Health: 80 / 100
Shield 2 Health: 250 / 250
Summon Points: 7 / 10
Essence: 0
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Current Tier: 1
Status Effects:
Boost Staff:
EXP Level: 1
EXP: 0%
Flight (allows for movement above walkable area)
Attack +1 (+1 to ATK rolls)
Reflex +1 (2 actions per turn)
Suit Tweak +3 (+3 to action rolls)
Shield Ver. 2 (250 HP, blocks all status effects, does not take damage from attacks with 10 HP damage or less, +1 to DEF rolls)
Stability (no negative effects from overshots)
Auto-Retaliation Portal Defense System (+3 to DEF rolls, 50% chance of counter-attack when hit)
Radar System (detects nearby enemies)
Personal Atmosphere (allows space travel)
Targeting System (+2 to ATK rolls, allows critical hits)
Inventory
Summoned:
Stick (-1 SP) [Limit: 100 / 100]
Boost Staff (-2 SP) (+1 to atk/def stats) [Limit: 50 / 50]
Non-summoned:
\\\\NONE\\\\
Current Area:
Outer Space - Near ??Yellow Planet??
Total Rolls:
ACT rolls: 4 - 9
ATK rolls: 5 - 10
DEF rolls: 6 - 11
Enemies On Radar:
ENEMY NAME: Ravaging Angel
ENEMY TYPE: RARE ENEMY
TIER LEVEL: 1.5
Shield 2 Health: 250 / 250
Summon Points: 7 / 10
Essence: 0
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Current Tier: 1
Status Effects:
Boost Staff:
EXP Level: 1
EXP: 0%
Flight (allows for movement above walkable area)
Attack +1 (+1 to ATK rolls)
Reflex +1 (2 actions per turn)
Suit Tweak +3 (+3 to action rolls)
Shield Ver. 2 (250 HP, blocks all status effects, does not take damage from attacks with 10 HP damage or less, +1 to DEF rolls)
Stability (no negative effects from overshots)
Auto-Retaliation Portal Defense System (+3 to DEF rolls, 50% chance of counter-attack when hit)
Radar System (detects nearby enemies)
Personal Atmosphere (allows space travel)
Targeting System (+2 to ATK rolls, allows critical hits)
Inventory
Summoned:
Stick (-1 SP) [Limit: 100 / 100]
Boost Staff (-2 SP) (+1 to atk/def stats) [Limit: 50 / 50]
Non-summoned:
\\\\NONE\\\\
Current Area:
Outer Space - Near ??Yellow Planet??
Total Rolls:
ACT rolls: 4 - 9
ATK rolls: 5 - 10
DEF rolls: 6 - 11
Enemies On Radar:
ENEMY NAME: Ravaging Angel
ENEMY TYPE: RARE ENEMY
TIER LEVEL: 1.5
Ravaging Angel
TOTAL HP: 640 - 15 = 625
Global Ravaging Angel Statuses:
Titanic Power: +3 to attack rolls.
Titanic Defense: +3 to defense rolls.
Intimidation (Lv. 2): Occasionally decrease rolls of enemies.
Inorganic: Attacks that only affects biological and organic beings do not work on this enemy.
Stop Counter: Having a higher defense roll than its attack roll does not result in the opponent countering against this enemy.
Status Immunity (Lv. 3): Immune to Death and most negative status effects.
Status Protection: Starting statuses cannot be removed.
Multi-Target: Multiple target parts.
Elemental Resistance: This enemy gains +1 defense to all holy, light, divine, darkness, corruption and infernal attacks.
Elemental Weakness: This enemy is gets a penalty of -1 against fire and ice attacks.
Limited Movement: Not all the parts will attack you every turn.
Special Case Actions: Some actions do not require rolls.
Ravaging Angel's Head
HP: 110
Status Effects: Ravager's Eyes: Is able to land criticals.
Shielded (50 HP): This shield tanks the attacks for this enemy.
Ravaging Angel's Left Arm
HP: 60
Status Effects: Brute Strength: +1 attack roll to physical attacks.
