In short: i got an idea to make shmup on Fraxy engine based around stages for existing bosses .
(Feel free to suggest shmup name, since 'Fraxy Resurrection' is first that came to my mind)
Current contributors wrote:SPIDER(Try coding, possibly stage planning and drone making)
PureQuestion(-)
Garoslaw(Drone/midboss design, music)
Medako(Player Weapon(s))
AlexMdle(midboss(es))
Aquamancia(drones, midboss(es))
Dualer(drones, player weapon(s))
Hyphen(drones)
Storyception(Partsgraphics if needed, "maybe Elite Mooks and Red Shirt Armies that aren't necessarily Mini-bosses.")
ShadowHunter(Drones)
For now to decide:
How much stages?
Theme.
Which bosses we will use?
Scoring System.
Player Weapons.
Single difficulty, difficulty selection or loops?
Last edited by Scionox on Fri May 25, 2012 9:13 pm, edited 7 times in total.
Hmm? I could try to help with some Player Weapons, since we can use more then one.
Current Project(s):Evacé =CFA-44= Later Projects/Need to Balance: Completed Projects:Crimson Heart Remake,Dareaki Battleship 500K (Phase 1), Berzé Multi Type, Beezer Gorgoton Type,ESD VI - Maer, Hinderance, Answerer Lost Projects: Hell's Gate, King Lorentus XIV Also known as: Black Heart, Medako, Koko