re: RtD: The Arks - Misery gets BURN'd and Vector Raid

Post by MILLIONLIVES »

[][][][] wrote:Units In Party [before turn]
Secondary Statuses [before turn]
[strike]                                [/strike]
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
ZODIAC CORE
Kamui Zero - ZODIAC

Be Prepared For:
1. Lasers
2. Flight
3. Offensive Power
FIGHT TO THE LAST
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
Shock detected. Message may scramble. Inte*bzzt* sitll intcat due to ROM uasge.
ALERT: Broalg destoroyed by Mgea Tudehnr Lsear of Kamui Zeo, Kamui Zero dsplaing masiv energ signature similar to the RAIWATs encountered by deacesed Eltie Uint 'Pheonix Mk. II'.
WARNING: Havy dmge dtctd in extrnal strcture.


"I ca*bzzt* hold out m*bzzt* long*bzzt*... Systems fail*bzzt*...
Att*bzzt* via Meta *bzzt* ayer. Trasimt cmoamand to *bzzt* [Defensve Form*bzzt*]

R1 *bzzt* Upgrade: TIME *bzzt*NING: 18 truns[/scaps]
[strike]                                [/strike]
Wuh-oh, that Shock scrambled data from R0!
Alba Laza [Translating]: Balrog Destroyed by Mega Thunder Laser of Kamui Zero, Kamui Zero desplaying massive energy signature similar to the RAIWATs encountered by deceased Elite Unit "Phoenix MK. II"
Heavy damage detected in external structure.
Aila: !
Shock interupts the attack as you spaz from the electricity.
Aila is worried and attempts to heal you. (10 damage healed, status: Protected)
Alba Laza defensively activates the Psygun to intercept bullets.
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma BlasterStriker, Karma Defense System, Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Misery - Champion
[
Internal Condition: 430
Attempt amount: 20
Conditional recursion: 25
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, finalize combination procedure, reinitiate command procedure use after 'formation 3' towards every selected the subject named after 'Option', finalize conditional recursion, periods

Reiterate Additional commands
Formation 1 option 1, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 1 option 2, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 1 option 3, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 1 option 4, initiate pattern procedure 'Timeless Moon', target Adversary
Formation 2 option 1, initiate pattern procedure 'Instant Sun', target Adversary
Formation 2 option 2, initiate pattern procedure 'Instant Sun', target Adversary
Formation 2 option 3, initiate pattern procedure 'Instant Sun', target Adversary
Formation 2 option 4, initiate pattern procedure 'Instant Sun', target Adversary
Periods
Formation 3 set.
Timeless Moon hits only by 2 options. (25)
Instant Sun hits with all options (50 + BURNED)
Misery hits with thunder orbs. (30 damage)
---
Alnylthyria wrote:Attempt to manifest three spherical minions

Code: Select all

Power Sphere
HP: 40
Attack: 5
Defense: 1

Code: Select all

Courage Sphere
HP: 35
Attack: 3
Defense: 3

Code: Select all

Wisdom Sphere
HP: 30
Attack: 2
Defense: 4
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):

Known Skills:
Energy units:500
Break mode(ACTIVATED): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(3 turns left.): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)

D.O.U.(in mind): Just as expected.

D.O.U.: Break mode.
Internal system:Fix and upgrade Polar Star to Spur, 1 turns left.

Double Break Mode(???):Requires 300 energy units.
It somehow activates something hidden in Vector Eagle

Code: Select all

Name: Vector RAID
HP: 400
Attack: 15
Defense: 15
Weapon: Spread Homing Blaster
Attack Addition: 5
Divine Blade
Attack Addition: 3
Status: AURA MODE
Vector Raid fires the blaster. (40 damage)
VF Type-H activates Hyper Charge and slashes. (MISS!)
Lily uses a Repair Pack 50% on R0 (50% of his max HP healed)
---
Kamui Zero - Zodiac wrote:Launch!
Laser Orbs form and make a small explosion before hitting Vector Raid (5 damage)
He proceeds to use Aimed Thunder. (50 damage to Lily)
---
EVENT: Thunder Storm
Everyone in the Shadow Lair gets hit for 10 damage. (Lily and Aila get SHOCK)
---
This isn't going well, is it?
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Re: RtD: The Arks - Three Sided Battle

Post by Halico »


Robots in current party(before turn):

Robots in garage(before turn):

Known Skills:
Energy units:400
Break mode(ACTIVATED): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(ACTIVATED):???, requires 300 energy units
Polarity shield(2 turns left.): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)


D.O.U.: DOUBLE BREAK MODE.......
Internal system:Gain access to double break mode specialization.

note: all HP is recovered when going to Break mode and Double break mode.
Last edited by Halico on Thu Jun 07, 2012 1:52 am, edited 3 times in total.
Whee.

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Re: RtD: The Arks - The Double Cameo

Post by [][][][] »

Units In Party [before turn]
Secondary Statuses [before turn]
[strike]                                [/strike]

Shock sti*bzzt*ning. Re*bzzt* initiali*bzzt*. Struc*vbzzt*as been repaired. Heav*bzzt*amage o*bzzt*ily.

"N-no... *bzzt* Must... survive...*bzzt*"
Atta*bzzt* Metal Slayer, twice. Att*bzzt*pairs on Sho*bzzt*tus.

R1 *bzzt* Upgrade: TIME *bzzt*NING: 17 turns[/scaps]
There was once something here,
but it's now gone.

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Re: RtD: The Arks - Misery gets BURN'd and Vector Raid

Post by Alnylthyria »

>Uncertainty: Begin creating a humanoid avatar

>PS: Begin manifestation of energy blades

>CS: Begin manifestation of empowering aura

>WS: Begin manifestation of magic-amplification runes
Anything that happens, happens. Anything that, in happening, cause something else to happen, causes something else to happen. Anything that, in happening, causes itself to happen again, happens again. It doesn't necessarily do it in chronological order though. -- Douglas Adams

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Re: RtD: The Arks - Misery gets BURN'd and Vector Raid

Post by Scionox »

______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 115
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma BlasterStriker, Karma Defense System, Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Misery - Champion
[
Internal Condition: 350
Attempt amount: 20
Conditional recursion: 25
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, reprocess to initiate pattern named after 'Option Release' internal module use, finalize combination procedure, reinitiate command procedure use after 'formation 3' towards every selected the subject named after 'Option', finalize conditional recursion, periods

Reiterate Additional commands
Formation 1 option 1, initiate pattern procedure 'Left Strike', target Adversary
Formation 1 option 2, initiate pattern procedure 'Left Strike', target Adversary
Formation 1 option 3, initiate pattern procedure 'Left Strike', target Adversary
Formation 1 option 4, initiate pattern procedure 'Left Strike', target Adversary
Formation 2 option 1, initiate pattern procedure 'Right Strike', target Adversary
Formation 2 option 2, initiate pattern procedure 'Right Strike', target Adversary
Formation 2 option 3, initiate pattern procedure 'Right Strike', target Adversary
Formation 2 option 4, initiate pattern procedure 'Right Strike', target Adversary
Formation 3 option 1, initiate pattern procedure 'Central Pattern', target Adversary
Formation 3 option 2, initiate pattern procedure 'Central Pattern', target Adversary
Formation 3 option 3, initiate pattern procedure 'Central Pattern', target Adversary
Formation 3 option 4, initiate pattern procedure 'Central Pattern', target Adversary
Periods
Was known as: <Insert huge list of nicknames i wont ever use again>
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