The Brick Wall LIVES! turn 39 Destruction
- TheBlueEcho
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Re: The Brick Wall LIVES! turn 28 Status stealing
Item Get! SAOACC! (Super Awesome Oversized Arm Claw Cannon)
8D
> TBE: Load Oblivion's Wish Into SAOACC. Then Clamp Onto Daemon, and fire Cannon's Payload + Photon (Light) Shot.
8D
> TBE: Load Oblivion's Wish Into SAOACC. Then Clamp Onto Daemon, and fire Cannon's Payload + Photon (Light) Shot.
Last edited by TheBlueEcho on Sun Feb 05, 2012 12:01 am, edited 1 time in total.
- Halico
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Re: The Brick Wall LIVES! turn 28 Status stealing
Dualer:Status curse on the wall's side(The more positive status effects are on the target, the more damage they receive)
L.A.R. charge:1200-0+700=1900
L.A.R. charge:1200-0+700=1900
Whee.
- SnipeHeart
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Re: The Brick Wall LIVES! turn 28 Status stealing
Splash a bit of Holy Water on the demon while I let my hypnotized buddy over there follow in Y-Army's example.
- Garoslaw
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Re: The Brick Wall LIVES! turn 28 Status stealing
*L-Garo does an upper slash at the demon. Then puts up a barrier around TBE
(Action + Free Action)
(Action + Free Action)

- GARLAND
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Re: The Brick Wall LIVES! turn 29 More summons
Initializing simulation engine。。。
。
Your White side heals people by 3110 HP。
Demon attacks A1ph for 2178 damage。
。
You start charging an attack。
。
Spectralis heals People's side by 1500 hp。
。
You hammer A1ph again, 2028 damage, status effect misses, then you power Alex's move with science。
。
。
Mad Zombie Scientists take enemy's eyes and make collection, A1ph is eyeless now, Blood Spontaneous is eyeless now, don't seems like other enemies have eyes。
Then scientists go somewhat overboard with amount of C4, and get not enough time to strap it to Y-Army, so they just pile them on people's side。
Suddenly Pulchritude Sequence restarts, unstable, but twice as fast。
。
Oblivion's Wish returns to your hand。
。
。
。
Then you, using power of your sword, create Badass Barrier around TBE。
。
Then it shoots compressed blood shots at Dualer, 5530 damage, 2000 of which gets restored by anti-damage, the Bloodwall heals by 700 HP, Reflective Barrier is stolen。
Then it targets TBE and Demon for powerful bloody splash, Demon negates attack with Barrier, Badass Barrier takes 4191 damage, Badass barrier becomes stronger。
。
Then he summons Hellfire under Black heart and White Heart, BH takes 4997 damage and KO, WH takes 3395 damage, status effect misses。
。
。
。
。
。
。
Dualer regenerates 1311 HP。
TBE regenerates 886 HP。
SS regenerates 1059 HP, up to the max。
Mad Zombie Scientists would regenerate 441 HP, but it's already at the max。
Meatshields regenerates 800 HP。
People healed by 1000 HP。
Blood Spontaneous heals wall's side by 800 HP。
A1ph heals 1700 HP due to bleeding, being smited and being eyeless。
Everyone who is on fire takes 500 damage。
Noxa drains 7500 health from Demon and gives it to A1ph。
Wall's side is healed by 4 HP。
Sanguineous Exhalation damages people's side by 450 HP, healing the Bloodwall by 3000。
RS - 40SYNC arrives。
Canceris Portrait fades in。
Demon takes 500 damage from link。
。
。
Calculating simulation results。。。
Done。
Responce awaits。。。
。
Your dark side fires a void/darkness blast at the Bloodwall, dealing 2052 damage, Second Chance resists, but starts breaking a bit。Black Heart wrote:He got Dualer's abillity!
I wonder.
Dark: Fire a blast of half-void half-darkness in attempt to remove the Second Chance status from the Bloodwall.
Light: Heal the people.
