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Re: RtD: The Arks - The Duel is Done

Posted: Wed May 16, 2012 6:30 am
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"Great attack. But I'm afraid your durability is critical."
Slash her for how many times before she hits 1 HP. Stop attacking at 1 HP.
"And by chivalry, I refuse to finish off a duelist."[/scaps]
When she's brought down to 1 HP.
Burai: Heh... it was a good duel, I'd have to admit, here.
She gives all of you a Repair Pack Full. (heals all damage)
Burai: I'll keep on traveling now.
She walks away.
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Energy units:0
Break mode(fixed, ready): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(Updated): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)

Upgrading internal system...
effect will be increased repair capabilities.
Please shut down so upgrade process is sped up.


Estimated upgrade time when sped up:4 turns.


Return Vector Eagle to his own control.
D.O.U.I.S.: Upgrade self.
Meanwhile upgrading, Vector Eagle seems to be bound to stay, as he just waits until you are done.

Code: Select all

Vanguard Fencer Type-Human HP: 200/200
Lily Rain HP: 120/120
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Crabberoid - Opponent 3
[
Internal Condition: 50
Attempt amount: 6
Conditional recursion: 6
Structural state: Scissors: Curve Bubbles(They literally damage)|Punch
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Brace' internal module use, prepare afterresponse, reprocess to initiate pattern named after 'Heating Blast' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Quick Stream' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Final Combo' external module use after 'Karma Gunstriker', finalize combination procedure
Only half seems to be hitting. (-35)
As he punches.
...
Counterattack takes it down.
---
So yeah.
Fractulus is optional obviously.

Re: RtD: The Arks - Boom goes Amateus

Posted: Wed May 16, 2012 6:48 am
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"It was great dueling you as well."
Identify weapon 'Magnet Beam'.
Give back Ice Blade to Aila.
"That was a tough fight. So where do we go now, team?"[/scaps]

Re: RtD: The Arks - The Duel is Done

Posted: Wed May 16, 2012 9:31 am
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Nil
______________________________
Afterincentralize External Module named after 'Karma Gunstriker' attempt amount using foreign(ex) module named after 'Shotgun', Periods

Re: RtD: The Arks - The Duel is Done

Posted: Wed May 16, 2012 3:56 pm
by Halico
...no actions here.
3 turns left.

Re: RtD: The Arks - Tournament Quarter Finals

Posted: Wed May 16, 2012 4:58 pm
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"It was great dueling you as well."
Identify weapon 'Magnet Beam'.
Give back Ice Blade to Aila.
"That was a tough fight. So where do we go now, team?"[/scaps]
Aila: I don't know, I see a red gate left and a blue gate right of us.
Alba Laza: Hmm, the Magnet Gun seems to be alike from Psycho Formula's signature weapons, then again, Lily Rain has the same thing built-in.
Aila: Hmm...
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Nil
______________________________
Afterincentralize External Module named after 'Karma Gunstriker' attempt amount using foreign(ex) module named after 'Shotgun', Periods
Weapon Fuse: Karma BlasterStriker
-QUARTER FINALS-

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Name: Gwyain - Quarter Finals Opponent
HP: 100
Attack: 7
Defense: 6
Body: Stardust Spread Blaster
---
Dualer wrote:...no actions here.
3 turns left.
Vector Eagle is thinking who to teleport in party, then again, VF Type-H must belong to someone else.
---
Random Event occurs next turn.

Re: RtD: The Arks - Boom goes Amateus

Posted: Wed May 16, 2012 5:24 pm
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"We'll take the red gate."
Transmit command [Go to Red Gate], also go to Red Gate.
Attempt scan of system for any super upgrade hidden in memory.[/scaps]

Re: RtD: The Arks - The Duel is Done

Posted: Wed May 16, 2012 8:19 pm
by Halico
Dualer wrote:...no actions here.
3 turns left.
OOC:yes I'm lazy

Re: RtD: The Arks - Tournament Quarter Finals

Posted: Thu May 17, 2012 9:05 pm
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma BlasterStriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Gwyain - Quarter Finals Opponent
[
Internal Condition: 100
Attempt amount: 7
Conditional recursion: 6
Structural state: Body: Stardust Spread Blaster
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Heating Blast' external module use after 'Karma BlasterStriker', process to initiate pattern named after 'Triple Wave' external module use after 'Karma BlasterStriker', reprocess to initiate pattern named after 'Massive Pattern' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Double Combo Strike' external module use after 'Karma BlasterStriker', finalize combination procedure

Re: RtD: The Arks - Appearance of Kamui Zero

Posted: Fri May 18, 2012 10:29 am
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"We'll take the red gate."
Transmit command [Go to Red Gate], also go to Red Gate.
Attempt scan of system for any super upgrade hidden in memory.[/scaps]
Apparently the Red Gate was a lucky shortcut all the way to the first Outpost.
Upgrade Found, its a skill.

Code: Select all

Name: Mega Thunder Laser
Damage: 300-500
Cooldown: 12 Turns
Negatives: Chance to recieve SHOCK.
Positives: Good chance to deal strong SHOCK.|Good chance to deal strong STUN.
Range: Infinity.
Additional Note: Great technology from the Kamui Fighters gives a big discovery of having a way to implent this fine weapon into other machines, the test unit, R0 was a flawless success.
Aila: Hmmm...
Alba Laza sees the portal while Aila notices D.O.U with Vector Eagle.
Alba Laza peeks his head in, then takes it out.
Alba Laza: H-hey! A Proto Ark is behind this portal!
Aila: Oh god..
---
Dualer wrote:
Dualer wrote:...no actions here.
3 turns left.
OOC:yes I'm lazy
2 turns left for upgrade.
Vector Eagle can still follow a command if needed.
Beam-in choices
Lily Rain
Vanguard Fencer Type-Human
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma BlasterStriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Gwyain - Quarter Finals Opponent
[
Internal Condition: 100
Attempt amount: 7
Conditional recursion: 6
Structural state: Body: Stardust Spread Blaster
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Heating Blast' external module use after 'Karma BlasterStriker', process to initiate pattern named after 'Triple Wave' external module use after 'Karma BlasterStriker', reprocess to initiate pattern named after 'Massive Pattern' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Double Combo Strike' external module use after 'Karma BlasterStriker', finalize combination procedure
All hit. (-70)
Gwyain fires the Stardust Spread Blaster while flying around.
Five shots hit. (-15) < Because it doesn't deal much.
---
RANDOM EVENT: ENEMY APPERANCE
ENEMY: Kamui Zero

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Name: Kamui Zero
HP: 375
Attack: 25
Defense: 10
Skills: Mega Thunder Laser|Spawn Laser Minions|Homing Lasers
Note: It's optional.

Re: RtD: The Arks - Boom goes Amateus

Posted: Fri May 18, 2012 11:55 am
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
ALERT - Potential Confrontation with Ark.
Systems show Ark as affinity 'Crystal', name 'Fractulus'. Success rate is very low, average 10-20%.
Recommendation: DO NOT APPROACH.
"That Ark is too strong... let's check the Blue Gate."
Transmit command to both [Go to Blue Gate], also go to Blue Gate.
Attempt upgrade of program of name 'Reflexes'.[/scaps]