Code: Select all
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Global: None
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People's Side: Status Effects: Pile of C4(Can be used to power up attack, if this status effect breaks, it deals damage, 1 turns left), Glitched(???), Numerical loathing[Arena](chance to reduce damage), Regressive Chance Active(Status effect's effects are nullified, except system class effects, 1 turn left)
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People HP: 12441/62500, Status effects: None
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Black Heart Human-Type HP: 2653/13000, Status effects: separated (was separated from people), voyage(chance to dodge, ground based attacks deal alot less damage), Item: Gravity Shield (High bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (0/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Charged)
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Dualer HP: 3960/7250, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), status gaurd(chance to resist status stealing/breaking attempts), L.A.R. charge: 5400/10000 (350 regen per turn), transformation module(able to switch between L.A.R. form and L.A.B. form and L.A.D. form as free action, but with 2 turn cooldown), L.A.B. active(halved energy regen, Chance to reduce damage from projectile attacks, chance to reflect melee attacks, increased effectiveness of melee attack using blade), Vampiric allusion(can link himself to enemy as free action, who will take direct damage whenever he is damaged, current target: A1ph)
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SnipeHeart HP: 4346/7400, status effects: separated (was separated from people), duct tape barrier(500/6000, healing per turn)
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DemonicRS - 118SYNCHakufuse HP: 10295/66000, status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage, additional max hp), permaupgrade(increased effectiveness on actions), Semi-Evasive (chance to avoid damage from attacks), Options (3x) (increased attack damage and chance for option to be destroyed instead of taking damage), heavily armored (blocks additional 1000 damage), efficient(gets 2 actions), Haku merge(additional HP and effectiveness, also Haku action), Speedup(+1 action for both, 3 turns left), Barrier (Can completely protect self from single attack, recharges 3 turns(charged), Hell protection (completely immune to fire element), demonic(50% chance for non-AoE attacks to become AoE), unstability(???, can't be removed manually), shocked(Random chance for actions to fail), Innocent Clockworks(Chance for damage from actions to be blocked), upgrade(increased effectiveness on actions)
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TBE Powersuit clone HP: 2550/6550, status effects: Void Armor Suit(Chance to block 1500 damage, chance to hurt melee attackers, takes highly reduced damage from void based attacks, Science Action Module(Can power science attacks or initiate second action using Science, Science: 4000/10000))
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TheBlueEcho HP: 5085/10000, Status effects: Void Armor Suit(Chance to block 1500 damage, chance to hurt melee attackers, takes highly reduced damage from void based attacks, Science Action Module(Can power science attacks or initiate second action using Science, Science: 6000/10000), Attack Power+ Module(Can increase power of attack at the cost of charge, charges 3/5), SADOASS(Chance to block 1500 damage, high chance to reflect light based attacks and inflict strong 'blinded' or 'stunned' status with them), Item: Oblivion's Wish[lance](Bonus to max HP, grants regeneration and defense[1000], can be used once per 20 turns as free action to cast powerful void/nothing based attack(recharging, 9 turns left))
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Void Dragon HP: 1/6000, Status effects: Dodging Ability(chance to dodge damage from attacks), Void(takes decreased damage from void/darkness type attacks, increased effectiveness of Void/Darkness based actions), Void protection(redirects damage from target to self, chance to block 500 damage, target: TBE), stunned(50% chance for action to fail), Small Void Spheres(6x)(Void Bracelet)(???)
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Mind HP: 1000/6500, Status effects: Psychic(Increased effectiveness on mind-type attacks, takes decreased damage from mind-type attacks), Void(takes decreased damage from void/darkness type attacks, increased effectiveness of Void/Darkness based actions), feels like being watched(???)
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Haku HP: 1/7500, status effects: separated (was separated from people), Data merge(regeneration, chance to block 500 damage, takes highly reduced damage from data based attacks, can split itself into smaller data beings), FusionTrance(can't act, can't cancel unless form is dead, form: RS - 118SYNCHakufuse)
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Spectralis HP: 3547/12000, Status Effects: Light Element 1(increased effectiveness for light based attacks, protection from light based attacks, status upgrades itself if Spectralis kills light based enemy), Blinding(chance to inflict 'blinded' on attack), spiritual(???)
