RPG: The Arks - A welcome?

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Re: RtD: The Arks - Double Boss Battle

Post by Halico »


Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(broken)(2 turns left): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
-detected but not found yet-Polarity shield(broken)

D.O.U.I.S.: Approximate repair time:2 turns
Also detected 2 more modules, both broken

D.O.U.: Fire Photon Laser on Vanguard Fencer Type-Human
Vector Eagle: Piercing Homing Blaster on Vanguard Fencer Type-Human
D.O.U.I.S.: Fixing Break Mode module.
Whee.

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Re: RtD: The Arks - Combo Damage!

Post by Scionox »

______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun), Ancient Cannon Parts: 3/7
Segment: Path of Courage
Adversary: Berzelius - Ark of Desire
[
Periods
Internal Condition: 100
Attempt amount: 15
Conditional recursion: 20
External Condition: Shockwave (High Damage, hits whole area)|Summon (Summons Sword Wings to fight)|Psygun Barrage (Throws shots of Psygun class at you)|Grenade Rain (Rains down grenades)
]
______________________________

Initiate combination procedure, process to initiate pattern named after 'Discharge' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Triple Blast' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Rapid fire' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Finalization' external module use after 'Karma Gunstriker', finalize combination procedure
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Re: RtD: The Arks - DOUBLE KO!

Post by MILLIONLIVES »

[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 200
Attack: 23
Defense: 10
Attacks per Turn: 2 [prepare yourself]
Skills: Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)|Bullet Barrage (Uses the minigun, fires 120 rounds.)|Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)|Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
Scaregant Burai - Type-Human
Watch out for:
Heavy Attack
Barrage
Shield
6 Combo
Two Activity
Weakness: Defense

FIGHT TO THE LAST
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
[strike]                                [/strike]
"Ah, another Type-Human.
You seem to be quite capable, even more so than Gultred ever was.
Duel accepted, may the best unit win."
Initialize combo.
Transmit command to Albatreos Laza [Attack using Beam Blades], followed by command to Aila [Attack using Ice Blade], followed by command to self [Attack using Metal Slayer], followed by command to self [Attack using Metal Slayer].
[/scaps]
Burai parries all the attacks, to say one more thing.
Scaregant Burai Type-Human: There's only you I need to battle.
She points at R0
Aila: Here, use my sword in this duel.
Aila gives R0 her sword.
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun), Ancient Cannon Parts: 3/7
Segment: Path of Courage
Adversary: Berzelius - Ark of Desire
[
Periods
Internal Condition: 100
Attempt amount: 15
Conditional recursion: 20
External Condition: Shockwave (High Damage, hits whole area)|Summon (Summons Sword Wings to fight)|Psygun Barrage (Throws shots of Psygun class at you)|Grenade Rain (Rains down grenades)
]
______________________________

Initiate combination procedure, process to initiate pattern named after 'Discharge' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Triple Blast' external module use after 'Karma Gunstriker', reprocess to initiate pattern named after 'Rapid fire' external module use after 'Rusted Dragon Options', reprocess to initiate pattern named after 'Finalization' external module use after 'Karma Gunstriker', finalize combination procedure
The combo took it down!
Item Get: Stardust Cannon
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(broken)(2 turns left): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
-detected but not found yet-Polarity shield(broken)

D.O.U.I.S.: Approximate repair time:2 turns
Also detected 2 more modules, both broken

D.O.U.: Fire Photon Laser on Vanguard Fencer Type-Human
Vector Eagle: Piercing Homing Blaster on Vanguard Fencer Type-Human
D.O.U.I.S.: Fixing Break Mode module.
KRIIIIITZ. (-120)
VF Type-Human is defeated.
She is panting, then faints, a critter leaving the body, would that have been her possesor?
Item Get: Two Hand Lance Handle
---
Kritz, what do we do?
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Re: RtD: The Arks - Double Boss Battle

Post by Halico »


Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(broken)(1 turn left): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
-detected but not found yet-Polarity shield(broken)

D.O.U.I.S.: Approximate repair time:1 turn
D.O.U.: ...
Send Lily Rain to garage for repairs.
D.O.U.: Locate the possesor, if possible
Vector Eagle: Stand by.
D.O.U.I.S.: Fixing Break Mode module.
Whee.

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Re: RtD: The Arks - The battles rage on!

Post by [][][][] »

Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 200
Attack: 23
Defense: 10
Attacks per Turn: 2 
Skills: 
Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)
Bullet Barrage (Uses the minigun, fires 120 rounds.)
Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)
Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
Scaregant Burai - Type-Human
DUEL FIGHT
FIGHT TO THE LAST
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
[strike]                                [/strike]
"Hmm. If you wish.
Stand back, Alba Laza and Aila. We will battle alone.
Alright, may the best fighter win."
Slash Scaregant Burai twice, then attempt parry of incoming attacks.[/scaps]
Last edited by [][][][] on Sat May 12, 2012 12:55 pm, edited 1 time in total.
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Re: RtD: The Arks - DOUBLE KO!

