HP: 120/120
[||||||||||||]
Class: Land
Size: S
Base Attack: 6
Base Defense: 5
Upgrades:
Combat Program: +1 to combat efficiency
Reflexes Program: +1 to actions/turn
Shield v2: Damage from explosives and melee reduced, higher amount reduced
Right Arm:
Drum Machinegun [Range, Automatic]
Attack Addon: 2
Range: 250
Fire Rate: 5 shots
Rifle [Range, Semi-Automatic]
Attack Addon: 3
Range: 200
Fire Rate: 2 shots
Additional Info: Can not deal critical damage
Left Arm:
Metal Slayer [Melee, Sword, Fire]
Attack Addon: 4
Range: 30
Max Combo: 5
Additional Info: Can burn enemy with 10-20% chance
Magnet Beam [UNIDENTIFIED]
Legs:Leg Boosters [+2 to agility / dodge rate]
Status: Normal
[||||||||||||]
Class: Land
Size: S
Base Attack: 6
Base Defense: 5
Upgrades:
Combat Program: +1 to combat efficiency
Reflexes Program: +1 to actions/turn
Shield v2: Damage from explosives and melee reduced, higher amount reduced
Right Arm:
Drum Machinegun [Range, Automatic]
Attack Addon: 2
Range: 250
Fire Rate: 5 shots
Rifle [Range, Semi-Automatic]
Attack Addon: 3
Range: 200
Fire Rate: 2 shots
Additional Info: Can not deal critical damage
Left Arm:
Metal Slayer [Melee, Sword, Fire]
Attack Addon: 4
Range: 30
Max Combo: 5
Additional Info: Can burn enemy with 10-20% chance
Magnet Beam [UNIDENTIFIED]
Legs:Leg Boosters [+2 to agility / dodge rate]
Status: Normal
HP:100/100
[||||||||||]
Type: Artillery
Size: L
Base Attack: 7
Base Defense: 6
Upgrades:None
Body:
Rocket Launchers
Attack Addon: 3
Homing: Positive
Range: 500
Fire Rate: 2 shots
Mine Shooters
Attack Addon: 4
Max Range: 400
Type: Explosive Land and Air mines.
Additional Info: Used for: Strafers
Head:
Psygun
Attack Addon: 3
Homing: Positive
Range: 200
Arms:
Beam Blades
Range: 40
Attack Addon: 4
Combo with 1: 3
Combo with Both: 4
Status:Normal
[||||||||||]
Type: Artillery
Size: L
Base Attack: 7
Base Defense: 6
Upgrades:None
Body:
Rocket Launchers
Attack Addon: 3
Homing: Positive
Range: 500
Fire Rate: 2 shots
Mine Shooters
Attack Addon: 4
Max Range: 400
Type: Explosive Land and Air mines.
Additional Info: Used for: Strafers
Head:
Psygun
Attack Addon: 3
Homing: Positive
Range: 200
Arms:
Beam Blades
Range: 40
Attack Addon: 4
Combo with 1: 3
Combo with Both: 4
Status:Normal
HP: 150/150
[|||||||||||||||]
Type: Land
Size: S
Base Attack: 7
Base Defense: 5
Upgrades: None
Weapons:
Icicle Shooter [Range, Long Range]
Range: 500
Attack Addon: 2
Ice Blade [Melee, Long Reach]
Range: Long
Attack Addon: 3
Range: 60
Max Combo: 9
Status: Normal
[|||||||||||||||]
Type: Land
Size: S
Base Attack: 7
Base Defense: 5
Upgrades: None
Weapons:
Icicle Shooter [Range, Long Range]
Range: 500
Attack Addon: 2
Ice Blade [Melee, Long Reach]
Range: Long
Attack Addon: 3
Range: 60
Max Combo: 9
Status: Normal
HP: 100/100
[||||||||||]
Type: Air
Size: S
Equipment:
Mecha Jetter Booster
Photon Laser
Rage Machine Gun (with +10% critical)
Motorized Gun (5 shots per clip but insane rapidfire.)
Bonus:
+10%evasion
[||||||||||]
Type: Air
Size: S
Equipment:
Mecha Jetter Booster
Photon Laser
Rage Machine Gun (with +10% critical)
Motorized Gun (5 shots per clip but insane rapidfire.)
Bonus:
+10%evasion
HP: 200/200
[||||||||||||||||||||]
Type: Land
Size: S
Base Attack: 20
Base Defense: 20
Arms:
Two Hand Sword
Range: 70
Attack Addon: 7
Max Combo: 3
Skill: Hyper Charge (enables 5 hit combo, makes added attack 11)
[||||||||||||||||||||]
Type: Land
Size: S
Base Attack: 20
Base Defense: 20
Arms:
Two Hand Sword
Range: 70
Attack Addon: 7
Max Combo: 3
Skill: Hyper Charge (enables 5 hit combo, makes added attack 11)
HP: 120/120
[||||||||||||]
Base Attack: 5
Base Defense: 6
Type: Artillery
Size: S
Arms: Bazooka & Machinegun
Legs: None
Body: "Trance Skirt" prototype. (Psygun and Psyslicer)
[||||||||||||]
Base Attack: 5
Base Defense: 6
Type: Artillery
Size: S
Arms: Bazooka & Machinegun
Legs: None
Body: "Trance Skirt" prototype. (Psygun and Psyslicer)
HP: 300/300
[||||||||||||||||||||||||||||||]
Type: Air
Size: L
Base Attack: 9
Base Defense: 9
Arms: Repaired
Legs: Repaired
Booster: Repaired
Head: Repaired
Core: Repaired
Status: Normal
Core Weapon:
Piercing Homing Blaster
Attack Addition: 3
[||||||||||||||||||||||||||||||]
Type: Air
Size: L
Base Attack: 9
Base Defense: 9
Arms: Repaired
Legs: Repaired
Booster: Repaired
Head: Repaired
Core: Repaired
Status: Normal
Core Weapon:
Piercing Homing Blaster
Attack Addition: 3
Mega Thunder Laser
Damage: 300-500
Cooldown: 12 Turns
Negatives: Chance to recieve SHOCK.
Positives: Good chance to deal strong SHOCK.|Good chance to deal strong STUN.
Range: Infinity.
Additional Note: Great technology from the Kamui Fighters gives a big discovery of having a way to implent this fine weapon into other machines, the test unit, R0 was a flawless success.
Status: Available
Damage: 300-500
Cooldown: 12 Turns
Negatives: Chance to recieve SHOCK.
Positives: Good chance to deal strong SHOCK.|Good chance to deal strong STUN.
Range: Infinity.
Additional Note: Great technology from the Kamui Fighters gives a big discovery of having a way to implent this fine weapon into other machines, the test unit, R0 was a flawless success.
Status: Available
Location: ???
Universal Credits: 500
Universal Credits: 500
[strike] [/strike]
Units terminated.
"Sensors indicate something fuzzy. Be on your guard, as always."
Continue on path.
Scan weapon 'Magnet Gun' for stats and other information about.
R0I: Prepare Final Phase for system upgrade codename 'R1'.