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Re: [FHQ] - Try Project (Revival)

Posted: Sun Nov 16, 2014 4:23 pm
by Xeilumardrox
Garoslaw wrote:Right, so, I gave it a try in the middle of testing some other bosses.

It might be just me, but some attacks are just too difficult for it to be for Stage 2 boss(es). (e.g. some attacks that cover the screen with bullets).
Please balance it more.
It would help a lot more to specify which attacks that are too difficult than just say "some attacks that cover the screen with bullets".
Otherwise, I might start making some attacks too easy :V

Re: [FHQ] - Try Project (Revival)

Posted: Thu Nov 20, 2014 2:51 pm
by [][][][]
Playtested it. Kind of sucky at bullet hell, though, so can't judge well.
Anyways, long post short, Kohu's second attack, MrLRG's first and second attacks, and Connor's fifth attack needs a bit of balancing - otherwise, they're all good.

Re: [FHQ] - Try Project (Revival)

Posted: Wed May 20, 2015 2:48 am
by Xeilumardrox


Blaaaaa.