Page 1 of 2

[Preview] Animation Test

Posted: Thu Jun 14, 2012 2:08 am
by Ex-Rumia
Image

Made this to test how well I could pull off idle/static animation on a boss using a in-progress boss as the base. I think I did rather well.

Re: [Preview] Animation Test

Posted: Fri Jun 15, 2012 11:33 am
by Ex-Rumia
The Bandicam thing is a rather obvious watermark I cannot get rid of due to using the free version of it. As for your comment... I don't know what you're referring to, but I'm assuming you like it, so thanks. ^_^

Re: [Preview] Animation Test

Posted: Fri Jun 15, 2012 12:11 pm
by Garoslaw
Ex-Rumia wrote:The Bandicam thing is a rather obvious watermark I cannot get rid of due to using the free version of it. As for your comment... I don't know what you're referring to, but I'm assuming you like it, so thanks. ^_^
I think it's about Gear-like decoration parts underneath the arms.

Re: [Preview] Animation Test

Posted: Fri Jun 15, 2012 4:43 pm
by Armored Entity
How exactly did you record that into an animated .gif like that? I wanna do it for some of my stuff.

Re: [Preview] Animation Test

Posted: Fri Jun 15, 2012 5:24 pm
by Garoslaw
Armored Entity wrote:How exactly did you record that into an animated .gif like that? I wanna do it for some of my stuff.
I think I said how do on the SB a few times to some people already.

You use a video recorder, and then a Converter.

Re: [Preview] Animation Test

Posted: Thu Jun 21, 2012 11:54 am
by Ex-Rumia

Re: [Preview] Animation Test

Posted: Tue Jun 26, 2012 1:11 am
by Ex-Rumia
http://www.youtube.com/watch?v=D1fG5Y18Xak" onclick="window.open(this.href);return false;

Re: [Preview] Animation Test

Posted: Tue Jun 26, 2012 2:50 am
by SnipeHeart
Too drawn out for my tastes. Still need to fix the ribs and arms moving at unequal speeds. Looks very laggy in the beginning.

Re: [Preview] Animation Test

Posted: Tue Sep 25, 2012 11:18 am
by Ex-Rumia
Image

Re: [Preview] Animation Test

Posted: Tue Sep 25, 2012 4:00 pm
by Garoslaw
SUPER SAYIAAAAAAAAN