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Posted: Sat Jul 09, 2011 7:50 am
by Halico
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Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:52 am
by Scionox
http://www.mediafire.com/?so7xz3a3edxl4a2" onclick="window.open(this.href);return false;

RD-25 and try code to test it
Note: Durability of Energy Wall is durability of drone (If needed to change to balance for Player Weapon)

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:52 am
by Halico
Rex Cavalier wrote:http://www.mediafire.com/?so7xz3a3edxl4a2

RD-25 and try code to test it
Note: Durability of Energy Wall is durability of drone (If needed to change to balance for Player Weapon)
Rush Drone :WIN:

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:53 am
by Scionox
http://www.mediafire.com/?bdxog7yij5xx31g" onclick="window.open(this.href);return false;

BD-52 and try code to test it
Note: Durability is on Rolling Panel
Note2: Put them on different y coordinates for increased difficulty! (not done in test try code)

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:54 am
by Halico
Rex Cavalier wrote:http://www.mediafire.com/?bdxog7yij5xx31g

BD-52 and try code to test it
Note: Durability is on Rolling Panel
Note2: Put them on different y coordinates for increased difficulty! (not done in test try code)
will add after public beta is out

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:54 am
by Scionox
Cyan wind - playership/playerweapon
[strike]http://www.mediafire.com/?5mdnn84djmqtu5l[/strike]
[strike]http://www.mediafire.com/?takrdi2x8t3hx8x[/strike]
http://www.mediafire.com/?k0bla66p684q713" onclick="window.open(this.href);return false;

Note 1: Focus special - Fires bullets with high damage into crosshair (crosshair moves along y coord while not holding fire, and fixed x coord by player x)
Note 2: Unfocus special - Fires bullets almost around all of screen, effective only vs large/hueg bosses and vs large amount of drones
Note 3: Specials can be switched while active
Note 4: Includes core for testing (remove it before including in try)

Edit: Fixed(i think) possibility of "kill" player weapon using Focus special
Edit 2: now it's fixed

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:55 am
by Halico
renamed my playership to White Chaos

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:55 am
by Scionox
MDD14

[strike]http://www.mediafire.com/?zxeex79xz69l119[/strike]
http://www.mediafire.com/?00b71u3cj773p3t" onclick="window.open(this.href);return false;

Includes try code to test it

Note 1: Bit core HP is drone's HP, change it to balance with player weapons, if needed. (Apparently, it have too much HP if use standard fraxy BH ship weapon)

Note 2: There is 2 .fed files. They are same, except for strafe moving, which is left for one file and right for another.

Edit: Fixed some bugs

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:56 am
by Scionox
LFD23
LFD32
LFD44
(LFD means "Light Fighter Drone")

http://www.mediafire.com/?4akjol8d9389fes" onclick="window.open(this.href);return false;

Includes try code to test it

Note 1: HP is on Minicore

Re: THE OFFICIAL FINAL FRAXY WORKING GROUND(or whatever it i

Posted: Sat Jul 09, 2011 7:56 am
by Halico
Rex Cavalier wrote:LFD23
LFD32
LFD44
(LFD means "Light Fighter Drone")
reminds me of Last Fighter D
=/

also, I got the 2nd boss' arms working