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Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 2:25 am
by Scionox
Prepare any every system that affected with defence (AKA Defence Boost)

Unnamed 587: Concretize priorities of normalizing transfer link (Boost rolls for Master)

Unnamed 225: Startup boost-upwards direction for initializing of procedures for algorithm "master" a (Buff, If master's roll is lower than Unnamed 225's, exchange the rolls, lasts 5 turns)

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 2:42 am
by SnipeHeart
HP: 100
Boosts: Automatic 4

Four isn't good enough, make it an automatic five for next turn!

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 12:54 pm
by ShadowSpectre
Using the guaranteed perfect roll, negate all actions from Lord English, MintE, DualerKombat, Apostle of the Seed and Rex Cavalier, without exception or prevention, for this turn and next turn.

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 1:01 pm
by CoreShooter
ITT: SS Trolling

Re: RtD: Whatever (ITT: Everyone but SS Trolling)

Posted: Sun Sep 04, 2011 4:59 pm
by Spriterkid
CoreShooter° wrote:ITT: SS Trolling
I agree with this so much I'm making it the title of this turn.
MintE - 6 (1) wrote:Summon a handful Mint Candies.
You summon 1 Strawberry Chip (100 HP). i r original lololololololol
IE wrote:Create a kilogram of antimatter 1 meter directly above a random players' head.
You sucessfully create a kilogram of antimater a meter above MintE's head....
2 vs 5 (2)
....which he blocks. Nothing happens.
2fast - 1 wrote:Ensure my next roll is a perfect success.
Your next roll is definately a 1. You fail at ripoffs, man.
(you're gonna exploit this anyways aren't you)
II - 4 wrote:Increase actions per turn.
You sucessfully become hasted (+1 action), but you can't control it yet, so you stun yourself from being too fast (+1 action per turn, Stunned (1 turn))
SPIDER wrote:[strike]Boost Defense (5)[/strike]
Unnamed 587: Boost SPIDER's Rolls (5)
Unnamed 225: Roll Link (5)
You boost your defense pretty swell. (+2 Defense)
Your rolls appear to become pretty awesome. (+2 to all Rolls instead of Defense)
You link your rolls in a better way: The higher roll of the two becomes the roll for both. (Roll Link)
Your defense boost would happen, if SS didn't stun ya. (Stunned for this and next turn) You STILL get the other bona, though.
Snipeheart - 4 wrote:Four isn't good enough, make it an automatic five for next turn!
SUCCESS! (Next Roll is a 5)
SS wrote:Using the guaranteed perfect roll, negate all actions from Lord English, MintE, DualerKombat, Apostle of the Seed and Rex Cavalier, without exception or prevention, for this turn and next turn.
You try to prevent a lot of people from rolling.
SS vs LE - 5 vs 6
LE manages to escape that, though.

SS vs Mint - 5 vs 2(5)
And so does Mint.

SS vs 2Fast - 5 vs 6
Gee, you're really out of luck here!

SS vs II - 5 vs 6
Oh come on.

SS vs Rex - 5 vs 1
Luckily, you manage to get ONE. (Rex stunned for this and next turn, not like it matters because he has minions)

Turn count for ARENA CHANGE - 2


Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 5:16 pm
by Infinity's End
HP - 100 (Shield - 5)

Alter time. Age ShadowSpectre to dust.

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 5:21 pm
by Halico
HP:100
ATK roll +1 (∞)
roll = 1 (1)

guarantee next roll be failure

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 6:53 pm
by CoreShooter
<Enter Arena>

HP =100
Attempt to Enhance rolls by 2 for eternity.

SS's troll move does nothing to me.

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Sun Sep 04, 2011 10:13 pm
by MintE
Fuck no. A strawberry chip?
Consume strawberry chip and summon something with fucking phresh in the name.

Re: RtD: Whatever (AKA RTD ARENA TWO)

Posted: Mon Sep 05, 2011 3:23 pm
by [][][][]
Processing upgrade complete.

!!! ERROR !!!

Processing upgrade activated damaged data and overloaded systems.
Attempting reboot...|


STUNNED: No action this turn.