The Brick Wall LIVES! turn 39 Destruction
- ShadowSpectre
- Retired Staff
- Posts: 1065
- Joined: Fri May 21, 2010 6:28 pm
- Epicness: Mr Self Destruct
- Gold Stars: One. But really pretty.
- Location: UK
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
[Using the double action bonus]
Use timed a phosphorus blast; stun/blind all enemies and increase accuracy of all allies using directed, non-melee attacks.
Follow up with a hammer to the wall, again.
Use timed a phosphorus blast; stun/blind all enemies and increase accuracy of all allies using directed, non-melee attacks.
Follow up with a hammer to the wall, again.
- Infinity's End
- Elite Fraxian
- Posts: 727
- Joined: Tue Jan 19, 2010 2:43 pm
- Epicness: ∞
- Gold Stars: ∞
- Location: Oblivion
- Contact:
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
Fool.
You may have sealed your virtuality away from the infinite depths of Oblivion, but you forced me into it.
Utilize the omnipotence Oblivion grants me to annihilate the seal, and the entire virtuality.
You shouldn't have done that.
You may have sealed your virtuality away from the infinite depths of Oblivion, but you forced me into it.
Utilize the omnipotence Oblivion grants me to annihilate the seal, and the entire virtuality.
You shouldn't have done that.

- Spriterkid
- Elite Fraxian
- Posts: 517
- Joined: Thu Jan 28, 2010 8:17 pm
- Epicness: There's something in there alright
- Location: Portugal
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
>Spriterkid: Wait for it.
>.4: Use Superglitch. Wait for the forum game to delete itself as its RAM is destroyed.
>.4: Use Superglitch. Wait for the forum game to delete itself as its RAM is destroyed.
RIP Ed Balls
[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
This signature has been signed by the End offagets Infinity.
[marquee="right","scroll","0","5"]buy flantasy flan[/marquee]
This signature has been signed by the End of
- Halico
- Fraxy God
- Posts: 1596
- Joined: Wed Dec 22, 2010 5:11 am
- Epicness: Is an idiot also genius asdfsadf
- Contact:
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
Dualer:Cast Second Chance (leaves the user with 1 HP left instead of being killed, and remains invincible for the rest of that turn, permanent, usable once only) on self
L.A.R. charge:2000-0+500=2500
L.A.R. charge:2000-0+500=2500
Whee.
- White Glint
- Elite Fraxian
- Posts: 845
- Joined: Wed Aug 24, 2011 6:38 pm
- Location: ???
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
Damn, seems it's gonna get rough.
Start Summoning: The Demon (???)
HP: 30000
Start STatus: BArrier 2 (takes a single attack before breaking, low defense.) ??? (???) ??? (???) Copy (replaces this status with the one of the Canceris Potrait that allows it to revive after KO'd, activates onto end of turn, maxHP gets copied aswell.)
Summoning Time: 1 turn.
Start Summoning: The Demon (???)
HP: 30000
Start STatus: BArrier 2 (takes a single attack before breaking, low defense.) ??? (???) ??? (???) Copy (replaces this status with the one of the Canceris Potrait that allows it to revive after KO'd, activates onto end of turn, maxHP gets copied aswell.)
Summoning Time: 1 turn.
Last edited by White Glint on Thu Jan 19, 2012 2:18 pm, edited 1 time in total.
Current Project(s): Evacé =CFA-44=
Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko

Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko






-
- Fraxy God
- Posts: 1419
- Joined: Thu Jan 21, 2010 12:33 pm
- Epicness: Never enough.
- Location: Philippines
- Contact:
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
Finally got rid of that rust.
RS - 39SYNC > OVERHEAL THE TEAM!
Deploying Medic and Engineer bots.
RS - 39SYNC > OVERHEAL THE TEAM!
Deploying Medic and Engineer bots.
There was once something here,
but it's now gone.
- AlexMdle
- Administrator
- Posts: 1189
- Joined: Mon Jan 18, 2010 8:36 pm
- Epicness: micro skills
Re: The Brick Wall LIVES! turn 16 You shouldn't have done th
>Caleb: Punch everything.
>AlexMdle: Meddle with everything.
>AlexMdle: Meddle with everything.
Now under new management.
- GARLAND
- Fraxy Addict
- Posts: 55
- Joined: Sat Oct 15, 2011 6:53 pm
- Epicness: Hellsinker Epic
- Location: CARDINALSHAFT CENTRAL
Re: The Brick Wall LIVES! turn 17 ??? takes action
Initializing simulation engine。。。
。
。
。
Status effect hits The Vortexwall, status effect misses the Vortexwall, the Vortexwall is now blinded, Status effect hits Falx Falange, Falx Falange is now stunned, Falx Falange is now blinded。
Then you smash the wall with Hammer, 3046 damage。
。
Mysterious figure laughs。
。
.4 uses superglitch, releasing glitched waves around, ??? takes unknown damage, Status effect misses, Oblivion gets glitched, Oblivion starts collapsing。
Apparently .4 can't glitch anything outside of Oblivion because of Seal。
You hear voice: "Hmmm, this thing seems to be more powerful than you, yet, not powerful enough, in fact, that was weak"。
。
。
You started summoning Demon, but seems like you miscalculated summoning time 'a bit' (arrives in 6 turns)。
。
People healed for 2355 HP, Black Heart healed for 2687 HP, Dualer healed for 2405 HP, over the max, RS - 39SYNC healed for 1958 HP。
repair/healing bots returned。
。
Punchitude Sequence double loops this turn。。。
。
Then it replaces everyone's mental images, inflicting Twisted Rage to people's side。
Then it tries to reverse floor/ceiling plan again, but fails due to stun。
。
Then it shoots void web at .4, .4 starts disappearing。。。
IE and SK hears voice: "Let's see how long you will last"。
。
Dualer would regenerate HP, but it's over the max。
The Vortexwall takes 536 damage from being smited。
Wall's Side takes 2 damage。
Wall's Side takes 4 damage。
.4 takes 6000 damage。
。
。
Calculating simulation results。。。
Done。
Responce awaits。。。
。
You embed your blades in the ground and send energy blast towards Wall's side, The Vortexwall takes 4908(critical hit) damage, Falx Falange dodges attack。Garoslaw wrote:I send a blast of energy by embedding the blades to the ground
。
You would, but SB updating takes pretty long time, and you miss alot of time, but then you realize that you can update it manually, then you start summoning X-army (will arrive at the end on next turn)。GradiusuiraD wrote:I summon the X-army from C&C Generals Zero Hour
。
You shoot a phosphorus blast from your Science Launcher, timed to explode right when it lands at Wall's side。ShadowSpectre wrote:[Using the double action bonus]
Use timed a phosphorus blast; stun/blind all enemies and increase accuracy of all allies using directed, non-melee attacks.
Follow up with a hammer to the wall, again.
Status effect hits The Vortexwall, status effect misses the Vortexwall, the Vortexwall is now blinded, Status effect hits Falx Falange, Falx Falange is now stunned, Falx Falange is now blinded。
Then you smash the wall with Hammer, 3046 damage。
。
You can't break the seal, apparently, but you temporarily charge yourself with remaining powers of Oblivion。Infinity's End wrote:Fool.
You may have sealed your virtuality away from the infinite depths of Oblivion, but you forced me into it.
Utilize the omnipotence Oblivion grants me to annihilate the seal, and the entire virtuality.
You shouldn't have done that.
Mysterious figure laughs。
。
You wait for something, and decide to rest a bit, 2875 HP recovered (Nps charge not wasted)。Spriterkid wrote:>Spriterkid: Wait for it.
>.4: Use Superglitch. Wait for the forum game to delete itself as its RAM is destroyed.
.4 uses superglitch, releasing glitched waves around, ??? takes unknown damage, Status effect misses, Oblivion gets glitched, Oblivion starts collapsing。
Apparently .4 can't glitch anything outside of Oblivion because of Seal。
You hear voice: "Hmmm, this thing seems to be more powerful than you, yet, not powerful enough, in fact, that was weak"。
。
You cast Second Chance on yourself。Dualer wrote:Dualer:Cast Second Chance (leaves the user with 1 HP left instead of being killed, and remains invincible for the rest of that turn, permanent, usable once only) on self
L.A.R. charge:2000-0+500=2500
。
Black Heart wrote:Damn, seems it's gonna get rough.
Start Summoning: The Demon (???)
HP: 30000
Start STatus: BArrier 2 (takes a single attack before breaking, low defense.) ??? (???) ??? (???) Copy (replaces this status with the one of the Canceris Potrait)
Summoning Time: 1 turn.
You started summoning Demon, but seems like you miscalculated summoning time 'a bit' (arrives in 6 turns)。
。
You release repair/healing bots, that started overhealing People's side。Silence wrote:Finally got rid of that rust.
RS - 39SYNC > OVERHEAL THE TEAM!
Deploying Medic and Engineer bots.
People healed for 2355 HP, Black Heart healed for 2687 HP, Dualer healed for 2405 HP, over the max, RS - 39SYNC healed for 1958 HP。
repair/healing bots returned。
。
You punch the Vortexwall for 1515 damage and Falx Falange for 2094 damage。AlexMdle wrote:>Caleb: Punch everything.
>AlexMdle: Meddle with everything.
Punchitude Sequence double loops this turn。。。
。
The Vortexwall drains power from Falx Falange, destroying it and restoring 3642 HP。The Vortexwall - VIVID ANTINOMY wrote:Inwardness Nobble
Intertwined Substantiality
Serotinous Weir
Then it replaces everyone's mental images, inflicting Twisted Rage to people's side。
