Re: The Brick Wall LIVES! turn 22 Alot of status effects
Posted: Thu Jan 26, 2012 5:23 am
Initializing simulation engine。。。
。
。
Don't seems like Caleb can do anything, because Oblivion is Sealed。
。
X-Army attacks The Voidwall for 2087 damage。
Smaller Army is not alive enough to make any actions。
。
。
。
。
。
.4(TBE) gives everyone in party a Super Potion, even while being heavily stunned; TBE, .4 and Starman Deluxe restores 3000 HP。
TBE(Starman Deluxe) activates Zone of Refuge。
。
。
Then Voidwall summons shield made of void around Canceris Portrait。
Then it buffs itself up。
。
。
Then he concentrates element controlling powers in arena, highly boosting element actions in arena for Wall's side。
。
。
。
。
。
Dualer regenerates 601 HP。
Mind Collision ends, TBE's party feels normal。
Digital Shield[Arena] ends。
Upgraded ends。
PSI Shield β ends。
1337 EvIl LaUgH ends。
Wall's Side takes 128 damage。
Void Fire damages by 900。
Complete Darkness damages by 2500, Starman Deluxe dies。
TBE takes 1107 damage due to Hellfire。
Canceris Portrait takes 1471 damage from being on fire, damage taken on Frivolity Mantelet。
。
。
Calculating simulation results。。。
Done。
Responce awaits。。。
。
You put People to the rest, removing tired status and restoring 1125 HP。Garoslaw wrote:Rest.
。
You summon sword of thousand swords in your hand。AlexMdle wrote:>AlexMdle: Summon forth the sword of thousand swords.
>Caleb: Meddle with Spider's grammar.
Don't seems like Caleb can do anything, because Oblivion is Sealed。
。
You construct and equip a time slower, but seems like you don't have enough power to make it permanent, you make second one, but it is less powerful, you can't give it to anyone this turn tho, due to Broken SB lying on your head。GradiusuiraD wrote:-I equip a time slower which permanently makes me able to do 2 actions per turn.
(using time slower)-throw everyone a time slower that permanently makes them able to do 2 actions per turn.(except the guys stuck in the arena)
X-army and smaller army:
-ATTACKATTACKATTACK
(using time slower,X army only) -fuse mecha parts to all allies, increasing their attack and HP.
X-Army attacks The Voidwall for 2087 damage。
Smaller Army is not alive enough to make any actions。
。
You increase your max health a bit。Dualer wrote:Dualer:Increase max health
L.A.R. charge:2000-0+500=2500
。
You split from people, while dancing, increasing your dodgeability, but decreasing attack effectiveness。SnipeHeart wrote:Split from the people, preferably while dancing.
。
You throw an energy spear above Wall's side, which splits and rains on them, The Voidwall would took 3418 damage, but it phases through attack, Canceris Portrait takes 2108 damage, People gets restored by 1732 HP due to Vampirism。Xeilumardrox wrote:I throw an energy spear above the Voidwall and Canceris portrait, which splits into many energy spears that rain down on them.
And if the time slower actually works, bazooka the Voidwall.
。
You call Construction Dozer, it will arrive at the end of next turn。Black Heart wrote:Call a Construction Dozer.
[Comes after this turn, can't take damage till then.]
。
StarMan Deluxe(.4) uses PSI Starstorm Ω, ??? reflects attack back, TBE(Starman Deluxe) takes 3568 damage, elemental spiders took 3298 damage each。TheBlueEcho wrote:...
You left me little choice.
.4 (as StarMan Deluxe): Use Starman's PSI Starstorm Ω.
TBE (As .4): Gives Everybody a Super Potion.
Starman Deluxe (as TBE): Use TBE's Special Ability Zone of Refuge on party.
Zone of Refuge: Effects Entire Party. Party cannot attack (physical or otherwise) while active. All damage inflicted greatly reduced in power/effectiveness or Reflected. Parties Actions Greatly Effective. Lasts 3 turns. Unusable for 15 turns.
Edit: By the way Zone of Refuge only works for TBE's Team. Sorry.
.4(TBE) gives everyone in party a Super Potion, even while being heavily stunned; TBE, .4 and Starman Deluxe restores 3000 HP。
TBE(Starman Deluxe) activates Zone of Refuge。
。
You use Science Launcher to construct armor for yourself, and then you use Science Launcher again on it, and you get Fire Armor (replaces defense status)。ShadowSpectre wrote:Use science launcher to construct armour for self. If successful, increase defence and gain immunity to (or greatly reduce damage from) Fire type attacks.