Post by Scionox »

______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun), Ancient Cannon Parts: 3/7, Stardust Cannon
Segment: Path of Courage
Adversary: Nil
______________________________
Continuate Segment progression, Afterincentralize External Module named after 'Rusted Dragon Options(Gatling Gun)' attempt amount using foreign(ex) module named after 'Stardust Cannon', Periods
Was known as: <Insert huge list of nicknames i wont ever use again>
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Re: RtD: The Arks - The Duel

Post by MILLIONLIVES »

[][][][] wrote:Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 200
Attack: 23
Defense: 10
Attacks per Turn: 2 
Skills: 
Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)
Bullet Barrage (Uses the minigun, fires 120 rounds.)
Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)
Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
Scaregant Burai - Type-Human
DUEL FIGHT
FIGHT TO THE LAST
WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING!
[strike]                                [/strike]
"Hmm. If you wish.
Stand back, Alba Laza and Aila. We will battle alone.
Alright, may the best fighter win."
Slash Scaregant Burai twice, then attempt parry of incoming attacks.[/scaps]
The slashes hit. (-20)
She slashes yet you parry and counter. (-20 to Burai.)
---
Dr. Roboevil wrote:______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun), Ancient Cannon Parts: 3/7, Stardust Cannon
Segment: Path of Courage
Adversary: Nil
______________________________
Continuate Segment progression, Afterincentralize External Module named after 'Rusted Dragon Options(Gatling Gun)' attempt amount using foreign(ex) module named after 'Stardust Cannon', Periods
While the Stardust Cannon is being equipped to the options, you see some robots flying to one place, you decide to go there and take a look.
You see an Arena, where robots battle to win a part of the Ancient Cannon. (#7, the laser module of it)
Choices
Sign in for the tournament (Reccomended, you get fully healed each win, you don't die if you lose.)
Skip it and go on.
---
Dualer wrote:

Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(broken)(1 turn left): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
-detected but not found yet-Polarity shield(broken)

D.O.U.I.S.: Approximate repair time:1 turn
D.O.U.: ...
Send Lily Rain to garage for repairs.
D.O.U.: Locate the possesor, if possible
Vector Eagle: Stand by.
D.O.U.I.S.: Fixing Break Mode module.
You find the critter, and stomp it dead.
Meanwhile Lily is send to the garage to get repaired, while Vector Eagle uses a Repair Pack 50% while waiting. (heals 50% of the users max HP)
---
Gee whiz.
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Re: RtD: The Arks - The battles rage on!

Post by [][][][] »

Units In Party [before turn]
Location: Miyamoto Plains AREA 5
Universal Credits: 500

Code: Select all

Sound: Alarm Noise
Hearing Range: 400
Volume: 30 if 400/60 if 200/80+ if -100

Code: Select all

Name: Scaregant Burai Type-Human
HP: 160
Attack: 23
Defense: 10
Attacks per Turn: 2 
Skills: 
Desert Savage(Using the big Tachi sword, she can strike up to 5 times.)
Bullet Barrage (Uses the minigun, fires 120 rounds.)
Cloak Shield (Blocks all damage for turn when in used, takes both actions, cooldown is 5 turns)
Combo Attack(6 slashes)
Arms: Big Tachi sword, Gatling Cannon
Legs: None
Booster: None
Head: None
Info: Scaregant Burai is a bounty hunter wandering the deserts, yet also seems to challenge players, whoever is fought, is tested on the skills.
[strike]                                [/strike]
"Show me what you have for me."
Slash Scaregant Burai with both Metal Slayer and Ice Blade [one action each], then deflect incoming bullets / counter melee attack.
"Impressive durability for a lightly-armored human."[/scaps]
There was once something here,
but it's now gone.

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Re: RtD: The Arks - Double Boss Battle

Post by Halico »


Robots in current party(before turn):

Robots in garage(before turn):
[/scaps]

Known Skills:
Break mode(fixed, ready): Likely responses: Activate Hyper Charge
-detected but not found yet-Double Break Mode(broken beyond repair)
Polarity shield(broken)

D.O.U.I.S.: Break Mode repaired. Further actions?
D.O.U.(to internal system):Start repairing other detected modules.
D.O.U.I.S.: Polarity shield Module, broken, commencing fix.
D.O.U.I.S.: Error.
D.O.U.I.S.: Update found, attempting to get module up to date.
D.O.U.I.S.: Polarity can now absorb all attacks, but only limited time of use.

D.O.U.: Move on....?
Vector Eagle: Follow D.O.U.
D.O.U.I.S.: Update polarity shield module, which will be fixed when updated.
Whee.

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Re: RtD: The Arks - The Duel

Post by Scionox »

______________________________
Rusted Dragon
Periods
Final Redistribution: 1000
Internal Condition: 119
External Condition: Red Chip, Green Chip, Aftercharge
External Module: Karma Gunstriker, Karma Barrier(Stability 5/5), Rusted Dragon Options(Gatling Gun, Stardust Cannon), Ancient Cannon Parts: 3/7
Segment: Path of Courage
Adversary: Nil
______________________________
Extra amount of adversary detected, initialize engagement module
Was known as: <Insert huge list of nicknames i wont ever use again>
Ancient creation list: http://www.fraxyhq.com/forums/viewtopic.php?f=7&t=1526" onclick="window.open(this.href);return false;
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