Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 9:25 pm
by AlexMdle
Good enough. To maintain that, which Dei is best known for, we will require... a bag of marbles.
Is this a reasonable request?
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:08 pm
by PureQuestion
...Marbles?
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:11 pm
by AlexMdle
Tiny round objects of crystal or similar composture.
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:12 pm
by PureQuestion
No, I mean, why marbles?
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:14 pm
by AlexMdle
They are a vital component for a group of quasi-beings that Dei is intent on creating.
They will act as his omniscient eyes and shall be many.
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:16 pm
by PureQuestion
The Ultimate Guardian begins his quest across the thousand realms of torment to marble mountai- Ahahaha. No.
The Guardian conjures a bag of Marbles.
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:26 pm
by AlexMdle
Excellent.
Dei brings forth life from a standpoint. Pure form of reaction, in form of observation.
The marbles turn red and gain an unearthly glow, as they begin to hover above the guardian's abode.
And Dei spoke to them in unseen tongue, to scatter, to bring back visual wisdoms from each corner of existence.
But more importantly, to scry the move of any enemy.
Find Pandimonium and all of his followers. Let Dei see their every action, every breath and blink of an eye. They shall not put a thought into motion before Dei knows it.
Now. Spread forth!
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 10:42 pm
by Infinity's End
Only the strongest survived the Catacylsm.
The former reality had been obliterated, every trace of it seemingly gone, its' denizens nonexistent.
But the Gods had other plans. Another reality was forged, at the cost of their power.
Yet one cannot stop a God for long. Even now, they regain their power.
While the former reality is no more, something still remains, weakened by the Cataclysm.
For every story needs aBeginningand anEnd.
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Fri Oct 28, 2011 11:03 pm
by Spriterkid
HP: 6/10
Level: 1 "Mortal"
Inventory
Sword of Time
Hourglass of Power
Status Effects
+1 to all rolls
>Donum: Agree to play chess. Maybe that'll shut him up.
Re: Roll to Dodge - Chaos 2 - Turn 7: Forgot The Title
Posted: Sat Oct 29, 2011 1:01 am
by Dicearm
Sebi the Sorcerer
HP: 10/10
Level: 1 "Mortal"
Somewhere on the planet, a sorcerer had decided to begin becoming more evolved in the world. Although he had been living a rather secluded life so far, he thought he knew enough of the world to go out and have an adventure in it. Thus, he began to prepare for his adventure. Sebi prepared his things and began to summon the Crest of Fortune to help with his luck.
Attempts to activate the Crest of Fortune, ideally to inverse own rolls, so that lower is better and higher is worse. [6 = epic fail down to 1 = overshoot]