。
The Voidwall forms concentrated ball of void and throws it at People's side, it explodes into Black hole, dealing 3744 damage to Black heart, status effect misses, 2226 damage to Dualer, 1000 of which gets reflected at The Voidwall, and 500 gets healed by anti-damage, nullified hits, People takes 3476 damage, status effect misses。The Voidwall - NULL WRECK wrote:Cavitation Whizbang
Frivolity Mantelet
nilaggrandizement
Then Voidwall summons shield made of void around Canceris Portrait。
Then it buffs itself up。
。
Bright light shines throughout battlefield, The Voidwall gets unknown status effect。Canceris Portrait wrote:Utopia
。
Mysterious figure powers up Light and Darkness elemental spiders, and then summons thunder and wind elemental spiders。??? wrote:Light element: Light power
Darkness Element: Darkness power
Summon Thunder Elemental Spider
Summon Wind Elemental Spider
Control Element: Elemental Boost
Then he concentrates element controlling powers in arena, highly boosting element actions in arena for Wall's side。
。
Elemental Spider sends very powerful fire wave, which feels like Hell itself, at TBE(Starman Deluxe), he only takes 3987 damage thanks to all defenses, but status effect goes through, TBE(Starman Deluxe) in now on Hellfire, he's no longer frozen。Fire Elemental Spider wrote:Fire Element: Hellwave
。
Elemental Spider forms huge icicle right above TBE(Starman Deluxe), which then falls at his head, 5721 damage。Ice Elemental Spider wrote:Ice Element: Icicle Fall
。
Elemental Spider emits huge amount of light at TBE's party, TBE(Starman Deluxe) takes 3485 damage, status effect misses, Starman Deluxe(.4) takes 5001 damage, status effect resisted by Digital Shield, .4(TBE) takes 3389 damage, status effect resisted by Digital Shield。Light Elemental Spider wrote:Light Element: Universe Flash
。
Elemental Spider completely isolates TBE's party's visual senses, completely blinding them and dealing damage per turn, .4(TBE) resisted by Digital Shield。Darkness Elemental Spider wrote:Darkness Element: Complete Darkness
。
Dualer regenerates 601 HP。
Mind Collision ends, TBE's party feels normal。
Digital Shield[Arena] ends。
Upgraded ends。
PSI Shield β ends。
1337 EvIl LaUgH ends。
Wall's Side takes 128 damage。
Void Fire damages by 900。
Complete Darkness damages by 2500, Starman Deluxe dies。
TBE takes 1107 damage due to Hellfire。
Canceris Portrait takes 1471 damage from being on fire, damage taken on Frivolity Mantelet。
。
Progression Unit Power
APPEARANCE GAUGE LEFTOVER
21
。APPEARANCE GAUGE LEFTOVER
21
。
Calculating simulation results。。。
Done。
Code: Select all
_______________________________________________________________________________________________________
Global: Oblivion Seal(???), Glitched Oblivion(???), Collapsing Oblivion(1 turns left until it collapses entirely)
_______________________________________________________________________________________________________
People's Side: Status Effects: Demonic portal(1 turns left), Double-Bubble[Arena](Increased max hp, 2 turns left), Orb Of Energy(2 turns left), Zone of Refuge[Arena](can't attack, takes only 1/4 of damage, small chance to reflect damage, increases effectiveness, 3 turns left), Construction Dozer(arrives at the end of next turn)
_______________________________________________________________________________________________________
People HP: 39827/60000, Status effects: Void Fire(damage per turn)
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 4605/13000, mana 0/5000, Status effects: separated (was separated from people), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (0/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (Recharging, 2 turns remaining))
_______________________________________________________________________________________________________
Dualer HP: 6375/7250, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), Second Chance(revives with 1 HP and makes invulnerable for the rest of turn, once only), Reflective Barrier(chance to reflect attacks back to attackers), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually) ,L.A.R. charge: 2500/10000 (500 regen per turn)
_______________________________________________________________________________________________________
ShadowSpectre HP: 4765/7500, Status effects: merged with item (can upgrade item once per phase(0 left)), Morale Bonus(less affected by debuffs, increased critical hit chance, 2 turns left), Hammer Glows Red(???), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually), Fire Armor(Additional max HP, Chance to block 1500 damage, takes highly reduced damage from fire element), separated (was separated from people), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (Charged)
_______________________________________________________________________________________________________
SnipeHeart HP: 5000/5000, status effects: separated (was separated from people), dancing(increased chance to dodge, decreased attack damage), nullified(decreased attack damage, turns attack damage into nullenergy for Voidwall, can't be removed manually)
_______________________________________________________________________________________________________
RS - 39SYNC HP: 3685/10000. status effects: mechanical (immune to poison and such things that work only on organic), fusion (all stats increased), separated (was separated from people), Void Fire(damage per turn)