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Garoslaw HP: 8000/t, Status effects: G̴̸͟l̛i̴͏t̶c͢͠ha̵̵̷u͏ra̢͏(͘Bo̸̷̧n̵͞u̢̡s̵͡ ̧m̷͢͏a̧͜x̸̀ ̷H̕҉͜P,̨ ̀҉̵??̸̧?̸́̕,̨̧͡ ͜4̵͟͞ ̡͘͘t̴͘u͟͝r͏̧ńs̛̛ ͝l̸̕e͟͞f̛͢t)͝, Arena (In separated space, can't be affected by anyone who is not there), s̢͜é̕p͢͡͝҉̧a̶̵͢r̷̢á̷̸t̴̛͠e̕͘͏͢d͘͡͏̴ ̧̕͜͠͠(̢͜w̢̢҉a̢͟͜͡͞s̶̨̛͟͜ ̶̶̛s҉̡e̴͡͝p͏̧͡a͢͜͝r͘͜͢͞a҉͢t́̀è̷̷̕͝d̡̕͜͜͡ ̷̸͝͡͞f̀̕͟͝r̸҉o̶̢m̛ ̴̸̧̨p͏̸̡͡͠e̵̶ó́͝p̴̨͟l̨͢͡ę̀͟͏)̷̸̀͞, concentrated(bonus damage on next attack), Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (recharging, 4 turns left)
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AlexMdle HP: 1000/5000, status effects: C̷al̡҉eb͟'ś̡̨ ̀͟h̷́͘e̛͏l̷҉p͡(?͠??̢,̷ ̀̀1̷2̶̕8̸̡̕ ̴k̡è҉͏y̨͡b͞o͟a͘҉rd͠s̵̛̕(̛͢͜?҉̴?͝͠?͘͢)̡̢,̸ ͘1͏2̶̸7̴ ̕͏̢ṕà͘i̶̸͡r̀͟s̢͜ ̢o͡f̷ ͜rob̧͘o͠ han̡͠d̴̷̢s̶(̨͡?҉̀͞?҉?̢͘)̡͘,͞ ̀͜͡c̢҉̧r͏a̷̕s̴̨͢h̛́e̵̕͜d̛͠͏(́2̕ ţur͞n̕͟͜s̶̢ ̸̡͘l҉̀éft̀)̸̕,̧͜ ͘i̸̡ǹ̢t͝egr̵̸̢a͢t͜e̡d͡ ҉k̶̀͝é̷yb͏ơ̸a͠͡r͞d̢s(̀u̴͘n̷̴aff͢͏e̢̛c̸҉͞ţ̡̕e͜͝d̛͏ ̛͏b̴y̡͞ ̀c̨̛r̛҉a͞s̀͡h̶́es,͝ ͜͟?̛̀?̨?͢)̸̶͝)̴͡, Gog13modezorz(???), T̸̵̸̡̛h̶͏͠͞i̵͞n͏̀͠k̵͟͟҉ ̶̴̛͞Ļ̴̴̧͡ì̢̛͞͠ḱ̢é҉ ͞a͝͞ ̢̡͟P̛̀̕͟͞o̴҉r̨̧t̷̨͜͞ŗ͠͞a͝͏í͠t̕͘͢͠(̨̛́͟Í̸̵̢̢n̶̷͢͞͠c͏̧́r҉́͢e͏̡̢͟͞a̢͜͞ş̧̛e̛͟d́͏҉͏̵ ̸̡̧̡C͏́͘ŕ̶́͜i̴̷̡͞͝t͘i̛͜c̸̵ą͘͟ļ̸̶̛͡ ̴̶̴̢̀c̵̶͘͜͢h̸̴a͏҉̴n̵͘c҉͠e̡ ̷͘͝͠v̡͞s̶̡̕ ̛͟p̵o̧͟͝r̛͝t͜͠r̶̴a҉̴͏í̷t͡҉ś̵̀)́͡͠, B̛̛o͝ơ͠s͘͡t͟͜(͞In̶̢c͜͞r͏e͢͝͡a̸̕͝se̕͜d͡ ̴͟͡E̷f̀̀f͟҉͠e҉ç̛ti̢v̶̸e̵̕͟n̕ȩs̨ś͢), Sword of Thousand Swords (Can be used in effect mode(Bonus to actions using sword, increased critical hit chance) or in summon mode(transforms itself into sword army), current mode: effect mode), I͏́n̷̢c̴͟͝r҉̨͠é̷̡̡̕a͏̧͢͏ś̴͟͜͞e̴̕҉̶d̵̨̛͏ ͢͝͏͜ş́͘͠w̵͢҉ǫ͢ŕ̵̛d̨͟͟͞ ̵̢ś̵̨͢h͟͜a͏͝҉͝͝ŗ҉́͠p̛͞͞n͏̷͠͝e̕͡s̴̵̀͢s̀͝(̧̀Į͘͟n̡̛c̶̷̨͜r̴̨̛e̴̶͟a̕͟s̡̢͏e͝҉̴̧d̵̵͞ ̵͘͟͠d̵́͘͘a͜҉m̵͟͡͡a̶͏͢g̛̕͟͢͝e͡,̛͜ ̴̴̛̛͟h̷̷i̵̕͢͞͞g̶̛͟͟͠h̷́ ͏͢͝c̵̀h̨ą̨̀͢͜n̷̵̢͞c͏é̀͞ ̡҉̢̛t̸͜͢ǫ̵̧́͠ ̨͜͟͡ç̕͜a̵̡͟ú̴̀͠ś͘͢ȩ̷͠҉́ ̵͟b̴̀͜͠l̢҉͠͡e̷̢͢͡é̸͞d͞҉͝i̷͜҉̶͢n̡͠͝͠g̢̛͝ ҉ǫ͞͝n͏҉̕ ̧҉t̢͟͏͟a̶̸̕r̛͟͏g̨͟͠ę͢͜͢t̀̕)̵̴̀, Arena (In separated space, can't be affected by anyone who is not there), separated (was separated from people)
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Specter Spriterkid HP: 1/2000, Status Effects: Undead(takes additional damage from 'holy' stuff, regenerates, chance to revive itself with 25% HP on death(once only))
