Unknown Crystal - ??? wrote:Summon Nihility
Power Laser at A1ph.
The Brick Wall LIVES! turn 39 Destruction
- White Glint
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Re: The Brick Wall LIVES! turn 33 The Tower
Hmm. Let's bring the true Insanity.
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Re: The Brick Wall LIVES! turn 33 The Tower
*L-Garo kicks directly at the wall, following up with blades

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Re: The Brick Wall LIVES! turn 33 The Tower
Dualer:Flip all 666 upside down to 999 so bloodwall deals 0005 extra damage instead of 5000 extra damage
FREE ACTION:Link to The Tower
L.A.R. charge:3650+350=4000
FREE ACTION:Link to The Tower
L.A.R. charge:3650+350=4000
Whee.
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Re: The Brick Wall LIVES! turn 33 The Tower
If the wall is still up, then use magic to mess with the ground below the tower to cause it to fall over and drop on the rest of the Wall's side. Otherwise, grab a bunch of the C4s from the C4 pile and attached them on to the Wall and stuff some into Forbidden Demon A1ph's mouth.
Spectralis: Solar Blast the wall's side if I successfully attached the C4s on to the enemies as an action, the shockwave and extreme heat from the attack detonating the C4s attached to them in addition to damage from the attack itself. Otherwise, heal the People's side more.
Spectralis: Solar Blast the wall's side if I successfully attached the C4s on to the enemies as an action, the shockwave and extreme heat from the attack detonating the C4s attached to them in addition to damage from the attack itself. Otherwise, heal the People's side more.
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Re: The Brick Wall LIVES! turn 33 The Tower
Data huh?
Hack into all mechanical or non-living summons/players/unused tech on the peoples side to merge together.
Hack into all mechanical or non-living summons/players/unused tech on the peoples side to merge together.
Formerly Haku1201.


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DC Universe Persona Names
Hero: Marietta Durge
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Re: The Brick Wall LIVES! turn 33 The Tower
Establising JUNCTION processes.
RS - 39SYNC
Continuum SYNC unit
Carrier conversion into Assault Unit
Capable of self-levitation and fighter launching, also humanoid
Lead unit, call other SYNC
RS - 40SYNC
Rook SYNC unit
Tank conversion into Mobile Base
Capable of extreme damage, also heavy artillery
Tanking unit, frontline fighter
RS - 38SYNC
Viper SYNC unit
Fighter conversion into Personal Armor
Capable of great speed and agility, also damage
Harassment unit, DPT maximizer
Combine.
All SYNC units available: Combine!
RS - 39SYNC
Continuum SYNC unit
Carrier conversion into Assault Unit
Capable of self-levitation and fighter launching, also humanoid
Lead unit, call other SYNC
RS - 40SYNC
Rook SYNC unit
Tank conversion into Mobile Base
Capable of extreme damage, also heavy artillery
Tanking unit, frontline fighter
RS - 38SYNC
Viper SYNC unit
Fighter conversion into Personal Armor
Capable of great speed and agility, also damage
Harassment unit, DPT maximizer
Combine.
There was once something here,
but it's now gone.
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Re: The Brick Wall LIVES! turn 34 The wall accidentally itse
Initializing simulation engine。。。
。
。
Caleb gets 127 pairs of robo hands from his storage。
。
。
Then you heal yourself by 4000 HP。
Then you smash The Tower with Hammer but it takes only 1 damage。
。
。
You feel like being watched。
You shoot power laser at A1ph, 2407 damage。
。
You run towards wall in rage and completely miss it, attacking Spectralis with direct kick, 4271 Damage, Spectralis is knocked down, good thing you managed to not follow it up with blades。。。
。
Then you link yourself to The Tower using Vampiric allusion。
。
Spectralis heals people's side by 1500 HP。
。
。
RS - 118SYNCfuse is now RS - 118SYNCHakufuse。
。
。
Then it activates critical status drain on ShadowSpectre, statuses replaced。
Then it fires walls of trapping projectiles at TBE, limiting his movements and damaging by 3800。
The Bloodwall makes Scarlet Marks glow once again and deal 666 damage + 5000 damage due to number 666, the Bloodwall falls apart leaving only one brick, SYNCBarrier breaks。
。
。
Then he starts shining。
。
Dualer regenerates 998 HP。
TBE regenerates 1120 HP。
Haku regenerates 680 HP。
Scarlet mark ends。
Scare Swallow ends。
Nostalgic Pain ends。
Everyone who is on fire on people's side takes 700 damage。
On fire ends。
Wall's side is healed by 3072 HP。
Horrible sounds can be heard from arena's wound。
。
。
Calculating simulation results。。。
Done。
Responce awaits。。。
。
Yuu heal SS by 2685 HP and anyone else on People's side by 1200。SnipeHeart wrote:Heal everyone on the People's Side, but mostly SS.