_______________________________________________________________________________________________________
RS - 38SYNC HP: 3000/3000. status effects: mechanical (immune to poison and such things that work only on organic), Evasive (high chance to avoid damage from attacks), Soll Diffuser(invulnerable to direct attacks, 1 turn left), Options (3x) (increased attack damage and chance for option to be destroyed instead of taking damage)
_______________________________________________________________________________________________________
TheBlueEcho HP: 12632/30000, Status effects: separated (was separated from people), Arena (In separated space, can't be affected by anyone who is not there), slowed(Decreased Effectiveness on actions that require movement), Hellfire(Damage per turn), Complete Darkness(target for actions is completely random, damage per turn)
_______________________________________________________________________________________________________
.4 HP: 2254/20000, Status effects: Glitch(???), Arena (In separated space, can't be affected by anyone who is not there), Sprite disappeared(increased chance to dodge), heavily stunned(80% chance for action to fail)
_______________________________________________________________________________________________________
X-Army HP: 2728/7400, Status Effects: Intelligent(Bonus to actions), technology(Increases it's max hp by 100 each turn), Building Superweapon(1 turn left)
_______________________________________________________________________________________________________
Garoslaw: Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
_______________________________________________________________________________________________________
AlexMdle: status effects: Caleb's help(???), Think Like a Portrait(Increased Critical chance vs portraits), Boost(Increased Effectiveness), Sword of Thousand Swords (Can be used in effect mode(Bonus to actions using sword, increased critical hit chance) or in summon mode(transforms itself into sword army), current mode: effect mode)
_______________________________________________________________________________________________________
Xeilumardrox: status effects: Vampirism(random percent of damage dealt is returned as healing for people, 3 turns left)
_______________________________________________________________________________________________________
GradiusuiraD: status effects: Broken SB (Updates every 199238328944 seconds), time slower(Gets second action, 3 turns left), small time slower(Gets second action, 1 turn left(not active atm))
_______________________________________________________________________________________________________
Wall's Side: Status Effects: Punchitude Sequence(damage per turn), Elemental Boost[Arena](Highly increased effectiveness of elemental actions)
_______________________________________________________________________________________________________
The Voidwall - NULL WRECK HP: 15792/30000, Status effects: nullarmor(chance to ignore damage if it's more than 2500), nihiaura(High chance to inflict 'nullified' on melee attackers), ???(???), Defense Reduced(chance to take additional damage from attacks), nilaggrandizement(increased max hp), ???(???)
_______________________________________________________________________________________________________
Canceris Portrait HP: 6994/15000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), Temporal Instability(???), on fire(damage per turn), Frivolity Mantelet(6401/8000)
_______________________________________________________________________________________________________
Zero(Gaping Hole) HP: 100/100, Status Effects: ???(???), ???(???)
_______________________________________________________________________________________________________
??? HP: ???/???, Status Effects: ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), ???(???), Reflection Web(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Fire Elemental Spider HP: 85067/100000, Status Effects: Fire element(high bonus to fire attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there), Glitched(???), Fire Power(Bonus to fire attacks)
_______________________________________________________________________________________________________
Ice Elemental Spider HP: 89255/100000, Status Effects: Ice element(high bonus to ice attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there), Glitched(???), Ice Power(Bonus to ice attacks)
_______________________________________________________________________________________________________
Light Elemental Spider HP: 96702/100000, Status Effects: Light element(high bonus to light attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there), Light Power(Bonus to light attacks)
_______________________________________________________________________________________________________
Darkness Elemental Spider HP: 96702/100000, Status Effects: Darkness element(high bonus to darkness attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there), Darkness Power(Bonus to darkness attacks)
_______________________________________________________________________________________________________
Thunder Elemental Spider HP: 100000/100000, Status Effects: Thunder element(high bonus to thunder attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________
Wind Elemental Spider HP: 100000/100000, Status Effects: Wind element(high bonus to wind attacks and is immune to them), ???(???), Arena (In separated space, can't be affected by anyone who is not there)
_______________________________________________________________________________________________________