Demon Lotus wrote:Assist in ShadowSpectre's action with a Morning Star [mace]
Your White side heals people by 3110 HP。
Demon attacks A1ph for 2178 damage。
。
RS - 38SYNC junctions with RS - 39SYNC。[][][][] wrote:RS - 38SYNC -> Alright, line up in front of ContinuumSYNC and junction! [adds attack power to RS - 39SYNC, removes RS - 38SYNC ability to act for until disengage]
RS - 39SYNC -> With ViperSYNC junctioned, charge up... [charging an attack]
You start charging an attack。
。
You take out a Demon-Slaying sword and slash A1ph with it, 3968 damage, A1ph is smited。Xeilumardrox wrote:I take out a Demon-Slaying Sword and slash Forbidden Demon A1ph with it.
Spectralis: Heal the People's side.
Spectralis heals People's side by 1500 hp。
。
Y-Army charges towards A1ph, engaging nuclear drive on the way, and on full speed, crashes into A1ph, exploding and dealing 9143 damage, A1ph gets critical action。ShadowSpectre wrote:Y Army: All out attack against daemon. [Sacrifice self, dealing HP in damage to target with no reductions.]
Self: Hammer daemon. Use free action to power Alex's move.
You hammer A1ph again, 2028 damage, status effect misses, then you power Alex's move with science。
。
A1ph summons 2 meatshields。Forbidden Demon A1ph wrote:Huge Meaty Chunks
。
You give ANtimatter Sword to SS。AlexMdle wrote:Shit just got real.
>AlexMdle: Pick out the Antimatter Sword for SS' arsenal.
>Amdle. Zomb. Cr. Sc. Team: Be unreasonable, take their eyes. (The enemies)
>Amdle. Zomb. Cr. Sc. Team: Strap tons upon tons of C4 on Y-Army.
>Caleb: WE BE JAMMIN', MON! Haxx the Pulchritude Sequence back into action and punch it's up to da maxxorz! (Warning: Hacked sequence is unstable and may switch targets)
Mad Zombie Scientists take enemy's eyes and make collection, A1ph is eyeless now, Blood Spontaneous is eyeless now, don't seems like other enemies have eyes。
Then scientists go somewhat overboard with amount of C4, and get not enough time to strap it to Y-Army, so they just pile them on people's side。
Suddenly Pulchritude Sequence restarts, unstable, but twice as fast。
。
You load Oblivion's Wish into SAOACC along with photon shot, then fire it at A1ph, one of Meatshields catches attack, taking 2879 damage, Meatshield 1 is blinded。TheBlueEcho wrote:Item Get! SAOACC! (Super Awesome Oversized Arm Claw Cannon)
8D
> TBE: Load Oblivion's Wish Into SAOACC. Then Clamp Onto Daemon, and fire Cannon's Payload + Photon (Light) Shot.
Oblivion's Wish returns to your hand。
。
You cast Status curse on Wall's side。Dualer wrote:Dualer:Status curse on the wall's side(The more positive status effects are on the target, the more damage they receive)
L.A.R. charge:1200-0+700=1900
。
You splash some of Holy Water at A1ph, but Meatshield 2 catches attack and takes 2660 damage。SnipeHeart wrote:Splash a bit of Holy Water on the demon while I let my hypnotized buddy over there follow in Y-Army's example.