。
You activate Numerical loathing。AlexMdle wrote:>AlexMdle: Numerical loathing. Slash numbers off of incoming damage.
>Caleb: Aquire 127 pairs of hands.
Caleb gets 127 pairs of robo hands from his storage。
。
SS aids you with making Science Action Module, then you integrate it into Void Armor Suit。TheBlueEcho wrote:> TBE: Use SS's Science Launcher to Make a Action Module, Then Intergrate it into Void Armor Suit.
Else, Create a Action Module, Intergrate it into Void Armor Suit.
。
You aid TBE(see TBE's action)。ShadowSpectre wrote:Allow TBE to use the launcher. [Free action: Aid Ally using launcher]
Heal self for 4000. [Free action: Heal target for 4000]
Attack Tower with hammer.
Then you heal yourself by 4000 HP。
Then you smash The Tower with Hammer but it takes only 1 damage。
。
Oblivion's Wish tries to Shatter Virtuality but don't really succeeds at it, chunk of virtuality falls on Wall"s side, dealing 2647 damage to the Bloodwall, 2216 damage to A1ph and 1 damage to The Tower, the chunk returns back at original position。Infinity's End wrote: Silenced Power - Shattered Virtuality
。
You somehow manage to summon Nihility, he don't seems to be happy with that tho, since he was busy blowing up some ships。Suzeku wrote:Hmm. Let's bring the true Insanity.
Unknown Crystal - ??? wrote:Summon Nihility
Power Laser at A1ph.
You feel like being watched。
You shoot power laser at A1ph, 2407 damage。
。
。Garoslaw wrote:*L-Garo kicks directly at the wall, following up with blades
You run towards wall in rage and completely miss it, attacking Spectralis with direct kick, 4271 Damage, Spectralis is knocked down, good thing you managed to not follow it up with blades。。。
。
You can't get rid of this jailing feeling, wasting time and failing action。Dualer wrote:Dualer:Flip all 666 upside down to 999 so bloodwall deals 0005 extra damage instead of 5000 extra damage
FREE ACTION:Link to The Tower
L.A.R. charge:3650+350=4000
Then you link yourself to The Tower using Vampiric allusion。
。
You mess with the 'ground' below The Tower, dealing 6730 damage, The Tower falls at Wall's side, The Bloodwall takes 5455(Critical hit) damage, the Bloodwall falls, the Bloodwall revives itself with 1 HP due to Second Chance, A1ph takes 5927(critical hit) damage。Xeilumardrox wrote:If the wall is still up, then use magic to mess with the ground below the tower to cause it to fall over and drop on the rest of the Wall's side. Otherwise, grab a bunch of the C4s from the C4 pile and attached them on to the Wall and stuff some into Forbidden Demon A1ph's mouth.
Spectralis: Solar Blast the wall's side if I successfully attached the C4s on to the enemies as an action, the shockwave and extreme heat from the attack detonating the C4s attached to them in addition to damage from the attack itself. Otherwise, heal the People's side more.
Spectralis heals people's side by 1500 HP。
。
3 SYNC's merge, creating RS - 118SYNCfuse。[][][][] wrote: All SYNC units available: Combine!
。
You hack into RS - 118SYNCfuse and then fuse your mind with it。Haku wrote:Data huh?
Hack into all mechanical or non-living summons/players/unused tech on the peoples side to merge together.
RS - 118SYNCfuse is now RS - 118SYNCHakufuse。
。
Nihility does nothing。Nihility wrote:
。
Then Blood option explodes and Psycho walls appear at people's side, damaging everyone by 2000 before disappearing。The Bloodwall - SAP QUENCHER wrote:Inversal Baptism[finalize]
Condition wastage
Desperate Annulus
Cameoprospect
Then it activates critical status drain on ShadowSpectre, statuses replaced。
Then it fires walls of trapping projectiles at TBE, limiting his movements and damaging by 3800。
The Bloodwall makes Scarlet Marks glow once again and deal 666 damage + 5000 damage due to number 666, the Bloodwall falls apart leaving only one brick, SYNCBarrier breaks。
。
Brick spreads projectiles, damaging SnipeHeart by 3062 HP。Timeline Brick #3 wrote:Spread
。
A1ph surrounds himself with evil aura。Forbidden Demon A1ph wrote:XV
XVII
Then he starts shining。
。
Dualer regenerates 998 HP。
TBE regenerates 1120 HP。
Haku regenerates 680 HP。
Scarlet mark ends。
Scare Swallow ends。
Nostalgic Pain ends。
Everyone who is on fire on people's side takes 700 damage。
On fire ends。
Wall's side is healed by 3072 HP。
Horrible sounds can be heard from arena's wound。
。
Progression Unit Power
APPEARANCE GAUGE LEFTOVER
9
。APPEARANCE GAUGE LEFTOVER
9
。
Calculating simulation results。。。
Done。
Code: Select all
_______________________________________________________________________________________________________
Global: Bleeding Arena???(???)
