Code: Select all
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Global: None
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People's Side: Status Effects: Pile of C4(???), Glitched(???), Numerical loathing[Arena](chance to reduce damage)
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People HP: 15775/55000, Status effects: None
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Black Heart Human-Type HP: 1/13000, Status effects: separated (was separated from people), Item: Gravity Shield (High bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (0/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Charged)
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Dualer HP: 3028/7250, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), status gaurd(chance to resist status stealing/breaking attempts), L.A.R. charge: 4350/10000 (350 regen per turn), transformation module(able to switch between L.A.R. form and L.A.B. form as free action, but with 2 turn cooldown), L.A.B. active(halved energy regen, Chance to reduce damage from projectile attacks, chance to reflect melee attacks, increased effectiveness of melee attack using blade), Vampiric allusion(can link himself to enemy as free action, who will take direct damage whenever he is damaged, current target: A1ph)
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ShadowSpectre HP: 209/7500, Status effects: None, Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (recharging, 2 turns left)
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SnipeHeart HP: 639/7400, status effects: separated (was separated from people), Berserker Mode (increased attack damage, small max hp increase over time, chance to resist status effect from attacks, 4 turns left)
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RS - 118SYNCHakufuse HP: 27166/40000, status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage, additional max hp), permaupgrade(increased effectiveness on actions), Semi-Evasive (chance to avoid damage from attacks), Options (4x) (increased attack damage and chance for option to be destroyed instead of taking damage), heavily armored (blocks additional 1000 damage), efficient(gets 2 actions), Haku merge(additional HP and effectiveness, also Haku action), Speedup(+1 action for both, 2 turns left)
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TheBlueEcho HP: 7931/10000, Status effects: Void Armor Suit(Chance to block 1500 damage, chance to hurt melee attackers, takes highly reduced damage from void based attacks, Science Action Module(Can power science attacks or initiate second action using Science, Science: 8000/10000)), anti-elemental SAOACC(Increased effectiveness for launching objects, deals increased damage to element based enemies), Item: Oblivion's Wish[lance](Bonus to max HP, grants regeneration and defense[1000], can be used once per 20 turns as free action to cast powerful void/nothing based attack(recharging, 12 turns left))
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Void Dragon HP: 481/6000, Status effects: Dodging Ability(chance to dodge damage from attacks), Void(takes decreased damage from void/darkness type attacks, increased effectiveness of Void/Darkness based actions), Void protection(redirects damage from target to self, chance to block 500 damage, target: TBE)
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Haku HP: 7500/7500, status effects: separated (was separated from people), Data merge(regeneration, chance to block 500 damage, takes highly reduced damage from data based attacks, can split itself into smaller data beings), FusionTrance(can't act, can't cancel unless form is dead, form: RS - 118SYNCHakufuse)
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Demon HP: 11866/26000, Status effects: Barrier (Can completely protect self from single attack, recharges 3 turns(recharging, 3 turns left), permanent (Can be revived if dies), Hell protection (completely immune to fire element), mechanical, demonic(50% chance for non-AoE attacks to become AoE)
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Spectralis HP: 2402/12000, Status Effects: Light Element 1(increased effectiveness for light based attacks, protection from light based attacks, status upgrades itself if Spectralis kills light based enemy), Blinding(chance to inflict 'blinded' on attack), spiritual(???)
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Nihility HP: ???/???, Status Effects: Uncontrollable(Chooses action by himself), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???)
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Garoslaw HP: 5000/5000, Status effects: Berserker Rage(Chance for attack to change target, but double damage), Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged), Arena (In separated space, can't be affected by anyone who is not there), separated (was separated from people)
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AlexMdle HP: 5000/5000, status effects: Caleb's help(???, 128 keyboards(???), 127 pairs of robo hands(???), crashed(3 turns left)), T̸̵̸̡̛h̶͏͠͞i̵͞n͏̀͠k̵͟͟҉ ̶̴̛͞Ļ̴̴̧͡ì̢̛͞͠ḱ̢é҉ ͞a͝͞ ̢̡͟P̛̀̕͟͞o̴҉r̨̧t̷̨͜͞ŗ͠͞a͝͏í͠t̕͘͢͠(̨̛́͟Í̸̵̢̢n̶̷͢͞͠c͏̧́r҉́͢e͏̡̢͟͞a̢͜͞ş̧̛e̛͟d́͏҉͏̵ ̸̡̧̡C͏́͘ŕ̶́͜i̴̷̡͞͝t͘i̛͜c̸̵ą͘͟ļ̸̶̛͡ ̴̶̴̢̀c̵̶͘͜͢h̸̴a͏҉̴n̵͘c҉͠e̡ ̷͘͝͠v̡͞s̶̡̕ ̛͟p̵o̧͟͝r̛͝t͜͠r̶̴a҉̴͏í̷t͡҉ś̵̀)́͡͠, Boost(Increased Effectiveness), Sword of Thousand Swords (Can be used in effect mode(Bonus to actions using sword, increased critical hit chance) or in summon mode(transforms itself into sword army), current mode: effect mode), Increased sword sharpness(Increased damage, high chance to cause bleeding on target), Arena (In separated space, can't be affected by anyone who is not there), separated (was separated from people)
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Xeilumardrox: status effects: none
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GradiusuiraD: status effects: Isolated(null)
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ShadowHunter: status effects: none
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Wall's Side: Status Effects: Pulchritude Sequence[Arena](damage per turn, unstable, almost broken), Glitched(???), Sacred Dawn(???), XXI(???)
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Timeline Brick #3 HP: 1/6000, Status effects: Boost(increases amount of actions each turn it exists, chance to act first), Dodging ability(chance to dodge attacks), blocking ability(chance to block 1000 damage)
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Canceris Portrait HP: 20000/20000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO)
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Forbidden Demon A1ph HP: 1501/28500, Status Effects: Restrained(increases power and HP per turn, 1 turns left), Otherworldly Being(Revives itself by absorbing 7500 HP from Wall's side if dies (once only(used)), chance for critical action if attacked on low hp, resists most of void and fire statuses), Redirection(Very high chance to redirect attack from self to Canceris Portrait), ???(???), heavily tired(Decreased effectiveness on actions, highly decreased effectiveness on action type that caused it)
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▉ ♀ . H̸̴P͏̸̛: Can̵ cóm͞p͜l͝e͞te̴ly҉ ҉p̧r̕o̷tec̀t self̴ ̕from̡ ͢sin͘g͡le̵ att̨ac͏k, r͜e͞ch̢arges 3͡ tur͢ns̷(char͏g͝e͡d͝)/S͟ci͜e͘n͡ce L̵a̡unche͜r̕,̸ Ştat̶u͞s ҉E͝ff̢ect̷s:̢ a(9)̨,̴ 3̧, ̸e, ̢%(͟@̷)͜, o̢(Pe̛o͢pl͟e H̕P: 3052҉8̕/6000́0̴,̨ S͟ta͞t̀us e͠ffe͝c͘ts͘: N̕on͢e) ̢[co͏de]͘__̴_͝_̕_͘__͞_҉_́__̵_͜_̧__̸_͡_̵___͝___͢__͡__̀_____̷_̴_͞__͜_____̵_̶_̴___͏__͠_̸______̷_̸____̕__̸___̵___͞_͞_͟__̸_́___̸__͠____͞_̵_____͜__͘_͢__͘__̡__̧_͞___̸_̷_̴ ͟G̢l͟ǫba̡l͡:͟ ̀N̨o̧n͝e͝
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