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Re: RtD: The Arks - Double Boss Battle
Posted: Mon May 14, 2012 8:33 pm
by Halico
Robots in current party(before turn):
Robots in garage(before turn):
[/scaps]
Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-
Double Break Mode(broken beyond repair)
Polarity shield(Updating, 1 turn)
D.O.U.I.S.:Updating polarity shield... 1 turn left.
D.O.U.: finally, an outpost.
D.O.U.: Wait for module to update and robots in garage to repair
Vector Eagle: Stand by
D.O.U.I.S.: Updating polarity shield module.
Re: RtD: The Arks - Tournament Round 2
Posted: Mon May 14, 2012 8:35 pm
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Amateus - Opponent 2
[
Internal Condition: 70
Attempt amount: 4
Conditional recursion: 6
Structural state: Body: Rapid Flare Star/Solar Buster|Arms: Flare Star
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Initiative' internal module use, reprocess to initiate pattern named after 'Massive Wave' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Multifire' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Combo Strike' external module use after 'Karma Gunstriker', finalize combination procedure
Re: RtD: The Arks - Boom goes Amateus.
Posted: Mon May 14, 2012 10:10 pm
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
Code: Select all
Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike] [/strike]
"I see. So your focus is on mobility and attack, is that right?"
Combo Scaregant Burai Type-Human with both Metal Slayer and Ice Blade.
Clash! (parried, twice.)
Burai: Pretty much.
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Amateus - Opponent 2
[
Internal Condition: 70
Attempt amount: 4
Conditional recursion: 6
Structural state: Body: Rapid Flare Star/Solar Buster|Arms: Flare Star
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Initiative' internal module use, reprocess to initiate pattern named after 'Massive Wave' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Multifire' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Combo Strike' external module use after 'Karma Gunstriker', finalize combination procedure
All that firing, yet Amateus went first tho and used Alpha Strike, miserably missed.
Then all that firing of yours strikes and blows up the robot again. (I wonder what Final Redistribution stands for tho.)
---
Dualer wrote:
Robots in current party(before turn):
Robots in garage(before turn):
[/scaps]
Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-
Double Break Mode(broken beyond repair)
Polarity shield(Updating, 1 turn)
D.O.U.I.S.:Updating polarity shield... 1 turn left.
D.O.U.: finally, an outpost.
D.O.U.: Wait for module to update and robots in garage to repair
Vector Eagle: Stand by
D.O.U.I.S.: Updating polarity shield module.
While waiting, you notice that portal.
Choices
Wait for the others to get to battling Fractulus trough that portal
Wait for the robots to be repaired and then go on.
Code: Select all
Lily Rain HP: 60/120
Vanguard Fencer Type-Human HP: 100/200
---
Re: RtD: The Arks - Double Boss Battle
Posted: Mon May 14, 2012 10:26 pm
by Halico
Robots in current party(before turn):
Robots in garage(before turn):
[/scaps]
Known Skills:
Energy units:0
Break mode(fixed, ready): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(Updated): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)
D.O.U.I.S.:Updating polarity shield... done
Double break mode found, broken beyond repair.
Module found:Reflection shield
Also broken beyond repair
Upgrading internal system...
effect will be increased repair capabilities.
Please shut down so upgrade process is sped up.
Estimated upgrade time when sped up:5 turns.
>Wait for the robots to be repaired and then go on.
D.O.U.: shut down.
D.O.U.I.S.: Upgrade self.
NOTE:Energy units are gained equals how much damage Daioujou Obsidian Ultra would take if shield is not up.
Re: RtD: The Arks - Boom goes Amateus
Posted: Tue May 15, 2012 5:30 am
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
Code: Select all
Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike] [/strike]
"If so, then it's working quite well. Impressive melee skills."
Focus on parrying and countering attacks. Slash with Metal Slayer twice, then parry and counter incoming attacks.
"I haven't seen your special attacks yet. Perhaps you're saving them for last."[/scaps]
Re: RtD: The Arks - Boom goes Amateus
Posted: Tue May 15, 2012 6:42 am
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Nil
______________________________
Re-Externalize process 'Karmagen' for internal selector
Re: RtD: The Arks - Tournament Round 3
Posted: Tue May 15, 2012 7:13 am
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
Code: Select all
Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike] [/strike]
"If so, then it's working quite well. Impressive melee skills."
Focus on parrying and countering attacks. Slash with Metal Slayer twice, then parry and counter incoming attacks.
"I haven't seen your special attacks yet. Perhaps you're saving them for last."[/scaps]
Burai: Heh, just wait.
After one countered slash after she avoided those two slashes. (-20 to Burai)
Burai: Like, now!
She uses Desert Savage, aaand it was countered by half. (35- to you both.)
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Nil
______________________________
Re-Externalize process 'Karmagen' for internal selector
HP Regen: 25
-ROUND 3-
Code: Select all
Name: Crabberoid - Opponent 3
HP: 50
Attack: 6
Defense: 6
Scissors: Curve Bubbles(They literally damage)|Punch
---
Dualer wrote:
Robots in current party(before turn):
Robots in garage(before turn):
[/scaps]
Known Skills:
Energy units:0
Break mode(fixed, ready): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(Updated): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)
D.O.U.I.S.:Updating polarity shield... done
Double break mode found, broken beyond repair.
Module found:Reflection shield
Also broken beyond repair
Upgrading internal system...
effect will be increased repair capabilities.
Please shut down so upgrade process is sped up.
Estimated upgrade time when sped up:5 turns.
>Wait for the robots to be repaired and then go on.
D.O.U.: shut down.
D.O.U.I.S.: Upgrade self.
NOTE:Energy units are gained equals how much damage Daioujou Obsidian Ultra would take if shield is not up.
Internal System starts upgrading while you shut down.
Code: Select all
Lily Rain HP: 90/120
Vanguard Fencer Type-Human HP: 150/200
But meanwhile then, Vector Eagle somehow regained own control, yet just stays off for now.
---
Note: Some enemies are stronger then they look.
Re: RtD: The Arks - Boom goes Amateus
Posted: Tue May 15, 2012 8:15 am
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500
Code: Select all
Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike] [/strike]
"Great attack. But I'm afraid your durability is critical."
Slash her for how many times before she hits 1 HP. Stop attacking at 1 HP.
"And by chivalry, I refuse to finish off a duelist."[/scaps]
Re: RtD: The Arks - Tournament Round 3
Posted: Tue May 15, 2012 10:34 am
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge, Karmagen II
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Crabberoid - Opponent 3
[
Internal Condition: 50
Attempt amount: 6
Conditional recursion: 6
Structural state: Scissors: Curve Bubbles(They literally damage)|Punch
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Brace' internal module use, prepare afterresponse, reprocess to initiate pattern named after 'Heating Blast' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Quick Stream' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Final Combo' external module use after 'Karma Gunstriker', finalize combination procedure
Re: RtD: The Arks - Double Boss Battle
Posted: Tue May 15, 2012 9:47 pm
by Halico
Robots in current party(before turn):
Robots in garage(before turn):
[/scaps]
Known Skills:
Energy units:0
Break mode(fixed, ready): Likely responses: Activate Hyper Charge, requires 100 energy units.
Double Break Mode(broken beyond repair)
Polarity shield(Updated): Absorbs all attacks for that turn, gain energy units on how damage received, 3 turns cooldown.
Reflection shield(broken beyond repair)
Upgrading internal system...
effect will be increased repair capabilities.
Please shut down so upgrade process is sped up.
Estimated upgrade time when sped up:4 turns.
Return Vector Eagle to his own control.
D.O.U.I.S.: Upgrade self.