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Re: RtD: The Arks - The Tournament

Posted: Sun May 13, 2012 5:12 pm
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 160
Attack: 23
Defense: 10
Attacks per Turn: 2 
Skills: 
Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)
Bullet Barrage (Uses the minigun, fires 120 rounds.)
Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)
Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
"Show me what you have for me."
Slash Scaregant Burai with both Metal Slayer and Ice Blade [one action each], then deflect incoming bullets / counter melee attack.
"Impressive durability for a lightly-armored human."[/scaps]
Burai parries both and strikes back. (20-)
Scaregant Burai: You know what they say, looks are decieving.
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage
Adversary: Nil
______________________________
Extra amount of adversary detected, initialize engagement module
You sign up for the tournament and wait till your round begins.
Announcer: Welcome everybot to the 4th global battle tournament!
Announcer: This tournaments winner gets a special item from an ancient cannon that is been used eternities ago!
Announcer: And give a welcome to our newest contestant: Rusted Dragon!
-ROUND 1-

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Name: Hoverion - Opponent 1
HP: 50
Attack: 3
Defense: 5
Body: Grenade Launcher
Arms: Hammer/Shotgun
Announcer: BEGIN!
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
Polarity shield(broken)

D.O.U.I.S.: Break Mode repaired. Further actions?
D.O.U.(to internal system):Start repairing other detected modules.
D.O.U.I.S.: Polarity shield Module, broken, commencing fix.
D.O.U.I.S.: Error.
D.O.U.I.S.: Update found, attempting to get module up to date.
D.O.U.I.S.: Polarity can now absorb all attacks, but only limited time of use.

D.O.U.: Move on....?
Vector Eagle: Follow D.O.U.
D.O.U.I.S.: Update polarity shield module, which will be fixed when updated.
Realizing something of the battle, that VF Type-Human is.. dying.
Choices
Leave her to die
Warp her to the garage to have her saved.
---
...
Pretty much there are stuff going on.

ALERT! EVENT OCCURING NEXT TURN!

Re: RtD: The Arks - Double Boss Battle

Posted: Sun May 13, 2012 5:18 pm
by Halico

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
Polarity shield(broken)

D.O.U.I.S.:Updating polarity shield... this should only take 3 turns.

>Warp her to the garage to have her saved.
D.O.U.I.S.: Update polarity shield module, which will be fixed when updated.

Re: RtD: The Arks - The battles rage on!

Posted: Sun May 13, 2012 5:21 pm
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 160
Attack: 23
Defense: 10
Attacks per Turn: 2 
Skills: 
Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)
Bullet Barrage (Uses the minigun, fires 120 rounds.)
Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)
Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
"Excellent words. They describe you perfectly.
After the defensive but poorly skilled Gultred, you are quite the adversary."
Slash and impale Scaregant Burai with Metal Slayer [two actions].
"I wonder how your durability stays high with the skimpy outfit. Perhaps your internal structure is highly durable to compensate."[/scaps]

Re: RtD: The Arks - The Duel

Posted: Sun May 13, 2012 11:29 pm
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Hoverion - Opponent 1
[
Internal Condition: 50
Attempt amount: 3
Conditional recursion: 5
Structural state: Body: Grenade Launcher|Arms: Hammer/Shotgun
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Initiative' internal module use, reprocess to initiate pattern named after 'Triple Blast' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Multifire' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Finalization' external module use after 'Karma Gunstriker', finalize combination procedure

Re: RtD: The Arks - Ark of Crystal

Posted: Mon May 14, 2012 5:27 am
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 160
Attack: 23
Defense: 10
Attacks per Turn: 2 
Skills: 
Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)
Bullet Barrage (Uses the minigun, fires 120 rounds.)
Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)
Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
"Excellent words. They describe you perfectly.
After the defensive but poorly skilled Gultred, you are quite the adversary."
Slash and impale Scaregant Burai with Metal Slayer [two actions].
"I wonder how your durability stays high with the skimpy outfit. Perhaps your internal structure is highly durable to compensate."[/scaps]
That was a nice double-hit there. (-50)
Burai: Most of us Type-Human robots have this internal structure.
She slashes, got parried and shoots the gatlingcannon. (-10)
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
Polarity shield(broken)

D.O.U.I.S.:Updating polarity shield... this should only take 3 turns.

