Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 348 frames)
Equipment:
Nothing
(Mantis claw:(weapon power .4, SPD * 1.25, LCK * 1.5, hits twice, resale price N/A))
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Eliminate 10 monsters in Prism Garden(7/10), bring back a seed(2/1), then talk to Samward.
Take a total of 2500 damage(poison and burn don't count) or dodge 125(1/125) enemy attacks without dying, dying resets this.
Get Mercury Scale and give it to Lilly.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 459 frames)
Equipment:
Starter crossbow(two handed, weapon power 1.25, ACC * 1.75, resale price 1) (desc: A crossbow for beginners)
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Get Mercury Scale and give it to Lilly.
Mastery:
Crossbow: 30
Teleport destinations:
Prism Garden
Re: Forum RPG: Shadow of the Stars
Posted: Sun Jun 16, 2013 7:54 am
by [][][][]
Info: Username: [][][][] Character Name: Arcturus Zevis (known today as Treo Duke) Species and Gender: Male Human Physical Appearance:
29-year old male human, approximately 5 feet 8 inches / 1.73 meters tall, 65 kilograms / 143.30 pounds. Blue eyes, sandy brown hair, looks about 25 despite his actual age. Outfit:
Officer-like uniform, kind of like a zippered long coat, mostly black with white and gold highlights. Below the uniform, has a white shirt and black pants. Has a corresponding officer's cap, with a symbol (a gold, black-bordered metal cross) on its front. Gun usually rests on his back when not in combat. Beam katana rests in a scabbard-like pouch on the side of his pants. Bio:
Arcturus was but a humble scientist before the War Lost to Time started. Though he was indeed an officer, and was trained in the use of two-handed guns, he was staunchly opposed to war, and always sought to end the war by peaceful means.
After the devastating war, he swore to do no harm and dedicated himself to research and life improvement, making inventions anonymously... until the day the stars blinked out.
That night was a night of dark omen, as bizarre occurrences and unnerving silence followed it. Not only that, but it seemed the sun itself was going to blink out as well. Seeking to know why that was happening, he decided to secretly follow a certain group whom he suspected had similar goals.
As the solar eclipse, continued, however, he could not study passively any more. He reluctantly decided to jump into the fray, knowing that it might be the only way to stop the sun from fading away.
Perhaps I should have gone with them when I had the chance... or maybe not. Be in town.
Re: Forum RPG: Shadow of the Stars
Posted: Sun Jun 16, 2013 10:52 am
by Halico
Early update so fourbox knows where to start
FOURBOX:
You appear in Ferdissia, here seems to be some people around, as well as an equipment shop, a general store and an inn.
Towards the north, you see a road to a relatively small forest that is made of crystallines, and towards the south, you see a giant metal building, and a warning sign is right near the entrance of it.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 348 frames)
Equipment:
Nothing
(Mantis claw:(weapon power .4, SPD * 1.25, LCK * 1.5, hits twice, resale price N/A))
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Eliminate 10 monsters in Prism Garden(7/10), bring back a seed(2/1), then talk to Samward.
Take a total of 2500 damage(poison and burn don't count) or dodge 125(1/125) enemy attacks without dying, dying resets this.
Get Mercury Scale and give it to Lilly.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 459 frames)
Equipment:
Starter crossbow(two handed, weapon power 1.25, ACC * 1.75, resale price 1) (desc: A crossbow for beginners)
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Get Mercury Scale and give it to Lilly.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 688 frames)
Equipment:
Starter 2H gun(two handed, weapon power 1.5, STR * 1.25, MAG * 1.25, SPD * .75, resale price 1) (desc: A two-handed gun for beginners)
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Quest objectives:
none
Mastery:
none
Teleport destinations:
none
Hmm, this looks like a good place to start. Time to start talking with people. Talk to Samson, Samward, Janter, and Anbeth. Read the sign. Something to note, though: I seem to have forgotten what I have on hand. Now I remember just what. So far, so good.
