The Brick Wall LIVES! turn 39 Destruction

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Re: The Brick Wall LIVES!

Post by Halico »

Dualer:Increase max health
L.A.R. drone:Use E-laser(low damage, blocks 2 attacks from the target), 2000-1500+500=1000
Whee.

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Re: The Brick Wall LIVES!

Post by ShadowSpectre »

Integrate the science launcher into my arm; I will no longer require the item "science launcher", but I still have all the abilities and effects of the science launcher permanently, and stealing moves cannot steal the science launcher from me. The abilities are treated as status effects. However, if and whenever I choose to improve or upgrade "myself", I may choose to upgrade the integrated segments of the launcher to boost the abilities; for example, if I say "improve accuracy", it increases based on the bonus from the launcher. I may use the integrated science launcher to produce items for personal use or "build" allies by consuming large quantities of surrounding free mass and matter. (This is basically an RP note so I don't have to Summon or Conjure anything, don't pay it any attention.)

I cannot attack this turn due to the above.
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Re: The Brick Wall LIVES!

Post by Spriterkid »

>Spriterkid Deluxe: Open up the Fourth Canvas.
>Spriterkid Deluxe: Sonic Thrust the Vortex Wall.

AN EXTRADIMENSIONAL BEING IS ARRIVING IN 2 TURNS
RIP Ed Balls

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Re: The Brick Wall LIVES!

Post by Xeilumardrox »

I set up a reflection shield for the people's side, which will reflect a portion of the damage the People's side takes and attack the wall's side with it.
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Re: The Brick Wall LIVES!

Post by GARLAND »

Initializing simulation engine。。。


Black Heart wrote:Fire the railgun.
Damage: 500x4
Speed: 600
You fire Railgun at Canceris Portrait, dealing 1981 damage。


Silence wrote:Silence > Warp into RS - 39 Continuum, fusion into RS - 39 SYNC FORM (highly increased stats)
You fuse with RS - 39, separating from people and increasing stats。


AlexMdle wrote:>Caleb: Invoke the mighty art of punching things in the face.
>Alex: Meddle.
You start beating the wall, but Alex calls you on phone in progress, distracting you。
You trip and fall, getting confusion, yet, you did 3097 damage to the wall。



SnipeHeart wrote:Define the Vortex Wall's status effects.
If impossible, smash the wall with a dictionary made of C4.

You reveal one of Wall's status effects (read results)。



Dualer wrote:Dualer:Increase max health
L.A.R. drone:Use E-laser(low damage, blocks 2 attacks from the target), 2000-1500+500=1000
You increase your max health a bit。
L.A.R. Drone shoots E-laser at Canceris Portrait, 2148 damage, status effect misses。



ShadowSpectre wrote:Integrate the science launcher into my arm; I will no longer require the item "science launcher", but I still have all the abilities and effects of the science launcher permanently, and stealing moves cannot steal the science launcher from me. The abilities are treated as status effects. However, if and whenever I choose to improve or upgrade "myself", I may choose to upgrade the integrated segments of the launcher to boost the abilities; for example, if I say "improve accuracy", it increases based on the bonus from the launcher. I may use the integrated science launcher to produce items for personal use or "build" allies by consuming large quantities of surrounding free mass and matter. (This is basically an RP note so I don't have to Summon or Conjure anything, don't pay it any attention.)

I cannot attack this turn due to the above.
It's not like anything can affect permanent item anyway, you still integrate it into your arm, gaining ability to upgrade it once per phase。


Spriterkid wrote:>Spriterkid Deluxe: Open up the Fourth Canvas.
>Spriterkid Deluxe: Sonic Thrust the Vortex Wall.

AN EXTRADIMENSIONAL BEING IS ARRIVING IN 2 TURNS
You open up the Fourth Canvas, channeling summoning energy through it。
Then you Sonic Thrust the Vortex Wall, dealing 2477 damage, status effect misses, you get Headache due to too many actions。



Xeilumardrox wrote:I set up a reflection shield for the people's side, which will reflect a portion of the damage the People's side takes and attack the wall's side with it.

You set up a reflection shield on People's side。



The Vortexwall - VIVID ANTINOMY wrote:Fulfiled Vacuity
Vorticose Impingement
Serotinous Weir
The Vortexwall forces all air in area into itself, making non-mechanical units on people's side taking damage per turn。
Then it summons spinning scythe and throws it at Spriterkid Deluxe, 3520 damage, Spriterkid Deluxe is now marked。
Then it reverses whole place upside down, dealing damage to everyone as they fall down。
People takes 1430 damage, and is confused, Black heart takes 1420 damage (500 damage reflected at Canceris Portrait), status effect misses, Dualer Takes 1779 (600 damage reflected at The Vortexwall) damage, status effect misses, Spriterkid Deluxe takes 502 damage and is confused, RS - 39SYNC takes 943 damage, status effect misses, L.A.R. Drone takes 1209 damage, status effect misses。



