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Re: Roll to Dodge - Chaos 2

Posted: Tue Oct 18, 2011 1:16 am
by Halico
...that's more like it
boost my rolls, again

Re: Roll to Dodge - Chaos 2 - Turn 1: Pain

Posted: Tue Oct 18, 2011 4:02 am
by PureQuestion
[b][color=#00FF00]The Ultimate Guardian[/color][/b] wrote:HP: 8/10
Level: 1 "Mortal"
Inventory
Stave of the Guardian
Hmhmhm. The former gods make their plans.

But I have plans of my own.


The Ultimate Guardian raises his stave high above his head. A green flame ignites at its tip.

Swinging the Staff downwards, the flame ignites across the ground. Stone pillars burst outwards, all pointing in the same direction.

At the center of these Pillars, a temple forms around the Guardian.

Lines of power join the pillars to the temple. Torches around the temple ignite with green flame.

Each turn spent in the temple heals me by one point, and increases my power.

Re: Roll to Dodge - Chaos 2 - Turn 1: Pain

Posted: Tue Oct 18, 2011 5:49 am
by Pandimonium
Pandi-Freakin-Monium wrote: Pandimonium
HP: 10/10

Loki
1x Candy Piece
>Eris> Explore location for, at the very least, some actual definition of where this 'random location' is.

>Loki> Be oblivious to Dei's futile avatar attempts.

>Pandimonium> Send shadow tendrils to survey surrounding location for inhabitants and/or other players.

Re: Roll to Dodge - Chaos 2 - Turn 1: Pain

Posted: Tue Oct 18, 2011 7:42 am
by Spriterkid
The others were rapidly increasing their powers in rolls. Thought to myself I might as well increase mine too.

>Boost my power. (hint: rolls)

Re: Roll to Dodge - Chaos 2 - Turn 1: Pain

Posted: Tue Oct 18, 2011 2:19 pm
by GARLAND

Code: Select all

KARMA: 9/10
SATISFACTION: ABIDITY EGG
SEGMENT: CARDINAL SHAFT
resupplynate the KARMA integration process at the segment LOCATION, prepare the reintagration of PRAYER 。

Re: Roll to Dodge - Chaos 2 - Turn 2: Power

Posted: Tue Oct 18, 2011 10:26 pm
by Infinity's End
AlexMdle - 1 wrote:>Dei: Posess Loki as physical avatar.
Conflict: Dei - (Action: 1), Loki - (Action: 3)

Loki doesn't even notice the attempt.

As this was a conflict, and not an actual action, no party was harmed.
Ex-Rumia - 2 wrote:Heal the wound by partially fusing with the blade while boosting my power. And find out just where I am in the Multiverse.
You fail completely to fuse with the blade, and end up harming yourself once again. -1 HP.

You continue bleeding. -1 HP
DualerKombat - 5+2=7 wrote:boost my rolls, again
You, once again, strengthen your own power. However, the sudden increase harms your body. -1 HP, additional +2 to all rolls (Total: +3)
PureQuestion - N/A wrote:At the center of these Pillars, a temple forms around the Guardian. - 4

Each turn spent in the temple heals me by one point, and increases my power. - 4
The Ultimate Guardian uses what power he possesses to pull a temple out of the ground, and infuses it with his power.

The power contained heals you. +1 HP.

Location: Temple of the Green Sun (Minor Rule: +1 HP/turn to all within who are aligned with the Ultimate Guardian)
Pandimoinum - N/A wrote:>Eris> Explore location for, at the very least, some actual definition of where this 'random location' is. - 3

>Loki> Be oblivious to Dei's futile avatar attempts. - 3

>Pandimonium> Send shadow tendrils to survey surrounding location for inhabitants and/or other players. - 5
Eris is located within a strange forest, with rather low visibility.

Location: Unknown Forest (-1 to Exploration, +1 to Stealth)

Conflict: Loki - (Action: 3), Dei - (Action: 1)

The result is displayed with the Dei's turn.

Pandimonium manages to restore yet another part of his power, in the form of semi-omniscience. +1 to Exploration, negates any stealth nearby, and cannot cause an overshoot on an Exploration roll.

He senses a number of sentient beings nearby, five of them. One is armed.
Spriterkid - 6 wrote:>Boost my power. (hint: rolls)
Eternus re-establishes his control over a fragment of his former power. Some sand falls into the bottom half of his hourglass. +1 to all rolls.

However, his currently mortal body couldn't fully handle the infusion. -1 HP.
GARLAND - 4 wrote:resupplynate the KARMA integration process at the segment LOCATION, prepare the reintagration of PRAYER 。
GARLAND alters CARDINAL SHAFT to assist it whenever it is inside CARDINAL SHAFT. (Minor Rule: +1 HP/turn to whoever is aligned with GARLAND in CARDINAL SHAFT) +1 HP.

However, the second part is considered a separate action (a summon, rather than an additional part of a whole action requiring a separate roll), and impossible due to a Major Rule.

Re: Roll to Dodge - Chaos 2 - Turn 2: Power

Posted: Tue Oct 18, 2011 10:34 pm
by Spriterkid
The power I had cost me a bit of my strength. However, knowing that I would need a helper in my quest, I decided to help the wounded girl.

>Cure Rumia of her bleeding.

Re: Roll to Dodge - Chaos 2 - Turn 1: Pain

Posted: Tue Oct 18, 2011 10:49 pm
by Ex-Rumia
This was getting annoying, my vision was starting to swim from the bleeding. Hefting the blade with a mighty roar, I slammed it down into the ground, embedding it in the ground before me. Drawing power from what I assume was a link to someone else.

Heal myself by drawing power from a near abandoned link, if successful use anything left over to further boost myself.

Re: Roll to Dodge - Chaos 2 - Turn 2: Power

Posted: Tue Oct 18, 2011 11:16 pm
by AlexMdle
Hm. It appears there is nothing else to do in the vast infinity.

Re: Roll to Dodge - Chaos 2

Posted: Wed Oct 19, 2011 1:17 am
by Halico
...this is going well... now...
cast regen on self