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Specter Army HP: 1/3000, Status Effects: Undead(takes additional damage from 'holy' stuff, regenerates, chance to revive itself with 25% HP on death(once only)), various creatures(decreased effectiveness on on non-simple actions)
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Xeilumardrox: status effects: none
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MegamanXpert: status effects: Isolated(null)
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ShadowHunter: status effects: none
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Wall's Side: Status Effects: Pulchritude Sequence[Arena](damage per turn, unstable, almost broken), Glitched(???)
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The Wingwall - FOWL OF KISMET HP: 12552/45000, Status effects: voyage(chance to dodge, ground based attacks deal alot less damage), The fate of governance(???), chanceprosperity(Chance to take double damage, and then apply 75% of that damage to everyone on people's side (don't kills)), hit shape(Whenever it's attacked by damage type, if it was attacked by same damage one of previous turns, there is chance to reduce damage), regressive chance(Can negate all of people's side status effects for one turn (once only, used)), Wheel Of Fortune(Randomly manipulates people's side fortune at start of each second turn)
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Forbidden Demon A1ph Portrait HP: 1111/40000, Status Effects: holy madness(Increased attack action effectiveness, always hits, chance to strike additional targets with single attack), holy madness, countdown(???, 1 turns left), holy madness, holy madness, holy madness, holy madness, fusion+(increased stats)
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▉ ♀ . H̸̴P͏̸̛: Can̵ cóm͞p͜l͝e͞te̴ly҉ ҉p̧r̕o̷tec̀t self̴ ̕from̡ ͢sin͘g͡le̵ att̨ac͏k, r͜e͞ch̢arges 3͡ tur͢ns̷(char͏g͝e͡d͝)/S͟ci͜e͘n͡ce L̵a̡unche͜r̕,̸ Ştat̶u͞s ҉E͝ff̢ect̷s:̢ a(9)̨,̴ 3̧, ̸e, ̢%(͟@̷)͜, o̢(Pe̛o͢pl͟e H̕P: 3052҉8̕/6000́0̴,̨ S͟ta͞t̀us e͠ffe͝c͘ts͘: N̕on͢e) ̢[co͏de]͘__̴_͝_̕_͘__͞_҉_́__̵_͜_̧__̸_͡_̵___͝___͢__͡__̀_____̷_̴_͞__͜_____̵_̶_̴___͏__͠_̸______̷_̸____̕__̸___̵___͞_͞_͟__̸_́___̸__͠____͞_̵_____͜__͘_͢__͘__̡__̧_͞___̸_̷_̴ ͟G̢l͟ǫba̡l͡:͟ ̀N̨o̧n͝e͝, Ite̶m: ̧G̀r͏a͏vity S͘hi̧eld (͡H̕ìģh͢
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Yellow Missingno. HP: %/h, Statu na(In separate e q te
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