>Warp her to the garage to have her saved.
D.O.U.I.S.: Update polarity shield module, which will be fixed when updated.
You warp her to the garage, it seems to be just in time too.
Polarity Shield module is fixed, update procedure started.
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage - Arena
Adversary: Hoverion - Opponent 1
[
Internal Condition: 50
Attempt amount: 3
Conditional recursion: 5
Structural state: Body: Grenade Launcher|Arms: Hammer/Shotgun
]
______________________________
Initiate combination procedure, process to initiate pattern named after 'Initiative' internal module use, reprocess to initiate pattern named after 'Triple Blast' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Multifire' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Finalization' external module use after 'Karma Gunstriker', finalize combination procedure
GarakaBOOM! (-60 to enemy)
Drop: Shotgun
Being set ready for next round, healed, etc.
Announcer: Round two will begin shortly.
---
WARNING! INCOMING ENEMY UNIT!
BE AWARE OF:
1: BLASTER RAIN
2: LIGHTNING BLASTS
3: GIANT LASER OF DOOM.

http://www.youtube.com/watch?v=5Jh-_V26UBA" onclick="window.open(this.href);return false;

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Name: Fractulus - Ark of Crystal
Location: Outpost 1 - Portal of Crystal
HP: 1000
Attack: 27
Defense: 24
Skills: Blaster Rain (Usually set, inaccurate rain, random white pulse shots are aimed at random players.)|Lightning Blasts (Fires them from the platforms you use.)|Giant Laser of DOOM. (Like its said, Fractulus turns to the side and fires a giant laser while doing a slow 360 turn.
---
Note: You need the whole group to fight Fractulus.

Re: RtD: The Arks - The battles rage on!

Posted: Mon May 14, 2012 5:33 am
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"Only to be expected. I'm used to machines that require external armor in order to withstand heavy damage. You are quite the change."
Pepper the Type-Human with the Drum Machinegun, then slash with Metal Slayer.
"How do you even react to regular humans? Or is there none?"[/scaps]
[strike]                                [/strike]
Okay, banter banter banter time.

Re: RtD: The Arks - Double Boss Battle

Posted: Mon May 14, 2012 5:37 am
by Halico

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
Polarity shield(Updating, 2 turns)

D.O.U.I.S.:Updating polarity shield... 2 turns left.
D.O.U.: Move on
Vector Eagle: Follow D.O.U.
D.O.U.I.S.: Updating polarity shield module.

Re: RtD: The Arks - Ark of Crystal

Posted: Mon May 14, 2012 9:21 am
by Scionox
______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Nil
______________________________
process to initiate pattern named after 'Karmagen' internal module use

Re: RtD: The Arks - Tournament Round 2

Posted: Mon May 14, 2012 3:00 pm
by MILLIONLIVES
[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"Only to be expected. I'm used to machines that require external armor in order to withstand heavy damage. You are quite the change."
Pepper the Type-Human with the Drum Machinegun, then slash with Metal Slayer.
"How do you even react to regular humans? Or is there none?"[/scaps]
[strike]                                [/strike]
Okay, banter banter banter time.
Burai: Regular humans? Not sure about them, I rarely meet them.
Both attacks hit. (35-)
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 120
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7, Shotgun
Segment: Path of Courage - Arena
Adversary: Nil
______________________________
process to initiate pattern named after 'Karmagen' internal module use
Status Get: Karmagen (Regens 10 HP each turn.)
-ROUND 2-

Code: Select all

Name: Amateus - Opponent 2
HP: 70
Attack: 4
Defense: 6
Body: Rapid Flare Star/Solar Buster
Arm: Flare Star
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
Polarity shield(Updating, 2 turns)

D.O.U.I.S.:Updating polarity shield... 2 turns left.
D.O.U.: Move on
Vector Eagle: Follow D.O.U.
D.O.U.I.S.: Updating polarity shield module.
You exit the portal and see the gate to Outpost 1.

Code: Select all

Lily Rain HP: 30/120

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Vanguard Fencer Type-Human HP: 50/200
---
...

Re: RtD: The Arks - The battles rage on!

Posted: Mon May 14, 2012 3:13 pm
by [][][][]
Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100
[strike]                                [/strike]
"I see. So your focus is on mobility and attack, is that right?"
Combo Scaregant Burai Type-Human with both Metal Slayer and Ice Blade.[/scaps]