Re: Survive RTD - Suddenly, it started...
Posted: Tue Jan 10, 2012 2:56 am
Head toward Container V, seeing if I can boost my rolls in the process.
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You pull out the Oblivion's Edge, which will raise in power with you as you raise in tier levels. (-4 SP)Infinity's End - 5 + 1 wrote:Attempt to pull my sword from Oblivion.
Obtain Oblivion's Edge, my personal weapon. It's linked to my power, and will increase in strength with me.
You have absolutely no idea how to pull off such a teleportation ability with what you have with you right now or what you have experienced. To be able to teleport to areas that you know of with only your mind is quite hard to pull off at your tier, as your mind is not connected to the areas itself, therefore, there is of little chance that you can pull off such a spell without using something has some sort of connection to the area itself. Currently, you have not by any chance come across anything like that in which you can bridge the connection between your mind and the area, so you cannot make such a spell yet. You can, however make a personal atmosphere for yourself.Silence - ? wrote:Hmm. A teleportation ability would be nice, or at least when I know the area... Also with it is the ability to record areas. It would be good too if I could have my personal atmosphere, for space travel...
Attack Roll: 5 + 5 + 3 + 1 + 1 = 15Silence - 6 + 3 wrote:Detonate the area around myself, while protecting myself from damage as much as possible.
You carefully carved a stone blade for yourself out of a boulder you spotted nearby by erasing parts of it. (+Stone Blade: +2 to attack.)Alnylthyria - 4 wrote:Carve a stone blade out of a boulder by erasing bits of it.
You proceeded forwards. You farther you go, you more crystals you see on the walls of the cavern. You eventually reach a circular room with crystals placed symmetrically around the room. In the center of the room, there is a crystal sword stuck in the ground, and surrounded by a magical barrier that seems to require specific elemental magic to unlock. There are two magical sigils that seems to be shown on the magical barrier. One resembles a snow flake and the other seems to resemble stone spikes placed in a circular formation. (WARNING: SUCCESSFULLY UNSEALING AND PULLING OUT THE CRYSTAL SWORD WILL RESULT IN A BOSS FIGHT)Spriterkid wrote:>Go somewhere that isn't the way back.
(+Ability: Advanced Flight) You can now fly freely through the air, along with an advantage in air combat: you gain +1 to your attack and defense rolls while you are fighting while flying. You also gain +1 to reflex rolls. You dismiss your wings. (-wings)Dualer - 5 + 1 wrote:Action 1:gain ability to fly without wings, if succeeds, dismiss the wing
You summon a large Frost Blade in your hands, but kinda grabbed it by the blade when you summoned it. Ouch, your hands. (-3 SP, +Frost Blade, +Frozen Cut Hand: -1 to your attack rolls. 3 turns left.)Dualer - 6 + 1 wrote:Action 2:if action 1 fails, redo action 1, if action 1 succeeds, summon ice sword
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BOSS: Cloud Demon
HP: 200
Status Effects: Storm Defense: +2 Defense to all water, wind and lightning attributed attacks.
Storm Power: +1 Attack to all water, wind and lightning attacks.
Demonic Strength: +1 attack to all physical attacks.
Status Protection: Starting statuses cannot be removed.
Intimidation (Lv. 1): Occasionally decrease rolls of enemies.
Slight Haste: Has a chance of performing two actions in one turn.
Status Immunity (Lv. 4): Immune to Death and most negative status effects.
Cumulus Boost: +1 to attack rolls and action rolls, is able to land critical hits.
Stabalized Body: Prevents negative overshots.
Are you able to fool the fairy?SnipeHeart wrote:Point behind the fairy to distract it and punch the fairy when it's not looking.
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Fairy
HP: 30
Status Effects: Mystic: +1 to all magic attacks.
Semi-Unaggressive: This monster will not attack the player under peaceful circumstances, but any sign of aggression or approach from the player will result in an attack.
Lesser Immunity: Immune to certain status effects.
Extremely Cautious: +2 to defense rolls and 1 to reflex rolls and counter rolls.
You ask the Dimension Master to head towards Container V. It obliges and begins surrounding both you and itself with a large orb before flying towards Container V at many times the speed of light. Along the way there, you attempt to boost your roll, and successfully does so (+2 to all rolls). However, your body couldn't take such a power instantly coming into you and got a bit of damage from it. (-5 HP)Ex-Rumia - 6 wrote:Head toward Container V, seeing if I can boost my rolls in the process.
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Outer-Entity Soarer
HP: 1000
SP: 20
Status Effects: Outer Entity (Lv. 1): This information on this status effect is unknown to all below tier 7.