Power Strike: Increases damage dealt with physical attacks.
Ravaging Angel's Right Arm
HP: 60
Status Effects: Caster Symbol: +1 attack roll to magical attacks.
Sigil of Magic: Increases damage dealt with magic attacks.
Ravaging Angel's Torso
HP: 150 - 15 = 135
Status Effects: Actionless: Doesn't perform actions.
Armour: +1 defense roll.
Gaurdian Tank Role: Must be defeated first before the other parts can be assaulted against.
Ravaging Angel's Legs
HP: 100
Status Effects: Barely Acts: Will rarely do any actions.
Armour: +1 defense roll.
Ravaging Angel's Left Wing
HP: 80
Status Effects: Fragile: -1 defense roll.
Accuracy: Inflicts damage when this part's attack roll is the same as the opposing defense roll.
Elemental Resistance: +1 defense to wind.
Elemental Power: +1 attack when using divine, holy, light, darkness, infernal or corruption attacks.
Ravaging Angel's Right Wing
HP: 80(/80)
Status Effects: Fragile: -1 defense roll.
Accuracy: Inflicts damage when this part's attack roll is the same as the opposing defense roll.
Elemental Resistance: +1 defense to earth.
Regeneration: Constantly heals (5 HP for this enemy).
TOTAL HP: 640 - 15 = 625
Global Ravaging Angel Statuses:
Titanic Power: +3 to attack rolls.
Titanic Defense: +3 to defense rolls.
Intimidation (Lv. 2): Occasionally decrease rolls of enemies.
Inorganic: Attacks that only affects biological and organic beings do not work on this enemy.
Stop Counter: Having a higher defense roll than its attack roll does not result in the opponent countering against this enemy.
Status Immunity (Lv. 3): Immune to Death and most negative status effects.
Status Protection: Starting statuses cannot be removed.
Multi-Target: Multiple target parts.
Elemental Resistance: This enemy gains +1 defense to all holy, light, divine, darkness, corruption and infernal attacks.
Elemental Weakness: This enemy is gets a penalty of -1 against fire and ice attacks.
Limited Movement: Not all the parts will attack you every turn.
Special Case Actions: Some actions do not require rolls.
Ravaging Angel's Head
HP: 110
Status Effects: Ravager's Eyes: Is able to land criticals.
Shielded (50 HP): This shield tanks the attacks for this enemy.
Ravaging Angel's Left Arm
HP: 60
Status Effects: Brute Strength: +1 attack roll to physical attacks.
Power Strike: Increases damage dealt with physical attacks.
Ravaging Angel's Right Arm
HP: 60
Status Effects: Caster Symbol: +1 attack roll to magical attacks.
Sigil of Magic: Increases damage dealt with magic attacks.
Ravaging Angel's Torso
HP: 150 - 15 = 135
Status Effects: Actionless: Doesn't perform actions.
Armour: +1 defense roll.
Gaurdian Tank Role: Must be defeated first before the other parts can be assaulted against.
Ravaging Angel's Legs
HP: 100
Status Effects: Barely Acts: Will rarely do any actions.
Armour: +1 defense roll.
Ravaging Angel's Left Wing
HP: 80
Status Effects: Fragile: -1 defense roll.
Accuracy: Inflicts damage when this part's attack roll is the same as the opposing defense roll.
Elemental Resistance: +1 defense to wind.
Elemental Power: +1 attack when using divine, holy, light, darkness, infernal or corruption attacks.
Ravaging Angel's Right Wing
HP: 80(/80)
Status Effects: Fragile: -1 defense roll.
Accuracy: Inflicts damage when this part's attack roll is the same as the opposing defense roll.
Elemental Resistance: +1 defense to earth.
Regeneration: Constantly heals (5 HP for this enemy).
Cast Clear Mind (weakens the effects of Intimidate).
And now... To even the odds a little more...
Cast Eva+ (chance of evading attacks).
Or, if Eva+ is not allowed:
And of course, I need some tools.
Enhance the Boost Staff with magic, increasing its stats.