Page 5 of 15

Re: Adventure RtD: Lurid Fable - Turn 4 - Double Miniboss!

Posted: Sun May 06, 2012 7:29 pm
by White Glint
Target Aquired.
Target known as Grime Slime.
Proceeding instant action.

Action: Shoot Grime Slime

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Sun May 06, 2012 9:04 pm
by SnipeHeart
Slap the Psycho Brute with the blade of my sword.

Re: RtD: Lurid Fable - Turn -1

Posted: Sun May 06, 2012 9:17 pm
by ShadowSpectre
Fireball against the Brute.

Re: Adventure RtD: Lurid Fable - Turn 4 - Double Miniboss!

Posted: Sun May 06, 2012 9:55 pm
by Spriterkid
[strike]bears! bears! bears! bears! bears! bears! bears![/strike]>Attack the Grime Slime.

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Mon May 07, 2012 3:40 am
by [][][][]
A grime slime... So this is what they mean when they said 'slime infestation'...
Greet the Grime Slime with a face full of bullet.
Hmm, data suggests it shifts defensive ability to fight last attack...

So, great job team, for using 'alternating attack' strategy.

Re: Adventure RtD: Lurid Fable - Turn 5 - Fire/balls/

Posted: Mon May 07, 2012 5:29 pm
by White Glint
WARNING! Grime Slime preparing for attack!
Action: Shoot Grime Slime

Re: Adventure RtD: Lurid Fable - Turn 0 - And so it begins

Posted: Mon May 07, 2012 5:41 pm
by [][][][]
This speed calculations are not going well...
Equip Spiked Brute Club to take care of the speed. Then shoot the Grime Slime.

Re: Adventure RtD: Lurid Fable - Turn 2 - PQ is a lucky mofo

Posted: Mon May 07, 2012 5:56 pm
by PureQuestion
Blast the bastard again.

Edit: In the face, as always.

Re: RtD: Lurid Fable - Turn -1

Posted: Mon May 07, 2012 5:58 pm
by ShadowSpectre
Shoot the Brute with the AL01-L.

Re: Adventure RtD: Lurid Fable - Turn 5 - Fire/Balls/

Posted: Mon May 07, 2012 6:01 pm
by TheBlueEcho
[/size]
Rayner shoots Psycho Brute!