_______________________________________________________________________________________________________
People's Side: Status Effects: Pile of C4(???), Glitched(???), feels jailed(totally random chance for actions to fail), Numerical loathing(chance to reduce damage)
_______________________________________________________________________________________________________
People HP: 28028/60000, Status effects: None
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 3384/6500, Status effects: separated (was separated from people), merged(can't act and can't be targeted/damaged, form: Unknown Crystal), Item: Gravity Shield Half (Medium bonus to defensive actions using gravity, grants auto-shield with 1000 HP that regenerates 250 HP each turn (1000/1000), can be used to redirect every attack from people's side to the wall's side for a turn as free action(will be used on both halves), each 8 turns (Charged)
_______________________________________________________________________________________________________
White Heart Human-Type HP: 4226/6500, Status effects: separated (was separated from people), merged(can't act and can't be targeted/damaged, form: Unknown Crystal), Item: Gravity Shield Half (Medium bonus to defensive actions using gravity, grants auto-shield with 1000 HP that regenerates 250 HP each turn (1000/1000), can be used to redirect every attack from people's side to the wall's side for a turn as free action(will be used on both halves), each 8 turns (Charged)
_______________________________________________________________________________________________________
Dualer HP: 2797/7250, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), status gaurd(chance to resist status stealing/breaking attempts), L.A.R. charge: 4000/10000 (350 regen per turn), transformation module(able to switch between L.A.R. form and L.A.B. form as free action, but with 2 turn cooldown), L.A.B. active(halved energy regen, Chance to reduce damage from projectile attacks, chance to reflect melee attacks, increased effectiveness of melee attack using blade), Vampiric allusion(can link himself to enemy as free action, who will take direct damage whenever he is damaged, current target: None)
_______________________________________________________________________________________________________
ShadowSpectre HP: 5500/7500, Status effects: None, Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (recharging, 3 turns left)
_______________________________________________________________________________________________________
SnipeHeart HP: 1938/7200, status effects: separated (was separated from people), Berserker Mode (increased attack damage, small max hp increase over time, chance to resist status effect from attacks, 5 turns left)
_______________________________________________________________________________________________________
RS - 39SYNC HP: 7077/11000. status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage, additional max hp), fusion (all stats increased), separated (was separated from people), merged(can't act and can't be targeted/damaged, form: RS - 118SYNCHakufuse)
_______________________________________________________________________________________________________
RS - 38SYNC HP: 4000/4000. status effects: mechanical, Evasive (high chance to avoid damage from attacks), merged(can't act and can't be targeted/damaged, form: RS - 118SYNCHakufuse)
_______________________________________________________________________________________________________
RS - 40SYNC HP: 4864/16000. status effects: mechanical, heavily armored (blocks additional 1000 damage), merged(can't act and can't be targeted/damaged, form: RS - 118SYNCHakufuse)
_______________________________________________________________________________________________________
RS - 118SYNCHakufuse HP: 30965/34000, status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage, additional max hp), MergedEntity(can't be healed/repaired, linked units with 'merged' status take 50% of their current HP as damage if this unit dies), Mergenergy(9750/10000, disappears when reaches 0), permaupgrade(increased effectiveness on actions), Semi-Evasive (chance to avoid damage from attacks), Options (4x) (increased attack damage and chance for option to be destroyed instead of taking damage), heavily armored (blocks additional 1000 damage), efficient(gets 2 actions), incomplete fusion(Can use action to complete fusion with no way back (removes MergedEntity and Mergenergy)), Haku merge(additional HP and effectiveness, also Haku action)
_______________________________________________________________________________________________________
TheBlueEcho HP: 4620/10000, Status effects: Void Armor Suit(Chance to block 1000 damage, chance to hurt melee attackers, takes highly reduced damage from void based attacks, Science Action Module(Can power science attacks or initiate second action using Science, Science: 10000/10000)), anti-elemental SAOACC(Increased effectiveness for launching objects, deals increased damage to element based enemies), Desperate Annulus(Actions that require movement have 80% chance to fail), Item: Oblivion's Wish[lance](Bonus to max HP, grants regeneration and defense[1000], can be used once per 20 turns as free action to cast powerful void/nothing based attack(recharging, 13 turns left))
_______________________________________________________________________________________________________
Haku HP: 6180/7500, status effects: separated (was separated from people), Behind the People(Can't attack or be attacked), Data merge(regeneration, chance to block 500 damage, takes highly reduced damage from data based attacks, can split itself into smaller data beings), MergeTrance(can't act, form: RS - 118SYNCHakufuse)
_______________________________________________________________________________________________________
Demon HP: 21866/26000, Status effects: Barrier (Can completely protect self from single attack, recharges 3 turns(charged), permanent (Can be revived if dies), Hell protection (completely immune to fire element), mechanical, demonic(50% chance for non-AoE attacks to become AoE), merged(can't act and can't be targeted/damaged, form: Unknown Crystal)
_______________________________________________________________________________________________________
Unknown Crystal HP: 8387/30000, Status effects: fast(gets 2 actions), MergedEntity(can't be healed, linked units with 'merged' status take 50% of their current HP as damage if this unit dies), Crystal Armor(chance to block 1500 damage), Changing Element(can change it's element as free action once per 3 turns, gaining increased protection vs it and dealing increased damage by attacks of that element, Current: Dark, Light), Mergenergy(6200/10000, disappears when reaches 0), Reflection surface(Very high chance to reflect beam based attacks), XIII(???), feels like being watched(???)