。
You run towards A1ph, ready to slash him, but meatshield blocks your way so you slash him instead, 6254(critical hit) damage。Garoslaw wrote:*L-Garo does an upper slash at the demon. Then puts up a barrier around TBE
(Action + Free Action)
Then you, using power of your sword, create Badass Barrier around TBE。
。
The Bloodwall creates dense bloody fog at People's side。The Bloodwall - SAP QUENCHER wrote:Sanguineous Exhalation
Homicide Gearing
Sap splash across
Then it shoots compressed blood shots at Dualer, 5530 damage, 2000 of which gets restored by anti-damage, the Bloodwall heals by 700 HP, Reflective Barrier is stolen。
Then it targets TBE and Demon for powerful bloody splash, Demon negates attack with Barrier, Badass Barrier takes 4191 damage, Badass barrier becomes stronger。
。
A1ph summons 3 imps。Forbidden Demon A1ph wrote:Weaklings
Hellfire
Then he summons Hellfire under Black heart and White Heart, BH takes 4997 damage and KO, WH takes 3395 damage, status effect misses。
。
All demonic units are healed by 1200。Meatshield 1 wrote:Demonic Heal
。
All demonic units are healed by 1100。Meatshield 2 wrote:Demonic Heal
。
Imp just runs around。Imp 1 wrote:Fireball
。
Another imp pathetically runs around。Imp 2 wrote:Claws
。
Imp stares at people's side, doing nothing。Imp 3 wrote:Jump attack
。
Dualer regenerates 1311 HP。
TBE regenerates 886 HP。
SS regenerates 1059 HP, up to the max。
Mad Zombie Scientists would regenerate 441 HP, but it's already at the max。
Meatshields regenerates 800 HP。
People healed by 1000 HP。
Blood Spontaneous heals wall's side by 800 HP。
A1ph heals 1700 HP due to bleeding, being smited and being eyeless。
Everyone who is on fire takes 500 damage。
Noxa drains 7500 health from Demon and gives it to A1ph。
Wall's side is healed by 4 HP。
Sanguineous Exhalation damages people's side by 450 HP, healing the Bloodwall by 3000。
RS - 40SYNC arrives。
Canceris Portrait fades in。
Demon takes 500 damage from link。
。
Progression Unit Power
APPEARANCE GAUGE LEFTOVER
14
。APPEARANCE GAUGE LEFTOVER
14
。
Calculating simulation results。。。
Done。
Code: Select all
_______________________________________________________________________________________________________
Global: None
_______________________________________________________________________________________________________
People's Side: Status Effects: Pile of C4(???), Sanguineous Exhalation(damage per turn, decreased effectiveness on positive status effects, HP drain per turn)
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People HP: 39319/60000, Status effects: Healing Barrier(4300/6000)(Takes only 50% of damage, heals, 2 turns left)
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Black Heart Human-Type HP: 0/6500, Status effects: separated (was separated from people), on fire(damage per turn), Item: Gravity Shield Half (Medium bonus to defensive actions using gravity, grants auto-shield with 1000 HP that regenerates 250 HP each turn (0/1000), can be used to redirect every attack from people's side to the wall's side for a turn as free action(will be used on both halves), each 8 turns (Recharging, 5 turns left)
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White Heart Human-Type HP: 41/6500, Status effects: separated (was separated from people), on fire(damage per turn), Item: Gravity Shield Half (Medium bonus to defensive actions using gravity, grants auto-shield with 1000 HP that regenerates 250 HP each turn (0/1000), can be used to redirect every attack from people's side to the wall's side for a turn as free action(will be used on both halves), each 8 turns (Recharging, 5 turns left)
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Dualer HP: 3295/7250, Status effects: perma-regen (self-heal per turn), anti-damage(Turns part of damage into healing), regen(self-heal per turn), on fire(damage per turn) ,L.A.R. charge: 1900/10000 (700 regen per turn), transformation module(able to switch between L.A.R. form and L.A.B. form as free action, but with 2 turn cooldown)
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ShadowSpectre HP: 7050/7500, Status effects: merged with item (can upgrade item once per phase(0 left)), Hammer Glows Red(???), Fire Armor(Additional max HP, Chance to block 1500 damage, takes highly reduced damage from fire element), separated (was separated from people), integrity regeneration device(self heal per turn), Antimatter Sword(Bonus to antimatter type actions, bonus to melee attacks, SoTS split(Sword of Thousand Swords actions gets a bit decreased effectiveness)), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, possible second action using Science Launcher each second turn, can be set to power one of friendly actions by science as free action once per 3 turns (recharging, 3 turns left)
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SnipeHeart HP: 4537/6200, status effects: separated (was separated from people), dancing(increased chance to dodge, decreased attack damage), Berserker Mode (increased attack damage, small max hp increase over time, chance to resist status effect from attacks, 3 turns left)
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RS - 39SYNC HP: 6105/11000. status effects: mechanical (immune to poison and such things that work only on organic, blocks 1000 damage, additional max hp), fusion (all stats increased), separated (was separated from people), on fire(damage per turn), charging(---)
