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Re: Adventure RtD: Lurid Fable - Turn 3 - Wow.

Posted: Fri May 11, 2012 8:30 pm
by Halico
HP:17/17 |||||||||||||||||
Augmentation:
Sleight [Innate Passive]: +2 to Base EVA and SPD.
Sneak [Active Passive - 3 Levels - lv1]: When enabled, enemies cannot target you for attacks (you still take damage from group attacks). At the end of each turn, you have a 60%/40%/20% chance of being revealed. Whenever you use an attack or skill that targets an enemy or group of enemies, you are revealed. (revealed = skill is toggled off) Cooldown: ready/8 Turns.

Special:
- [Granted by: Roid Rage Helm] | Roid Rage [Innate Passive - Level 2] - At 100% HP, your SPD becomes 200% of its original value. (SPD=18*2=36)
- [Granted by: Slime Chest Plating] | Stick Physics [Innate Passive - Level 1] - Any enemy physically attacking you has a 20% to have their SPD halved for 2 turns.



Attack the brute with least health, if that brute has less than 50% health, attack the other brute, if both brutes are 50% health or below attack the brute with least health.

Re: Adventure RtD: Lurid Fable - Turn 8 - You might die

Posted: Fri May 11, 2012 8:35 pm
by TheBlueEcho
Rayner Sees there target, then motions that they should not kill him, but rather capture him.

He then points at Elite Brute 2, and fires.

Re: Adventure RtD: Lurid Fable - Turn 7 - Irrelevant Turn T

Posted: Fri May 11, 2012 11:13 pm
by White Glint
WARNING! DESTROYER KING ENCOUNTERED! PROCEED TO BATTLE!
NO REMORSE!
Action: Shoot Monroe




[strike]You should've posted the complete stat tables at the begin.[/strike]

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sat May 12, 2012 4:54 am
by [][][][]
Rule of dealing with multiple targets with purely attack abilities: Eliminate the weakest first.
Shoot Elite Brute 2 if still alive, if dead, shoot Elite Brute 1.

Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Posted: Sat May 12, 2012 4:05 pm
by PureQuestion
Point gun at Brute A's face, let the magic begin.

Re: Adventure RtD: Lurid Fable - Turn 8 - You might die

Posted: Sat May 12, 2012 4:16 pm
by Spriterkid
>Get an attack on any of the Elite Brutes. (The one with the least health, or A if both have the same health)

Re: Adventure RtD: Lurid Fable - Turn 7 - Irrelevant Turn T

Posted: Sat May 12, 2012 5:53 pm
by White Glint
WARNING! DESTROYER KING CHARGING AN ATTACK!
Action:
Inner Focus.

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sat May 12, 2012 5:55 pm
by [][][][]
Useless equipment.
Unequip Slime Chest Plating and Roid Rage Helm, equip LLN-21 Armour Fragment - Chestplate.

Re: Adventure RtD: Lurid Fable - Turn 9 - Monroe takes 5 dam

Posted: Sat May 12, 2012 6:09 pm
by TheBlueEcho
@ 4Boxes: You might want to specify what armor your putting on.
Swing Round and Shoot Brute A. : D

Re: Adventure RtD: Lurid Fable - Turn 9 - Monroe takes 5 dam

Posted: Sat May 12, 2012 6:14 pm
by Spriterkid
>Vital Strike the Brute with the most health. (Apparently A)