Re: RtD: Lab of a Mad Doctor, Turn 6: That Sinking Feeling
Posted: Tue Nov 01, 2011 8:54 pm
(Snipe: 5 vs Corpse: 2)Snipeheart: 5 wrote:Attack with whatever fury a fleshy human without a weapon could possibly have!
Arriving back to the safe room with a slight limp, you notice that the chaser came from a compartment that was originally hidden in the floor, it seems to go somewhere below the safe room. Other then that, it seems this room is secure, maybe a small rest will do you some good?Fatal error: 4 wrote:Head back to Safe Room 2
Right before your hand touches the barrel, a shot rings out. You feel a shooting pain in your side, as a bullet just skimmed you. (-20 HP)Code 57: 1 wrote:Grab it and run for it.
Code: Select all
Small Turret
HP: 60/60
Special: Mechnical - Immune to Status effects
Finding a less then uncomfortable place to lay down, you drift off into a deep sleep. As you do, the suit slowly patches up your wounds. (+40 HP)Fatal Error: 4 wrote:rest
Rooting through the suit of the corpse, you come across two things. Some sort of gun that was in a holster attached to it, and an cylinder shaped item that makes you feel a bit refreshed. (Acquired Laser Pistol and Regen Device: Recover 5HP Per Turn)Snipe: 5 wrote:Take a quick moment to hide both himself and the body, but not before scavenge the body for anything that may be of use.
(6 vs 2)Code 57: 6 wrote:RUN FOR IT AND DODGE, while looking for useful stuff.