Code: Select all
_______________________________________________________________________________________________________
Global: None
_______________________________________________________________________________________________________
People's Side: Status Effects: Upgraded(increased effectiveness, 2 turns left)
_______________________________________________________________________________________________________
People HP: 37923/60000, Status effects: Futureknowing (High bonus to dodging attacks, 1 turns left)
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 8839/13000, mana 0/5000, Status effects: separated (was separated from people), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (500/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Charged)
_______________________________________________________________________________________________________
Dualer HP: 7213/7250, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), Second Chance(revives with 1 HP and makes invulnerable for the rest of turn, once only), Reflective Barrier(chance to reflect attacks back to attackers), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), regen(self-heal per turn) ,L.A.R. charge: 4000/10000 (500 regen per turn), transformation module(able to switch between L.A.R. form and L.A.B. form)
_______________________________________________________________________________________________________
ShadowSpectre HP: 7030/7500, Status effects: merged with item (can upgrade item once per phase(0 left)), Hammer Glows Red(???), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), Fire Armor(Additional max HP, Chance to block 1500 damage, takes highly reduced damage from fire element), separated (was separated from people), integrity regeneration device(self heal per turn), Glitched(???), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (Recharging, 1 turn left)
_______________________________________________________________________________________________________
SnipeHeart HP: 1490/5400, status effects: separated (was separated from people), dancing(increased chance to dodge, decreased attack damage), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), Berserker Mode (increased attack damage, small max hp increase over time, chance to resist status effect from attacks, 7 turns left)
_______________________________________________________________________________________________________
RS - 39SYNC HP: 4401/10000. status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage), fusion (all stats increased), separated (was separated from people)
_______________________________________________________________________________________________________
RS - 38SYNC HP: 3000/3000. status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage), Evasive (high chance to avoid damage from attacks), Options (1x) (increased attack damage and chance for option to be destroyed instead of taking damage)
_______________________________________________________________________________________________________
TheBlueEcho HP: 10000/10000, Status effects: protected by people(can't be damaged in any way), Item: Oblivion's Wish[lance](Bonus to max HP, grants regeneration and defense[1000], can be used once per 20 turns as free action to cast powerful void/nothing based attack(charged))
_______________________________________________________________________________________________________
Y-Army: 5000/8000, Status effects: mechanical, adaptation(Takes less damage if harmed by same element/type attack in row)
_______________________________________________________________________________________________________
AlexMdle's Clones HP: 1010/7500, Status effects: splits (have 2 actions, but decreased effectiveness), separaeteed?(Was somehow separated from people w/o being separated, can be merged with people to heal them up, but control will be lost), Buff(Increased max HP), Lab Coats(Bonus to science actions), Helping SS(SS gets bonus to science actions as long as clones has actions leftover)
_______________________________________________________________________________________________________
Demon HP: 22000/25000, Status effects: Barrier (Can completely protect self from single attack, recharges 3 turns(recharging, 2 turns left)), permanent (Can be revived if dies), Hell protection (completely immune to fire element), mechanical, demonic(50% chance for non-AoE attacks to become AoE)
_______________________________________________________________________________________________________
Construction Dozer HP: 2421/7000, Status effects: Construction(Bonus to construction actions), non-combat(Decreased effectiveness on attack actions), building Stragety Center(2 turns left), mechanical
_______________________________________________________________________________________________________
Spectralis HP: 12000/12000, Status Effects: Light Element 1(increased effectiveness for light based attacks, protection from light based attacks, status upgrades itself if Spectralis kills light based enemy), Blinding(chance to inflict 'blinded' on attack), spiritual(???)
_______________________________________________________________________________________________________
Garoslaw: Status effects: nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
_______________________________________________________________________________________________________
AlexMdle: status effects: Caleb's help(???, [back in 2 turns]), Think Like a Portrait(Increased Critical chance vs portraits), Boost(Increased Effectiveness), Sword of Thousand Swords (Can be used in effect mode(Bonus to actions using sword, increased critical hit chance) or in summon mode(transforms itself into sword army), current mode: effect mode)
_______________________________________________________________________________________________________
Xeilumardrox: status effects: None
_______________________________________________________________________________________________________
GradiusuiraD: status effects: Extremely Tired(Very decreased effectiveness on actions, very extremely decreased effectiveness on action type that caused it, can't be removed manually), Unconscious(80% Chance for action to fail)
_______________________________________________________________________________________________________
ShadowHunter: status effects: time slower(Gets second action, 3 turns left))
_______________________________________________________________________________________________________
Wall's Side: Status Effects: Punchitude Sequence(damage per turn)
_______________________________________________________________________________________________________
The Voidwall - NULL WRECK HP: 1/30000, Status effects: nullarmor(chance to ignore damage if it's more than 2500), nihiaura(High chance to inflict 'nullified' on melee attackers), nullenergy(0/50000), Defense Reduced(chance to take additional damage from attacks), nilaggrandizement(increased max hp), Utopia(Wall can't be damaged at turn if HP drops to 1(but can be damaged after turn at which HP drops to 1), linked to Zero in some way, can be broken, cracks)
_______________________________________________________________________________________________________
Canceris Portrait HP: 3000/15000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), Temporal Instability(Invulnerable for 1 turn after reviving by Undestructable status), Aura of Rationality(Very High chance that whenever Canceris Portrait is attacked, if that attacker's and Canceris Portrait's HP is below 50%, the attack is considered UNETHICAL, and Canceris Portrait gains HP equal to 100% of the damage dealt. Else, the attack is considered ETHICAL and the target gains ~5% of the damage they dealt as HP), Broken SB (Updates every 199238328944 seconds)
_______________________________________________________________________________________________________
Zero(Gaping Hole) HP: 100/100, Status Effects: Void Link(Invulnerable, linked to the Voidwall in some way), ???(???)
_______________________________________________________________________________________________________
MissingNo. Army HP: 2000/5000, Status Effects: ???(???)
_______________________________________________________________________________________________________