_______________________________________________________________________________________________________
Spectralis HP: 1816/12000, Status Effects: Light Element 1(increased effectiveness for light based attacks, protection from light based attacks, status upgrades itself if Spectralis kills light based enemy), Blinding(chance to inflict 'blinded' on attack), spiritual(???), knocked down(decreased effectiveness on next action)
_______________________________________________________________________________________________________
Nihility HP: ???/???, Status Effects: Uncontrollable(Chooses action by himself), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???)
_______________________________________________________________________________________________________
Garoslaw: Status effects: Berserker Rage(Chance for attack to change target, but double damage), Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (recharging, 1 turns left))
_______________________________________________________________________________________________________
AlexMdle: status effects: Caleb's help(???, 128 keyboards(???), 127 pairs of robo hands(???)), Think Like a Portrait(Increased Critical chance vs portraits), Boost(Increased Effectiveness), Sword of Thousand Swords (Can be used in effect mode(Bonus to actions using sword, increased critical hit chance) or in summon mode(transforms itself into sword army), current mode: effect mode), Increased sword sharpness(Increased damage, high chance to cause bleeding on target)
_______________________________________________________________________________________________________
Xeilumardrox: status effects: none
_______________________________________________________________________________________________________
GradiusuiraD: status effects: Isolated(null)
_______________________________________________________________________________________________________
ShadowHunter: status effects: none
_______________________________________________________________________________________________________
Wall's Side: Status Effects: Enjoy your pain(Converts damage from 'damage per turn' type statuses into healing), Pulchritude Sequence(damage per turn, unstable, almost broken), Glitched(???), Sacred Dawn(???), XXI(???)
_______________________________________________________________________________________________________
Timeline Brick #3 HP: 6000/6000, Status effects: Boost(increases amount of actions each turn it exists, chance to act first), Dodging ability(chance to dodge attacks), blocking ability(chance to block 1000 damage)
_______________________________________________________________________________________________________
Canceris Portrait HP: 0/20000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), faded out(1 turns left)
_______________________________________________________________________________________________________
Forbidden Demon A1ph HP: 6670/27000, Status Effects: Restrained(increases power and HP per turn, 2 turns left), Otherworldly Being(Revives itself by absorbing 7500 HP from Wall's side if dies (once only), chance for critical action if attacked on low hp, resists most of void and fire statuses), Redirection(Very high chance to redirect attack from self to Canceris Portrait), ???(???), XIII(???), XV(???), XVII(???)
_______________________________________________________________________________________________________
Last edited by GARLAND on Thu Feb 16, 2012 1:04 am, edited 1 time in total.
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Re: The Brick Wall LIVES! turn 34 The wall accidentally itse
Restore my health.
- White Glint
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Re: The Brick Wall LIVES! turn 34 The wall accidentally itse
Oh well, atleast he's on our side.
Unknown Crystal - Support wrote:Summon a Void Dragon for TBE to control.
Heal all at People's Side except me for obvious reasons.
Current Project(s): Evacé =CFA-44=
Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko

Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko






- Xeilumardrox
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Re: The Brick Wall LIVES! turn 34 The wall accidentally itse
...
Heal Spectralis.
Spectralis: Get up and grab the Timeline Brick and throw it into Forbidden Demon A1ph's mouth.
Heal Spectralis.
Spectralis: Get up and grab the Timeline Brick and throw it into Forbidden Demon A1ph's mouth.
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Formerly known as Vortexreaper and Scytheradrox...
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