OOC: That song was exactly what I was thinking of when it comes to a town.
Additionally, will you vary battle themes according to enemy type and/or area?
Re: Forum RPG: Shadow of the Stars
Posted: Mon Jun 17, 2013 11:55 am
by Halico
Ugh.
Screw the old update schedule, this will now only update when at least all members in one group updated, though it will usually have 20~28 hours between updates though.
Also, the scripts with <insert player name here> can be somewhat annoying, I dunno why.
[][][][] wrote:Talk to Samson, Samward, Janter, and Anbeth. Read the sign.
(uh I'm pretty sure what you are trying to interacting with but it feels kinda weird when the in-game data doesn't match with your action)
You talk to Santon
"Hello, Treo Duke. You're asking about the stars? We thought it was normal, therefore we don't have any information about it. Though, you can ask Maret, he seems to know something about this. He's in Silvergrass, which is just across the forest."
Quest objective added: Talk to Maret.
Then you talk to Samward.
"I tried to re-plant the trees, but those pests there just keep taking the seeds away. Treo Duke, can you eliminate like, 10 of them? Oh, and bring back a seed from them, then talk to me."
Quest objective added: Eliminate 10 monsters in Prism Garden, bring back a seed, then talk to Samward.
Then you talk to Jater
"This forcefield is somehow keeping the monsters in the factory, or is it that they didn't wanna come out anyways?"
Then you talk to Anbeth
"Something took over the factory recently, and now everyone but a few of us moved away from here."
Then you inspect the warning sign next to the metal building, the sign says "This place is filled with strong monsters, and we are not responsible for any further deaths inside the factory."
[][][][] wrote:OOC: That song was exactly what I was thinking of when it comes to a town.
Additionally, will you vary battle themes according to enemy type and/or area?
There's no BGM change in random encounters, because that would be annoying like when I would post victory theme which would play at the end of EVERY SINGLE BATTLE.
There's different music for each area, and most bosses have a unique battle theme.
Player stats:
Character Name: Bob
HP:125/125
MP:30/30
EXP:67/134
G:38
Primary weapon:dagger
Location:Prism Garden
Stats(base | base*equip | total):
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 348 frames)
Equipment:
Nothing
(Mantis claw:(weapon power .4, SPD * 1.25, LCK * 1.5, hits twice, resale price N/A))
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Eliminate 10 monsters in Prism Garden(7/10), bring back a seed(2/1), then talk to Samward.
Take a total of 2500 damage(poison and burn don't count) or dodge 125(1/125) enemy attacks without dying, dying resets this.
Get Mercury Scale and give it to Lilly.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 459 frames)
Equipment:
Starter crossbow(two handed, weapon power 1.25, ACC * 1.75, resale price 1) (desc: A crossbow for beginners)
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Get Mercury Scale and give it to Lilly.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 348 frames)
Equipment:
Nothing
(Mantis claw:(weapon power .4, SPD * 1.25, LCK * 1.5, hits twice, resale price N/A))
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Eliminate 10 monsters in Prism Garden(7/10), bring back a seed(2/1), then talk to Samward.
Take a total of 2500 damage(poison and burn don't count) or dodge 125(2/125) enemy attacks without dying, dying resets this.
Get Mercury Scale and give it to Lilly.
Normal attack lv 1(STR to TGH, non elemental, single target, 1 power, 80 accuracy, 10 crit)(delay = 459 frames)
Equipment:
Starter crossbow(two handed, weapon power 1.25, ACC * 1.75, resale price 1) (desc: A crossbow for beginners)
Items:
Red Herb x 5 (heals 50 HP, resale price 15) (desc: A HP restoring herb color-coded for your convenience)
Seed x 2 (sell price 5) (desc: A seed that acts as a core of a seedling slime)
Quest objectives:
Talk to Maret.
Get Mercury Scale and give it to Lilly.