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Re: Unnamed RPG

Posted: Sun Oct 13, 2013 6:29 pm
by ShadowHunter
you auto-equipped the shades and used the book to fire a nega laser, except the laser didn't come out of the shades, it came out of the book itself, you insta-killed the lurker - power-60,000 (note: using nega power adds 50,000 to the amount of power used, and gives you temporary distorted status)

the laser was so powerful that it left nothing


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Re: Unnamed RPG

Posted: Mon Oct 14, 2013 6:24 pm
by [][][][]
Warning: all systems distorted.
"Now what does that mean?"
Unknown. Still analyzing.

Head north.

Re: Unnamed RPG

Posted: Mon Oct 14, 2013 8:48 pm
by ShadowHunter
you successfully went north


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Re: Unnamed RPG

Posted: Tue Oct 15, 2013 3:11 am
by [][][][]
Still analyzing effects of Nega-Power on systems.
"Make it fast.
As for the... rare hand... I don't see any strange hand here.
Unless... we're talking about something more obvious!"

Head left.

Re: Unnamed RPG

Posted: Tue Oct 15, 2013 3:36 am
by ShadowHunter
yes, the answer to the rare hand is left, there never seems to be any left-handed people |:P


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Re: Unnamed RPG

Posted: Wed Oct 16, 2013 2:40 pm
by [][][][]
"Invoking the non-euclidean geometry of this place..."
Head right.

Re: Unnamed RPG

Posted: Thu Oct 17, 2013 12:33 am
by ShadowHunter
you went right which is technically north in your perspective


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Re: Unnamed RPG

Posted: Thu Oct 17, 2013 2:24 pm
by [][][][]
"...ooor not."
You're a bit confused with direction right now.
"Yeah. Anyways, where does the sun rise?"
Given the basis being how they usually say, that would be east.

Head east (in relation to perspective that is).

Re: Unnamed RPG

Posted: Fri Oct 18, 2013 1:06 am
by ShadowHunter
you went east, you found Maze Lurkers Beta and Delta, they saw you

looks like they called in more lurkers to hide in more rooms


battle

Maze Lurker Beta
attacks: plasma throw, screw punch, projectile arm, beta
HP: 6000/6000
special abilities: Barrier 12

Maze Lurker Delta
attacks: plasma throw, screw punch, projectile arm, plasma spire, delta
HP: 7000/7000
special abilities: Barrier 12

similar abilities special: Hexa-forced Barrier, Helix beam

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Re: Unnamed RPG

Posted: Sat Oct 19, 2013 4:34 pm
by ShadowHunter
they got bored and walked away


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