The Brick Wall LIVES! turn 39 Destruction
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- Fraxy God
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Re: The Brick Wall LIVES!
Yep, Hard's the choice of lots.
Anyways, start is at midnight GMT +8.
EDIT: Also I noticed, this game got two pages just for the voting :what:
Anyways, start is at midnight GMT +8.
EDIT: Also I noticed, this game got two pages just for the voting :what:
There was once something here,
but it's now gone.
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- Fraxy God
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Re: The Brick Wall LIVES!
Double post, to alert all.
Game started, difficulty set to Hard.
The Brick Wall: 15000 / 15000
The People: 15000 / 15000
Ready GO!
Game started, difficulty set to Hard.
The Brick Wall: 15000 / 15000
The People: 15000 / 15000
Ready GO!
There was once something here,
but it's now gone.
- ShadowSpectre
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Re: The Brick Wall LIVES!
I'm disappointed in your lack of faith in my standards.SnipeHeart wrote:Hard.
And SS could make so many "That's what she said." jokes right now.
I throw SnipeHeart at the brick wall.
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Re: The Brick Wall LIVES!
>Summon Annie. (League of Legends)
RIP Ed Balls
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Re: The Brick Wall LIVES!
Punch the brick wall as I get thrown at it.
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Re: The Brick Wall LIVES!
I grab a brick and tear it off the wall for percentile damage.
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Re: The Brick Wall LIVES!
You attempt to hurl SnipeHeart.ShadowSpectre wrote:I'm disappointed in your lack of faith in my standards.SnipeHeart wrote:Hard.
And SS could make so many "That's what she said." jokes right now.
I throw SnipeHeart at the brick wall.
Not like you'd be able to do much damage anyway.
But better than nothing, right?
While you are hurled at the Brick Wall, you attempt punching it.SnipeHeart wrote:Punch the brick wall as I get thrown at it.
Ouch. But a little more damage can't hurt, right?
The Brick Wall: -150 HP
You succeed at summoning Annie, and she's currently at level 12.Spriterkid wrote:>Summon Annie. (League of Legends)
Code: Select all
Annie, the Dark Child
HP: 1260 / 1260 [+11 HP per turn]
MP: 850 / 850 [+14 MP per turn]
Regular Attack Damage: 80
Physical Damage Reduction: 56
Magical Damage Reduction: 30
Abilities:
Pyromania - Innate: Every five abilities used, the next ability will eliminate one of the Brick Wall's actions.
Disintegrate - Level 4: Costs 90 mana. Deals 205 damage, single target. No cooldown.
Incinerate - Level 3: Costs 110 mana, deals 180 damage, up to three targets. Cooldown: 2 turns
Molten Shield - Level 3: Costs 25 mana. Decreases damage taken by 30. Returns 40 damage per regular attack to attacking enemies. Lasts for 2 turns. Cooldown: 4 turns.
Summon Tibbers - Ultimate Level 2:Costs 175 mana. Summons Tibbers. Lasts for 5 turns. Cooldown: 13 turns.
Code: Select all
Tibbers
HP: 1600
RAD: 105
PDR: 50
MDR: 45
Abilities:
Summoning Backlash - Deals 325 damage to everyone upon summon.
Dark Aura - Deals 35 damage to Brick Wall's group per turn.
BLAMInfinity's End wrote:Fire an Anti-Brick Wall Rifle at the Brick Wall.
The ammunition strikes the Brick Wall, then explodes.
Then a part of the Wall collapses.
The Brick Wall: -200 HP
Unfortunately for you, he denies it.GradiusuiraD wrote:I ask IE to ban the brick wall
[no godmodding, please]
AAAURGHXeilumardrox wrote:I grab a brick and tear it off the wall for percentile damage.
You vaguely heard a scream.
Huh.
Suddenly, the brick glows.
It smacks into you, and returns, now a detached entity.
Code: Select all
Floating Brick
HP: 150
RAD: 20
PDR: 10
MDR: 10
You call in a wrecking ball.Dualer wrote:wrecking ball
WHAM!
But since this is not an ordinary Wall, it stands.
The Brick Wall: -175 HP
The Brick Wall summons more bricks to create the dreaded Brick Golem.The Brick Wall wrote:Build up that new detached piece of me with more pieces until it becomes something better.
Code: Select all
The Brick Golem
HP: 1500
RAD: 200
PDR: 100
MDR: 100
Abilities:
CRUSH! - Stuns an opponent, cancelling its action for the turn. Cooldown: 3 turns.
Brick SMASH! - Uses a part of itself to utterly crush an opponent. -150 HP, deals 400 damage. Cooldown: 2 turns.
Enemy gained: The Brick Golem
Sending reinforcements...The Brick Wall wrote:These idiots are bombarding me too much. Send up a defensive Wall.
Code: Select all
[b]Defensive Servant Wall[/b]
HP: 3000
RAD: 50
PDR: 200
MDR: 200
Abilities:
DEF Up: +50 to PDR of Brick Wall's team while alive.
Shell: +50 to MDR of Brick Wall's team while alive.
The Brick Wall: 15000 HP - 675 = 14325 HP
The People: 15000 HP - 2- = 14980 HP
Notes:
SS, you make me compute SO HARD.

Also, PDR and MDR stands for how much the physical / magical damage is reduced.
Both the People and the Brick Wall [initially] has 0 PDR and MDR.
RAD is how much damage the unit does when using a regular attack.
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