Then it tries to reverse floor/ceiling plan again, but fails due to stun。
。
The Mysterious Figure suddenly summons weird energy web around itself, and starts moving towards IE, SK and .4。??? wrote:Reflection Web
Web of Void
Then it shoots void web at .4, .4 starts disappearing。。。
IE and SK hears voice: "Let's see how long you will last"。
。
Dualer would regenerate HP, but it's over the max。
The Vortexwall takes 536 damage from being smited。
Wall's Side takes 2 damage。
Wall's Side takes 4 damage。
.4 takes 6000 damage。
。
Progression Unit Power
APPEARANCE GAUGE LEFTOVER
26
。APPEARANCE GAUGE LEFTOVER
26
。
Calculating simulation results。。。
Done。
Code: Select all
_______________________________________________________________________________________________________
Global: Oblivion Seal(???), Glitched Oblivion(???), Collapsing Oblivion(6 turns left until it collapses entirely)
_______________________________________________________________________________________________________
People's Side: Status Effects: X-Army portal(1 turn left), Demonic portal(6 turns left), Twisted Rage (chance for attacks to change target and chance for non-attack actions to be turned into attack actions)
_______________________________________________________________________________________________________
People HP: 56941/65000, Status effects: None
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 8302/13000, mana 3000/5000, Status effects: separated (was separated from people), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (1000/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Recharging, 7 turns remaining))
_______________________________________________________________________________________________________
Dualer HP: 8905/6500, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), Second Chance(revives with 1 HP and makes invulnerable for the rest of turn, once only) ,L.A.R. charge: 2500/10000 (500 regen per turn)
_______________________________________________________________________________________________________
RS - 39SYNC HP: 2829/10000. status effects: mechanical (immune to poison and such things that work only on organic), fusion (all stats increased), separated (was separated from people)
_______________________________________________________________________________________________________
Spriterkid Deluxe HP: 3351/8000, Status effects: fusion (all stats increased), separated (was separated from people), Nice purple sword (Gets second action (one of actions should be attack type, 2 turns left), marked (takes increased damage from aimed attacks)), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Infinity's End HP: 50000/50000, Status effects: separated (was separated from people), Oblivion Buff(Increased max HP and double actions, 3 turns left),Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
.4 HP: 8000/14000, Status effects: Glitch(???), Arena (In separated space, can't be affected by anyone who is not there), Web of Void(Heavy increasing damage per turn)
_______________________________________________________________________________________________________
Garoslaw: Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
_______________________________________________________________________________________________________
ShadowSpectre: status effects: merged with item (can upgrade item once per phase(0 left)), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly attacks by science as free action once per 3 turns (charged))
_______________________________________________________________________________________________________
Caleb: status effects: AlexMdle's help(???)
_______________________________________________________________________________________________________
GradiusuiraD: status effects: Broken SB (Updates every 199238328944 seconds)
_______________________________________________________________________________________________________
Wall's Side: Status Effects: Punchitude Sequence(damage per turn)
_______________________________________________________________________________________________________
The Vortexwall - VIVID ANTINOMY HP: 4589/27500, Status effects: Antinomy(Chance to negate all damage during turn), abolishment(chance to remove random non-permanent positive effect from people's side at the end of each turn), buffed (increased stats), smited (damage per turn), stunned (1 random action fails), phosphorus blast (Dodging from directed non-melee attacks is nullified), Blinded (Chance for attack to miss or change target)
_______________________________________________________________________________________________________
Canceris Portrait HP: 0/10000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), faded out(revives in 1 turns), smited (damage per turn)
_______________________________________________________________________________________________________
??? HP: ???/???, Status Effects: ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), Reflection Web(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Last edited by GARLAND on Thu Jan 19, 2012 4:38 pm, edited 2 times in total.
- White Glint
- Elite Fraxian
- Posts: 845
- Joined: Wed Aug 24, 2011 6:38 pm
- Location: ???
Re: The Brick Wall LIVES! turn 17 ??? takes action
I see...
Boomerang Toss.
[uses the sword, it comes back in hand after attack.]
Boomerang Toss.
[uses the sword, it comes back in hand after attack.]
Current Project(s): Evacé =CFA-44=
Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko

Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko






-
- Fraxy God
- Posts: 1419
- Joined: Thu Jan 21, 2010 12:33 pm
- Epicness: Never enough.
- Location: Philippines
- Contact:
Re: The Brick Wall LIVES! turn 17 ??? takes action
RS - 39SYNC > Call in the second SYNC.
Edit: Code failure. Repairing broken code.
There was once something here,
but it's now gone.
Users browsing this forum: Ahrefs [Bot] and 1 guest