Canceris Portrait wrote:Acid PAAAAAIIIN

Suddenly acid spawns everywhere and everyone takes damage, RS - 39SYNC takes 4000(1000 damage reflected to Canceris Portrait) damage and is rusted, People takes 628 damage, Black Heart takes 1342 damage, Dualer takes 395 damage(400 damage reflected to Canceris Portrait), Spriterkid Deluxe takes 938 damage, L.A.R. Drone takes 95 damage (500 damage reflected to Wall)。




Dualer regenerates 1725 HP。
Everyone takes 1000 damage, L.A.R. Drone dies (L.A.R. rifle falls into Dualer's hands)。
RS - 39SYNC takes 807 damage due to being rusted。


Progression Unit Power
APPEARANCE GAUGE LEFTOVER
29




Calculating simulation results。。。

Done。

Code: Select all

_______________________________________________________________________________________________________
People's Side: Status Effects: Reflection Shield(chance to reflect attack damage from people's side to wall's side, 2 turns left), Fulfiled Vacuity(damage per turn to non-mechanical units, low chance to inflict unconscious), Opened Fourth Canvas (Powered summon incoming, 2 turns left)
_______________________________________________________________________________________________________
People HP: 60353/70000, Status effects: Confused (chance to miss)
_______________________________________________________________________________________________________
Black Heart Human-Type HP: 9102/13000, mana 3000/5000, Status effects: separated (was separated from people), Item: Gravity Shield (Good bonus to defensive actions using gravity, grants auto-shield with 2000 HP that regenerates 500 HP each turn (0/2000), can be used to redirect every attack from people's side to the wall's side for a turn as free action, each 8 turns (charged))
_______________________________________________________________________________________________________
Dualer HP: 3551/6500, Status effects: perma-regen (self-heal per turn), L.A.R. charge: 1000/10000 (500 regen per turn)
_______________________________________________________________________________________________________
Spriterkid Deluxe HP: 3040/8000, Status effects: fusion (all stats increased), separated (was separated from people), Nice purple sword (Gets second action (one of actions should be attack type), not active(can be recharged), confused (chance to miss), headache (decreased effectiveness on action next turn), marked (takes increased damage from aimed attacks))
_______________________________________________________________________________________________________
RS - 39SYNC HP: 4250/10000. status effects: mechanical (immune to poison and such things that work only on organic), fusion (all stats increased), separated (was separated from people), Rusted (damage per turn, 50% chance for action to fail)
_______________________________________________________________________________________________________
Garoslaw: Item: Badass Energy Blade (Good bonus to melee attacks using blade, medium bonus to critical hit chance, can be used to setup 10000 HP energy barrier around friendly unit or self that lasts 3 turns as free action, each 6 turns (charged))
_______________________________________________________________________________________________________
ShadowSpectre: status effects: merged with item (can upgrade item once per phase(1 left)), Item: Science Launcher (good bonus to science type actions, medium bonus to accuracy, can be set to power one of friendly attacks by science as free action once per 3 turns (charged))
_______________________________________________________________________________________________________
Caleb: status effects: AlexMdle's help(???), confusion (chance to miss)
_______________________________________________________________________________________________________
Wall's Side: Status Effects: None
_______________________________________________________________________________________________________
The Vortexwall - VIVID ANTINOMY HP: 15826/22500, Status effects: Antinomy(Chance to negate all damage during turn), ???(???)
_______________________________________________________________________________________________________
Canceris Portrait HP: 3971/10000, Status Effects: Undestructable (Can't be destroyed permamently, revives itself after 3 turns of KO)
_______________________________________________________________________________________________________
Responce awaits。。。
Last edited by GARLAND on Tue Jan 17, 2012 1:04 am, edited 2 times in total.

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Re: The Brick Wall LIVES!

Post by White Glint »

I take out my sword to have a Knight's look with the shield and I slash the potrait using Blue Fire.



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Re: The Brick Wall LIVES!

Post by ShadowSpectre »

Upgrade rate of fire. Double actions per turn.

That done, draw on Canceris' portrait.

With a pen.

Full of ink.

Made from fluoroantimonic acid.
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Re: The Brick Wall LIVES!

Post by Halico »

Dualer:Cast anti-damage on self(returns part of damage as healing)
L.A.R. charge:1000-0+500=1500
Whee.

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Re: The Brick Wall LIVES!

Post by SnipeHeart »

Do the same with the Vortex Wall's other status effect.
If impossible, smash it with a dictionary made of C4.

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Re: The Brick Wall LIVES!

Post by Infinity's End »

Power of Oblivion - Shattered Existence

One cannot exist without reality.
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