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RS - 38SYNC HP: 3550/4000. status effects: mechanical, Evasive (high chance to avoid damage from attacks), junction(Adds effectiveness and additional damage to target's attacks, Current target: RS - 39SYNC)
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RS - 40SYNC HP: 16000/16000. status effects: mechanical, heavily armored (blocks additional 1000 damage)
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TheBlueEcho HP: 7420/10000, Status effects: Void Armor Suit(Chance to block 1000 damage, chance to hurt melee attackers, takes highly reduced damage from void based attacks), anti-elemental SAOACC(Increased effectiveness for launching objects, deals increased damage to element based enemies), on fire(damage per turn), Badass Barrier(5809/10000, 3 turns left, stronger(blocks 1500 damage)), Item: Oblivion's Wish[lance](Bonus to max HP, grants regeneration and defense[1000], can be used once per 20 turns as free action to cast powerful void/nothing based attack(recharging, 18 turns left))
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Haku[Shadow being] HP: 6050/9000, status effects: separated (was separated from people), Shadow Being form(Increased max hp, chance to dodge attack by phasing, takes highly decreased damage from void/darkness based attacks, takes increased damage from light attacks, 6 turns left), on fire(damage per turn)
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Demon HP: 17550/26000, Status effects: Barrier (Can completely protect self from single attack, recharges 3 turns(recharging, 3 turns left)), permanent (Can be revived if dies), Hell protection (completely immune to fire element), mechanical, demonic(50% chance for non-AoE attacks to become AoE)
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Spectralis HP: 9266/12000, Status Effects: Light Element 1(increased effectiveness for light based attacks, protection from light based attacks, status upgrades itself if Spectralis kills light based enemy), Blinding(chance to inflict 'blinded' on attack), spiritual(???)
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Holy Sword of Healing HP: 4950/6000, status effects: on fire(damage per turn)
_______________________________________________________________________________________________________
Mad Zombie Scientists HP: 4550/5000, status effects: Mad(gets second action, but chance for second action to have uncontrollable effect), Undead(takes additional damage from 'holy' stuff, regenerates, chance to revive itself with 25% HP on death(once only))
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Garoslaw: Status effects: None, Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (recharging, 6 turns left))
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AlexMdle: status effects: Caleb's help(???), Think Like a Portrait(Increased Critical chance vs portraits), Boost(Increased Effectiveness), Sword of Thousand Swords (Can be used in effect mode(Bonus to actions using sword, increased critical hit chance) or in summon mode(transforms itself into sword army), current mode: effect mode)
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Xeilumardrox: status effects: none
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GradiusuiraD: status effects: Isolated(null)
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ShadowHunter: status effects: none
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Wall's Side: Status Effects: Enjoy your pain(Converts damage from 'damage per turn' type statuses into healing), Pulchritude Sequence(damage per turn, unstable), Status curse(Takes more damage for each positive status, starting statuses don't counts)
_______________________________________________________________________________________________________
The Bloodwall - SAP QUENCHER HP: 30000/30000, Status effects: sapsnatcher(Chance to steal HP, Status effects and permanent status effects on attack), Vampiric allusion(can link itself to enemy as free action, who will take direct damage whenever Bloodwall is damaged, current target: Demon), ???(???), ???(???), Second Chance(revives with 1 HP and makes invulnerable for the rest of turn, once only, cracks), Reflective Barrier(chance to reflect attacks back to attackers)
_______________________________________________________________________________________________________
Canceris Portrait HP: 20000/20000, Status Effects: Undestructable (Can't be destroyed permanently, revives itself after 3 turns of KO), Temporal Instability(Invulnerable for 1 turn after reviving by Undestructable status), invulnerable(1 turn left)
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Forbidden Demon A1ph HP: 13160/19500, Status Effects: Restrained(???, 7 turns left), Otherworldly Being(???), ???(???), ???(???), Noxa(???), bleeding(damage per turn), smited(damage per turn), eyeless(chance for attack to miss or change target, damage per turn)
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Blood Spontaneous HP: 5000/5000, Status effects: Healing aura(heals wall's side per turn), SoTS split(Sword of Thousand Swords actions gets a bit decreased effectiveness), noaction(Gets no actions), eyeless(chance for attack to miss or change target, damage per turn)
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Weird Sphere 1 HP: ???/???, Status Effects: ???(???), ???(???)
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Weird Sphere 2 HP: ???/???, Status Effects: ???(???), ???(???)
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Meatshield 1 HP: 4771/10000, Status effects: Protector(Redirects damage from owner to self), ???(???), regen(self-heal per turn), Blinded(chance for attack to miss or change target)
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Meatshield 2 HP: 10000/10000, Status effects: Protector(Redirects damage from owner to self), ???(???), regen(self-heal per turn)
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Imp 1 HP: 4000/4000, Status Effects: Coward(50% chance to lose action), ???(???)
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Imp 2 HP: 4000/4000, Status Effects: Coward(50% chance to lose action), ???(???)
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Imp 3 HP: 4000/4000, Status Effects: Coward(50% chance to lose action), ???(???)
_______________________________________________________________________________________________________
- Halico
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Re: The Brick Wall LIVES! turn 29 More summons
Somebody help Black and White Heart.
Heal self.
L.A.R.charge:1900+700=2600
Heal self.
L.A.R.charge:1900+700=2600
Last edited by Halico on Mon Feb 06, 2012 7:16 am, edited 2 times in total.
Whee.
- TheBlueEcho
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Re: The Brick Wall LIVES! turn 29 More summons
> TBE: Load O.Wish into SAOACC again. Initiate Global Summon Lock (No Minions for Anybody, Does not include Currently Present Minions)
- Xeilumardrox
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Re: The Brick Wall LIVES! turn 29 More summons
I attempt to reverse the effect of "Enjoy your Pain" into one that converts Healing per turn into damage on the Wall's side-if not possible, attempt to remove the Enjoy your Pain status completely from the wall's side.
Spectralis: Purify Sanguineous Exhalation away.
Spectralis: Purify Sanguineous Exhalation away.
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Formerly known as Vortexreaper and Scytheradrox...
This signature has been signed by the End of Infinity.
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Formerly known as Vortexreaper and Scytheradrox...
This signature has been signed by the End of Infinity.
- White Glint
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Re: The Brick Wall LIVES! turn 29 More summons
Darnit, she's down.
I am so ticked right now.
I WILL NOT LOSE!
Light: Grab my Dark side and place the other hand on the Demon Lotus.
I know what you want to do, I allow that.
Let's do this!
I am so ticked right now.
I WILL NOT LOSE!
Light: Grab my Dark side and place the other hand on the Demon Lotus.
I know what you want to do, I allow that.
Let's do this!
[Randomized statuses should still be good, just the fact that the merge is temporal, and breaks if the set HP is 0, causing the 3 to be themself again, you can set it as something like MERGEDHP.]Demon Lotus wrote:ALL FOR ONE! Merge with the 2 and turn into the Unknown Crystal. One blast of a full heal and all status get randomized. Merge creates a 5000HP Barrier that is invisible. [ 8D ]
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Also known as: Black Heart, Medako, Koko

Later Projects/Need to Balance:
Completed Projects: Crimson Heart Remake, Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type, ESD VI - Maer, Hinderance, Answerer
Lost Projects: Hell's Gate, King Lorentus XIV
Also known as: Black Heart, Medako, Koko






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Re: The Brick Wall LIVES! turn 29 More summons
Fuse the antimatter sword with my hammer to make an antimatter hammer (combines hammer effects and sword effects).
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